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Example 1 with GUIHandler

use of com.bluepowermod.client.gui.GUIHandler in project BluePower by Qmunity.

the class BluePower method init.

@EventHandler
public void init(FMLInitializationEvent event) {
    PartManager.registerParts();
    BPBlocks.init();
    BPItems.init();
    PartManager.registerItems();
    TileEntities.init();
    OreDictionarySetup.init();
    GameRegistry.registerWorldGenerator(new WorldGenerationHandler(), 0);
    proxy.init();
    BPNetworkHandler.initBP();
    NetworkRegistry.INSTANCE.registerGuiHandler(instance, new GUIHandler());
    CompatibilityUtils.init(event);
    Achievements.init();
}
Also used : WorldGenerationHandler(com.bluepowermod.world.WorldGenerationHandler) GUIHandler(com.bluepowermod.client.gui.GUIHandler) BPEventHandler(com.bluepowermod.event.BPEventHandler) WorldConversionEventHandler(com.bluepowermod.convert.WorldConversionEventHandler) EventHandler(cpw.mods.fml.common.Mod.EventHandler)

Aggregations

GUIHandler (com.bluepowermod.client.gui.GUIHandler)1 WorldConversionEventHandler (com.bluepowermod.convert.WorldConversionEventHandler)1 BPEventHandler (com.bluepowermod.event.BPEventHandler)1 WorldGenerationHandler (com.bluepowermod.world.WorldGenerationHandler)1 EventHandler (cpw.mods.fml.common.Mod.EventHandler)1