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Example 1 with CompressedBlockAssets

use of com.cjm721.overloaded.client.render.block.compressed.CompressedBlockAssets in project Overloaded by CJ-MC-Mods.

the class ClientProxy method preInit.

@Override
public void preInit(FMLPreInitializationEvent e) {
    super.preInit(e);
    OBJLoader.INSTANCE.addDomain(MODID);
    MinecraftForge.EVENT_BUS.register(new CompressedBlockAssets());
    MinecraftForge.EVENT_BUS.register(new ArmorSecondarySpritesRegister());
    CompressedResourcePack.INSTANCE.addDomain("overloaded");
    CompressedResourcePack.INSTANCE.inject();
    ModBlocks.registerModels();
    ModItems.registerModels();
}
Also used : CompressedBlockAssets(com.cjm721.overloaded.client.render.block.compressed.CompressedBlockAssets) ArmorSecondarySpritesRegister(com.cjm721.overloaded.client.render.entity.ArmorSecondarySpritesRegister)

Aggregations

CompressedBlockAssets (com.cjm721.overloaded.client.render.block.compressed.CompressedBlockAssets)1 ArmorSecondarySpritesRegister (com.cjm721.overloaded.client.render.entity.ArmorSecondarySpritesRegister)1