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Example 1 with Pointer

use of com.bladecoder.engine.ui.Pointer in project bladecoder-adventure-engine by bladecoder.

the class RetroSceneScreen method setUI.

@Override
public void setUI(UI ui) {
    this.ui = ui;
    recorder = ui.getRecorder();
    testerBot = ui.getTesterBot();
    textManagerUI = new TextManagerUI(ui.getSkin());
    menuButton = new Button(ui.getSkin(), "menu");
    dialogUI = new DialogUI(ui);
    verbUI = new VerbUI(this);
    pointer = new Pointer(ui.getSkin());
}
Also used : TextManagerUI(com.bladecoder.engine.ui.TextManagerUI) Button(com.badlogic.gdx.scenes.scene2d.ui.Button) DialogUI(com.bladecoder.engine.ui.DialogUI) Pointer(com.bladecoder.engine.ui.Pointer)

Aggregations

Button (com.badlogic.gdx.scenes.scene2d.ui.Button)1 DialogUI (com.bladecoder.engine.ui.DialogUI)1 Pointer (com.bladecoder.engine.ui.Pointer)1 TextManagerUI (com.bladecoder.engine.ui.TextManagerUI)1