use of com.denizenscript.denizen.objects.LocationTag in project Denizen-For-Bukkit by DenizenScript.
the class MountCommand method execute.
@Override
public void execute(final ScriptEntry scriptEntry) {
LocationTag location = scriptEntry.getObjectTag("location");
boolean hasCustomLocation = scriptEntry.hasObject("custom_location");
List<EntityTag> entities = (List<EntityTag>) scriptEntry.getObject("entities");
boolean cancel = scriptEntry.hasObject("cancel");
if (scriptEntry.dbCallShouldDebug()) {
Debug.report(scriptEntry, getName(), (cancel ? db("cancel", true) : ""), location, db("entities", entities));
}
if (!cancel) {
for (EntityTag entity : entities) {
if (!entity.isSpawned() || hasCustomLocation) {
entity.spawnAt(location);
}
}
Position.mount(Conversion.convertEntities(entities));
} else {
Position.dismount(Conversion.convertEntities(entities));
}
ListTag entityList = new ListTag();
entityList.addObjects((List) entities);
scriptEntry.addObject("mounted_entities", entityList);
}
use of com.denizenscript.denizen.objects.LocationTag in project Denizen-For-Bukkit by DenizenScript.
the class ShootCommand method execute.
@Override
public void execute(final ScriptEntry scriptEntry) {
EntityTag originEntity = scriptEntry.getObjectTag("origin_entity");
LocationTag originLocation = scriptEntry.hasObject("origin_location") ? (LocationTag) scriptEntry.getObject("origin_location") : new LocationTag(originEntity.getEyeLocation().add(originEntity.getEyeLocation().getDirection()));
boolean no_rotate = scriptEntry.hasObject("no_rotate") && scriptEntry.getElement("no_rotate").asBoolean();
// If there is no destination set, but there is a shooter, get a point
// in front of the shooter and set it as the destination
final LocationTag destination = scriptEntry.hasObject("destination") ? (LocationTag) scriptEntry.getObject("destination") : (originEntity != null ? new LocationTag(originEntity.getEyeLocation().clone().add(originEntity.getEyeLocation().clone().getDirection().multiply(30))) : (originLocation != null ? new LocationTag(originLocation.clone().add(originLocation.getDirection().multiply(30))) : null));
// TODO: Same as PUSH -- is this the place to do this?
if (destination == null) {
Debug.echoError("No destination specified!");
return;
}
final List<EntityTag> entities = (List<EntityTag>) scriptEntry.getObject("entities");
final ScriptTag script = scriptEntry.getObjectTag("script");
final ElementTag subPath = scriptEntry.getElement("path");
final ListTag definitions = scriptEntry.getObjectTag("definitions");
EntityTag shooter = scriptEntry.getObjectTag("shooter");
ElementTag height = scriptEntry.getElement("height");
ElementTag gravity = scriptEntry.getElement("gravity");
ElementTag speed = scriptEntry.getElement("speed");
ElementTag spread = scriptEntry.getElement("spread");
LocationTag lead = scriptEntry.getObjectTag("lead");
if (scriptEntry.dbCallShouldDebug()) {
Debug.report(scriptEntry, getName(), originEntity, originLocation, db("entities", entities), destination, height, gravity, speed, script, subPath, shooter, spread, lead, (no_rotate ? db("no_rotate", "true") : ""), definitions);
}
final ListTag entityList = new ListTag();
if (!no_rotate) {
originLocation = new LocationTag(NMSHandler.getEntityHelper().faceLocation(originLocation, destination));
}
for (EntityTag entity : entities) {
if (!entity.isSpawned() || !no_rotate) {
entity.spawnAt(originLocation);
}
entityList.addObject(entity);
if (entity.isProjectile()) {
if (shooter != null || originEntity != null) {
entity.setShooter(shooter != null ? shooter : originEntity);
}
if (script != null || scriptEntry.shouldWaitFor()) {
arrows.put(entity.getUUID(), null);
}
}
}
scriptEntry.addObject("shot_entities", entityList);
if (entityList.size() == 1) {
scriptEntry.addObject("shot_entity", entityList.getObject(0));
}
if (spread == null) {
Position.mount(Conversion.convertEntities(entities));
}
final EntityTag lastEntity = entities.get(entities.size() - 1);
if (speed == null) {
if (gravity == null) {
gravity = new ElementTag(lastEntity.getEntityType().getGravity());
}
Vector v1 = lastEntity.getLocation().toVector();
Vector v2 = destination.toVector();
Vector v3 = Velocity.calculate(v1, v2, gravity.asDouble(), height.asDouble());
lastEntity.setVelocity(v3);
} else if (lead == null) {
Vector relative = destination.clone().subtract(originLocation).toVector();
lastEntity.setVelocity(relative.normalize().multiply(speed.asDouble()));
} else {
double g = 20;
double v = speed.asDouble();
Vector relative = destination.clone().subtract(originLocation).toVector();
double testAng = Velocity.launchAngle(originLocation, destination.toVector(), v, relative.getY(), g);
double hangTime = Velocity.hangtime(testAng, v, relative.getY(), g);
Vector to = destination.clone().add(lead.clone().multiply(hangTime)).toVector();
relative = to.clone().subtract(originLocation.toVector());
double dist = Math.sqrt(relative.getX() * relative.getX() + relative.getZ() * relative.getZ());
if (dist == 0) {
dist = 0.1d;
}
testAng = Velocity.launchAngle(originLocation, to, v, relative.getY(), g);
relative.setY(Math.tan(testAng) * dist);
relative = relative.normalize();
v = v + (1.188 * Math.pow(hangTime, 2));
relative = relative.multiply(v / 20.0d);
lastEntity.setVelocity(relative);
}
if (spread != null) {
Vector base = lastEntity.getVelocity().clone();
float sf = spread.asFloat();
for (EntityTag entity : entities) {
Vector newvel = Velocity.spread(base, (CoreUtilities.getRandom().nextDouble() > 0.5f ? 1 : -1) * Math.toRadians(CoreUtilities.getRandom().nextDouble() * sf), (CoreUtilities.getRandom().nextDouble() > 0.5f ? 1 : -1) * Math.toRadians(CoreUtilities.getRandom().nextDouble() * sf));
entity.setVelocity(newvel);
}
}
final LocationTag start = new LocationTag(lastEntity.getLocation());
// A task used to trigger a script if the entity is no longer
// being shot, when the script argument is used
BukkitRunnable task = new BukkitRunnable() {
boolean flying = true;
LocationTag lastLocation = null;
Vector lastVelocity = null;
public void run() {
// If the entity is no longer spawned, stop the task
if (!lastEntity.isSpawned()) {
if (Debug.verbose) {
Debug.log("Shoot ended because entity not spawned");
}
flying = false;
} else // the air, stop the task
if (lastLocation != null && lastVelocity != null && !(lastEntity.getBukkitEntity() instanceof Projectile)) {
if (lastLocation.getWorld() != lastEntity.getBukkitEntity().getWorld() || (lastLocation.distanceSquared(lastEntity.getBukkitEntity().getLocation()) < 0.1 && lastVelocity.distanceSquared(lastEntity.getBukkitEntity().getVelocity()) < 0.1)) {
if (Debug.verbose) {
Debug.log("Shoot ended because distances short - locations: " + (lastLocation.distanceSquared(lastEntity.getBukkitEntity().getLocation())) + ", velocity: " + (lastVelocity.distanceSquared(lastEntity.getBukkitEntity().getVelocity()) < 0.1));
}
flying = false;
}
}
if (!arrows.containsKey(lastEntity.getUUID()) || arrows.get(lastEntity.getUUID()) != null) {
if (Debug.verbose) {
Debug.log("Shoot ended because uuid was updated (hit entity?)");
}
flying = false;
}
// are met
if (!flying) {
this.cancel();
ListTag hitEntities = new ListTag();
for (EntityTag entity : entities) {
if (arrows.containsKey(entity.getUUID())) {
EntityTag hit = arrows.get(entity.getUUID());
arrows.remove(entity.getUUID());
if (hit != null) {
hitEntities.addObject(hit);
}
}
}
if (lastLocation == null) {
lastLocation = start;
}
scriptEntry.addObject("location", new LocationTag(lastLocation));
scriptEntry.addObject("hit_entities", hitEntities);
if (script != null) {
Consumer<ScriptQueue> configure = (queue) -> {
queue.addDefinition("location", new LocationTag(lastLocation));
queue.addDefinition("shot_entities", entityList);
queue.addDefinition("last_entity", lastEntity);
queue.addDefinition("hit_entities", hitEntities);
};
ScriptUtilities.createAndStartQueue(script.getContainer(), subPath == null ? null : subPath.asString(), scriptEntry.entryData, null, configure, null, null, definitions, scriptEntry);
}
scriptEntry.setFinished(true);
} else {
// Record its position in case the entity dies
lastLocation = lastEntity.getLocation();
lastVelocity = lastEntity.getVelocity();
}
}
};
if (script != null || scriptEntry.shouldWaitFor()) {
task.runTaskTimer(Denizen.getInstance(), 1, 2);
}
}
use of com.denizenscript.denizen.objects.LocationTag in project Denizen-For-Bukkit by DenizenScript.
the class SpawnCommand method execute.
@Override
public void execute(final ScriptEntry scriptEntry) {
List<EntityTag> entities = (List<EntityTag>) scriptEntry.getObject("entities");
LocationTag location = scriptEntry.getObjectTag("location");
EntityTag target = scriptEntry.getObjectTag("target");
ElementTag spread = scriptEntry.getElement("spread");
boolean persistent = scriptEntry.hasObject("persistent");
if (scriptEntry.dbCallShouldDebug()) {
Debug.report(scriptEntry, getName(), db("entities", entities), location, spread, target, (persistent ? db("persistent", "true") : ""));
}
// Keep a ListTag of entities that can be called using <entry[name].spawned_entities> later in the script queue
ListTag entityList = new ListTag();
// Go through all the entities and spawn them or teleport them, then set their targets if applicable
for (EntityTag entity : entities) {
Location loc = location.clone();
if (spread != null) {
loc.add(CoreUtilities.getRandom().nextInt(spread.asInt() * 2) - spread.asInt(), 0, CoreUtilities.getRandom().nextInt(spread.asInt() * 2) - spread.asInt());
}
entity.spawnAt(loc);
entityList.addObject(entity);
if (!entity.isSpawned()) {
Debug.echoDebug(scriptEntry, "Failed to spawn " + entity + " (blocked by other plugin, script, or gamerule?).");
} else {
if (persistent && entity.isLivingEntity()) {
entity.getLivingEntity().setRemoveWhenFarAway(false);
}
if (target != null) {
entity.target(target.getLivingEntity());
}
}
}
// Add entities to context so that the specific entities created/spawned can be fetched.
scriptEntry.addObject("spawned_entities", entityList);
if (entities.size() != 0) {
scriptEntry.addObject("spawned_entity", entities.get(0));
}
}
use of com.denizenscript.denizen.objects.LocationTag in project Denizen-For-Bukkit by DenizenScript.
the class WalkCommand method execute.
@Override
public void execute(ScriptEntry scriptEntry) {
LocationTag loc = scriptEntry.getObjectTag("location");
ElementTag speed = scriptEntry.getElement("speed");
ElementTag auto_range = scriptEntry.getElement("auto_range");
ElementTag radius = scriptEntry.getElement("radius");
ElementTag stop = scriptEntry.getElement("stop");
List<EntityTag> entities = (List<EntityTag>) scriptEntry.getObject("entities");
final LocationTag lookat = scriptEntry.getObjectTag("lookat");
if (scriptEntry.dbCallShouldDebug()) {
Debug.report(scriptEntry, getName(), loc, speed, auto_range, radius, lookat, stop, (db("entities", entities)));
}
boolean shouldStop = stop.asBoolean();
List<NPCTag> npcs = new ArrayList<>();
final List<EntityTag> waitForEntities = new ArrayList<>();
for (final EntityTag entity : entities) {
if (entity.isCitizensNPC()) {
NPCTag npc = entity.getDenizenNPC();
npcs.add(npc);
if (!npc.isSpawned()) {
Debug.echoError(scriptEntry, "NPC " + npc.identify() + " is not spawned!");
continue;
}
if (shouldStop) {
npc.getNavigator().cancelNavigation();
continue;
}
if (auto_range != null && auto_range.asBoolean()) {
double distance = npc.getLocation().distance(loc);
if (npc.getNavigator().getLocalParameters().range() < distance + 10) {
npc.getNavigator().getLocalParameters().range((float) distance + 10);
}
}
npc.getNavigator().setTarget(loc);
if (lookat != null) {
npc.getNavigator().getLocalParameters().lookAtFunction(nav -> lookat);
}
if (speed != null) {
npc.getNavigator().getLocalParameters().speedModifier(speed.asFloat());
}
if (radius != null) {
npc.getNavigator().getLocalParameters().addRunCallback(WalkCommandCitizensEvents.generateNewFlocker(npc.getCitizen(), radius.asDouble()));
}
} else if (shouldStop) {
NMSHandler.getEntityHelper().stopWalking(entity.getBukkitEntity());
} else {
waitForEntities.add(entity);
NMSHandler.getEntityHelper().walkTo(entity.getLivingEntity(), loc, speed != null ? speed.asDouble() : null, () -> checkHeld(entity));
}
}
if (scriptEntry.shouldWaitFor()) {
held.add(scriptEntry);
if (!npcs.isEmpty()) {
scriptEntry.addObject("tally", npcs);
}
if (!waitForEntities.isEmpty()) {
scriptEntry.addObject("entities", waitForEntities);
}
}
}
use of com.denizenscript.denizen.objects.LocationTag in project Denizen-For-Bukkit by DenizenScript.
the class CompassCommand method execute.
@Override
public void execute(ScriptEntry scriptEntry) {
LocationTag location = scriptEntry.getObjectTag("location");
ElementTag reset = scriptEntry.getElement("reset");
Player player = Utilities.getEntryPlayer(scriptEntry).getPlayerEntity();
if (scriptEntry.dbCallShouldDebug()) {
Debug.report(scriptEntry, getName(), location, reset);
}
if (reset.asBoolean()) {
Location bed = player.getBedSpawnLocation();
player.setCompassTarget(bed != null ? bed : player.getWorld().getSpawnLocation());
} else {
player.setCompassTarget(location);
}
}
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