use of com.bulletphysics.extras.gimpact.BoxCollision.BoxBoxTransformCache in project bdx by GoranM.
the class GImpactBvh method find_collision.
//public static float getAverageTreeCollisionTime();
public static void find_collision(GImpactBvh boxset0, Transform trans0, GImpactBvh boxset1, Transform trans1, PairSet collision_pairs) {
if (boxset0.getNodeCount() == 0 || boxset1.getNodeCount() == 0) {
return;
}
Stack stack = Stack.enter();
BoxBoxTransformCache trans_cache_1to0 = stack.allocBoxBoxTransformCache();
trans_cache_1to0.calc_from_homogenic(trans0, trans1);
//#ifdef TRI_COLLISION_PROFILING
//bt_begin_gim02_tree_time();
//#endif //TRI_COLLISION_PROFILING
_find_collision_pairs_recursive(boxset0, boxset1, collision_pairs, trans_cache_1to0, 0, 0, true);
//#ifdef TRI_COLLISION_PROFILING
//bt_end_gim02_tree_time();
//#endif //TRI_COLLISION_PROFILING
stack.leave();
}
use of com.bulletphysics.extras.gimpact.BoxCollision.BoxBoxTransformCache in project bdx by GoranM.
the class Stack method allocBoxBoxTransformCache.
public BoxBoxTransformCache allocBoxBoxTransformCache() {
types[sp++] = TYPE_BOX_BOX_TRANSFORM_CACHE;
int pos = stackPositions[TYPE_BOX_BOX_TRANSFORM_CACHE]++;
if (boxBoxTransformCacheStack.size() <= pos) {
boxBoxTransformCacheStack.add(new BoxBoxTransformCache());
}
return boxBoxTransformCacheStack.get(pos);
}
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