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Example 1 with PlayerManager

use of com.eintosti.buildsystem.manager.PlayerManager in project BuildSystem by einTosti.

the class BuildSystem method initClasses.

private void initClasses() {
    this.armorStandManager = new ArmorStandManager();
    this.playerManager = new PlayerManager(this);
    this.inventoryManager = new InventoryManager(this);
    this.inventoryManager.loadTypes();
    this.inventoryManager.loadStatus();
    this.noClipManager = new NoClipManager(this);
    this.worldManager = new WorldManager(this);
    this.settingsManager = new SettingsManager(this);
    this.spawnManager = new SpawnManager(this);
    this.archiveInventory = new ArchiveInventory(this);
    this.blocksInventory = new BlocksInventory(this);
    this.builderInventory = new BuilderInventory(this);
    this.createInventory = new CreateInventory(this);
    this.deleteInventory = new DeleteInventory(this);
    this.designInventory = new DesignInventory(this);
    this.editInventory = new EditInventory(this);
    this.gameRuleInventory = new GameRuleInventory(this);
    this.navigatorInventory = new NavigatorInventory(this);
    this.privateInventory = new PrivateInventory(this);
    this.settingsInventory = new SettingsInventory(this);
    this.setupInventory = new SetupInventory(this);
    this.speedInventory = new SpeedInventory(this);
    this.statusInventory = new StatusInventory(this);
    this.worldsInventory = new WorldsInventory(this);
    this.skullCache = new SkullCache(version);
}
Also used : ArmorStandManager(com.eintosti.buildsystem.manager.ArmorStandManager) PlayerManager(com.eintosti.buildsystem.manager.PlayerManager) SettingsManager(com.eintosti.buildsystem.manager.SettingsManager) WorldManager(com.eintosti.buildsystem.manager.WorldManager) InventoryManager(com.eintosti.buildsystem.manager.InventoryManager) SkullCache(com.eintosti.buildsystem.util.SkullCache) NoClipManager(com.eintosti.buildsystem.manager.NoClipManager) SpawnManager(com.eintosti.buildsystem.manager.SpawnManager)

Example 2 with PlayerManager

use of com.eintosti.buildsystem.manager.PlayerManager in project BuildSystem by Trichtern.

the class BuildSystem method initClasses.

private void initClasses() {
    this.armorStandManager = new ArmorStandManager();
    this.playerManager = new PlayerManager(this);
    this.inventoryManager = new InventoryManager(this);
    this.inventoryManager.loadTypes();
    this.inventoryManager.loadStatus();
    this.noClipManager = new NoClipManager(this);
    this.worldManager = new WorldManager(this);
    this.settingsManager = new SettingsManager(this);
    this.spawnManager = new SpawnManager(this);
    this.archiveInventory = new ArchiveInventory(this);
    this.blocksInventory = new BlocksInventory(this);
    this.builderInventory = new BuilderInventory(this);
    this.createInventory = new CreateInventory(this);
    this.deleteInventory = new DeleteInventory(this);
    this.designInventory = new DesignInventory(this);
    this.editInventory = new EditInventory(this);
    this.gameRuleInventory = new GameRuleInventory(this);
    this.navigatorInventory = new NavigatorInventory(this);
    this.privateInventory = new PrivateInventory(this);
    this.settingsInventory = new SettingsInventory(this);
    this.setupInventory = new SetupInventory(this);
    this.speedInventory = new SpeedInventory(this);
    this.statusInventory = new StatusInventory(this);
    this.worldsInventory = new WorldsInventory(this);
    this.skullCache = new SkullCache(version);
}
Also used : ArmorStandManager(com.eintosti.buildsystem.manager.ArmorStandManager) PlayerManager(com.eintosti.buildsystem.manager.PlayerManager) SettingsManager(com.eintosti.buildsystem.manager.SettingsManager) WorldManager(com.eintosti.buildsystem.manager.WorldManager) InventoryManager(com.eintosti.buildsystem.manager.InventoryManager) SkullCache(com.eintosti.buildsystem.util.SkullCache) NoClipManager(com.eintosti.buildsystem.manager.NoClipManager) SpawnManager(com.eintosti.buildsystem.manager.SpawnManager)

Aggregations

ArmorStandManager (com.eintosti.buildsystem.manager.ArmorStandManager)2 InventoryManager (com.eintosti.buildsystem.manager.InventoryManager)2 NoClipManager (com.eintosti.buildsystem.manager.NoClipManager)2 PlayerManager (com.eintosti.buildsystem.manager.PlayerManager)2 SettingsManager (com.eintosti.buildsystem.manager.SettingsManager)2 SpawnManager (com.eintosti.buildsystem.manager.SpawnManager)2 WorldManager (com.eintosti.buildsystem.manager.WorldManager)2 SkullCache (com.eintosti.buildsystem.util.SkullCache)2