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Example 6 with Selection

use of com.cburch.draw.canvas.Selection in project logisim-evolution by reds-heig.

the class SelectTool method draw.

@Override
public void draw(Canvas canvas, Graphics g) {
    Selection selection = canvas.getSelection();
    int action = curAction;
    Location start = dragStart;
    Location end = dragEnd;
    HandleGesture gesture = null;
    boolean drawHandles;
    switch(action) {
        case MOVE_ALL:
            drawHandles = !dragEffective;
            break;
        case MOVE_HANDLE:
            drawHandles = !dragEffective;
            if (dragEffective)
                gesture = curGesture;
            break;
        default:
            drawHandles = true;
    }
    CanvasObject moveHandleObj = null;
    if (gesture != null)
        moveHandleObj = gesture.getHandle().getObject();
    if (drawHandles) {
        // unscale the coordinate system so that the stroke width isn't
        // scaled
        double zoom = 1.0;
        Graphics gCopy = g.create();
        if (gCopy instanceof Graphics2D) {
            zoom = canvas.getZoomFactor();
            if (zoom != 1.0) {
                ((Graphics2D) gCopy).scale(1.0 / zoom, 1.0 / zoom);
            }
        }
        GraphicsUtil.switchToWidth(gCopy, 1);
        int size = (int) Math.ceil(HANDLE_SIZE * Math.sqrt(zoom));
        int offs = size / 2;
        for (CanvasObject obj : selection.getSelected()) {
            List<Handle> handles;
            if (action == MOVE_HANDLE && obj == moveHandleObj) {
                handles = obj.getHandles(gesture);
            } else {
                handles = obj.getHandles(null);
            }
            for (Handle han : handles) {
                int x = han.getX();
                int y = han.getY();
                if (action == MOVE_ALL && dragEffective) {
                    Location delta = selection.getMovingDelta();
                    x += delta.getX();
                    y += delta.getY();
                }
                x = (int) Math.round(zoom * x);
                y = (int) Math.round(zoom * y);
                gCopy.clearRect(x - offs, y - offs, size, size);
                gCopy.drawRect(x - offs, y - offs, size, size);
            }
        }
        Handle selHandle = selection.getSelectedHandle();
        if (selHandle != null) {
            int x = selHandle.getX();
            int y = selHandle.getY();
            if (action == MOVE_ALL && dragEffective) {
                Location delta = selection.getMovingDelta();
                x += delta.getX();
                y += delta.getY();
            }
            x = (int) Math.round(zoom * x);
            y = (int) Math.round(zoom * y);
            int[] xs = { x - offs, x, x + offs, x };
            int[] ys = { y, y - offs, y, y + offs };
            gCopy.setColor(Color.WHITE);
            gCopy.fillPolygon(xs, ys, 4);
            gCopy.setColor(Color.BLACK);
            gCopy.drawPolygon(xs, ys, 4);
        }
    }
    switch(action) {
        case RECT_SELECT:
        case RECT_TOGGLE:
            if (dragEffective) {
                // find rectangle currently to show
                int x0 = start.getX();
                int y0 = start.getY();
                int x1 = end.getX();
                int y1 = end.getY();
                if (x1 < x0) {
                    int t = x0;
                    x0 = x1;
                    x1 = t;
                }
                if (y1 < y0) {
                    int t = y0;
                    y0 = y1;
                    y1 = t;
                }
                // make the region that's not being selected darker
                int w = canvas.getWidth();
                int h = canvas.getHeight();
                g.setColor(RECT_SELECT_BACKGROUND);
                g.fillRect(0, 0, w, y0);
                g.fillRect(0, y0, x0, y1 - y0);
                g.fillRect(x1, y0, w - x1, y1 - y0);
                g.fillRect(0, y1, w, h - y1);
                // now draw the rectangle
                g.setColor(Color.GRAY);
                g.drawRect(x0, y0, x1 - x0, y1 - y0);
            }
            break;
        default:
            break;
    }
}
Also used : Graphics(java.awt.Graphics) HandleGesture(com.cburch.draw.model.HandleGesture) CanvasObject(com.cburch.draw.model.CanvasObject) Selection(com.cburch.draw.canvas.Selection) Location(com.cburch.logisim.data.Location) Graphics2D(java.awt.Graphics2D) Handle(com.cburch.draw.model.Handle)

Example 7 with Selection

use of com.cburch.draw.canvas.Selection in project logisim-evolution by reds-heig.

the class SelectTool method mousePressed.

@Override
public void mousePressed(Canvas canvas, MouseEvent e) {
    beforePressSelection = new ArrayList<CanvasObject>(canvas.getSelection().getSelected());
    beforePressHandle = canvas.getSelection().getSelectedHandle();
    int mx = e.getX();
    int my = e.getY();
    boolean shift = (e.getModifiersEx() & MouseEvent.SHIFT_DOWN_MASK) != 0;
    dragStart = Location.create(mx, my);
    dragEffective = false;
    dragEnd = dragStart;
    lastMouseX = mx;
    lastMouseY = my;
    Selection selection = canvas.getSelection();
    selection.setHandleSelected(null);
    // see whether user is pressing within an existing handle
    int halfSize = getHandleSize(canvas) / 2;
    CanvasObject clicked = null;
    for (CanvasObject shape : selection.getSelected()) {
        List<Handle> handles = shape.getHandles(null);
        for (Handle han : handles) {
            int dx = han.getX() - mx;
            int dy = han.getY() - my;
            if (dx >= -halfSize && dx <= halfSize && dy >= -halfSize && dy <= halfSize) {
                if (shape.canMoveHandle(han)) {
                    curAction = MOVE_HANDLE;
                    curGesture = new HandleGesture(han, 0, 0, e.getModifiersEx());
                    repaintArea(canvas);
                    return;
                } else if (clicked == null) {
                    clicked = shape;
                }
            }
        }
    }
    // see whether the user is clicking within a shape
    if (clicked == null) {
        clicked = getObjectAt(canvas.getModel(), e.getX(), e.getY(), false);
    }
    if (clicked != null) {
        if (shift && selection.isSelected(clicked)) {
            selection.setSelected(clicked, false);
            curAction = IDLE;
        } else {
            if (!shift && !selection.isSelected(clicked)) {
                selection.clearSelected();
            }
            selection.setSelected(clicked, true);
            selection.setMovingShapes(selection.getSelected(), 0, 0);
            curAction = MOVE_ALL;
        }
        repaintArea(canvas);
        return;
    }
    clicked = getObjectAt(canvas.getModel(), e.getX(), e.getY(), true);
    if (clicked != null && selection.isSelected(clicked)) {
        if (shift) {
            selection.setSelected(clicked, false);
            curAction = IDLE;
        } else {
            selection.setMovingShapes(selection.getSelected(), 0, 0);
            curAction = MOVE_ALL;
        }
        repaintArea(canvas);
        return;
    }
    if (shift) {
        curAction = RECT_TOGGLE;
    } else {
        selection.clearSelected();
        curAction = RECT_SELECT;
    }
    repaintArea(canvas);
}
Also used : HandleGesture(com.cburch.draw.model.HandleGesture) CanvasObject(com.cburch.draw.model.CanvasObject) Selection(com.cburch.draw.canvas.Selection) Handle(com.cburch.draw.model.Handle)

Example 8 with Selection

use of com.cburch.draw.canvas.Selection in project logisim-evolution by reds-heig.

the class SelectTool method cancelMousePress.

@Override
public void cancelMousePress(Canvas canvas) {
    List<CanvasObject> before = beforePressSelection;
    Handle handle = beforePressHandle;
    beforePressSelection = null;
    beforePressHandle = null;
    if (before != null) {
        curAction = IDLE;
        Selection sel = canvas.getSelection();
        sel.clearDrawsSuppressed();
        sel.setMovingShapes(Collections.<CanvasObject>emptySet(), 0, 0);
        sel.clearSelected();
        sel.setSelected(before, true);
        sel.setHandleSelected(handle);
        repaintArea(canvas);
    }
}
Also used : CanvasObject(com.cburch.draw.model.CanvasObject) Selection(com.cburch.draw.canvas.Selection) Handle(com.cburch.draw.model.Handle)

Example 9 with Selection

use of com.cburch.draw.canvas.Selection in project logisim-evolution by reds-heig.

the class SelectTool method mouseReleased.

@Override
public void mouseReleased(Canvas canvas, MouseEvent e) {
    beforePressSelection = null;
    beforePressHandle = null;
    setMouse(canvas, e.getX(), e.getY(), e.getModifiersEx());
    CanvasModel model = canvas.getModel();
    Selection selection = canvas.getSelection();
    Set<CanvasObject> selected = selection.getSelected();
    int action = curAction;
    curAction = IDLE;
    if (!dragEffective) {
        Location loc = dragEnd;
        CanvasObject o = getObjectAt(model, loc.getX(), loc.getY(), false);
        if (o != null) {
            Handle han = o.canDeleteHandle(loc);
            if (han != null) {
                selection.setHandleSelected(han);
            } else {
                han = o.canInsertHandle(loc);
                if (han != null) {
                    selection.setHandleSelected(han);
                }
            }
        }
    }
    Location start = dragStart;
    int x1 = e.getX();
    int y1 = e.getY();
    switch(action) {
        case MOVE_ALL:
            Location moveDelta = selection.getMovingDelta();
            if (dragEffective && !moveDelta.equals(Location.create(0, 0))) {
                canvas.doAction(new ModelTranslateAction(model, selected, moveDelta.getX(), moveDelta.getY()));
            }
            break;
        case MOVE_HANDLE:
            HandleGesture gesture = curGesture;
            curGesture = null;
            if (dragEffective && gesture != null) {
                ModelMoveHandleAction act;
                act = new ModelMoveHandleAction(model, gesture);
                canvas.doAction(act);
                Handle result = act.getNewHandle();
                if (result != null) {
                    Handle h = result.getObject().canDeleteHandle(result.getLocation());
                    selection.setHandleSelected(h);
                }
            }
            break;
        case RECT_SELECT:
            if (dragEffective) {
                Bounds bds = Bounds.create(start).add(x1, y1);
                selection.setSelected(canvas.getModel().getObjectsIn(bds), true);
            } else {
                CanvasObject clicked;
                clicked = getObjectAt(model, start.getX(), start.getY(), true);
                if (clicked != null) {
                    selection.clearSelected();
                    selection.setSelected(clicked, true);
                }
            }
            break;
        case RECT_TOGGLE:
            if (dragEffective) {
                Bounds bds = Bounds.create(start).add(x1, y1);
                selection.toggleSelected(canvas.getModel().getObjectsIn(bds));
            } else {
                CanvasObject clicked;
                clicked = getObjectAt(model, start.getX(), start.getY(), true);
                selection.setSelected(clicked, !selected.contains(clicked));
            }
            break;
        default:
            break;
    }
    selection.clearDrawsSuppressed();
    repaintArea(canvas);
}
Also used : HandleGesture(com.cburch.draw.model.HandleGesture) CanvasObject(com.cburch.draw.model.CanvasObject) Selection(com.cburch.draw.canvas.Selection) ModelTranslateAction(com.cburch.draw.actions.ModelTranslateAction) Bounds(com.cburch.logisim.data.Bounds) CanvasModel(com.cburch.draw.model.CanvasModel) ModelMoveHandleAction(com.cburch.draw.actions.ModelMoveHandleAction) Location(com.cburch.logisim.data.Location) Handle(com.cburch.draw.model.Handle)

Example 10 with Selection

use of com.cburch.draw.canvas.Selection in project logisim-evolution by reds-heig.

the class AppearanceEditHandler method addControlPoint.

@Override
public void addControlPoint() {
    Selection sel = canvas.getSelection();
    Handle handle = sel.getSelectedHandle();
    canvas.doAction(new ModelInsertHandleAction(canvas.getModel(), handle));
}
Also used : ModelInsertHandleAction(com.cburch.draw.actions.ModelInsertHandleAction) Selection(com.cburch.draw.canvas.Selection) Handle(com.cburch.draw.model.Handle)

Aggregations

Selection (com.cburch.draw.canvas.Selection)14 CanvasObject (com.cburch.draw.model.CanvasObject)9 Handle (com.cburch.draw.model.Handle)7 HandleGesture (com.cburch.draw.model.HandleGesture)3 AppearanceAnchor (com.cburch.logisim.circuit.appear.AppearanceAnchor)3 Location (com.cburch.logisim.data.Location)3 ArrayList (java.util.ArrayList)3 CanvasModel (com.cburch.draw.model.CanvasModel)2 ModelDeleteHandleAction (com.cburch.draw.actions.ModelDeleteHandleAction)1 ModelInsertHandleAction (com.cburch.draw.actions.ModelInsertHandleAction)1 ModelMoveHandleAction (com.cburch.draw.actions.ModelMoveHandleAction)1 ModelRemoveAction (com.cburch.draw.actions.ModelRemoveAction)1 ModelTranslateAction (com.cburch.draw.actions.ModelTranslateAction)1 Circuit (com.cburch.logisim.circuit.Circuit)1 AppearanceElement (com.cburch.logisim.circuit.appear.AppearanceElement)1 Bounds (com.cburch.logisim.data.Bounds)1 Direction (com.cburch.logisim.data.Direction)1 Project (com.cburch.logisim.proj.Project)1 Graphics (java.awt.Graphics)1 Graphics2D (java.awt.Graphics2D)1