use of com.eintosti.buildsystem.object.settings.WorldSort in project BuildSystem by Trichtern.
the class SettingsManager method load.
public void load() {
FileConfiguration configuration = settingsConfig.getFile();
ConfigurationSection configurationSection = configuration.getConfigurationSection("settings");
if (configurationSection == null) {
return;
}
Set<String> uuids = configurationSection.getKeys(false);
uuids.forEach(uuid -> {
NavigatorType navigatorType = NavigatorType.valueOf(configuration.getString("settings." + uuid + ".type"));
Color glassColor = configuration.getString("settings." + uuid + ".glass") != null ? Color.matchColor(configuration.getString("settings." + uuid + ".glass")) : Color.BLACK;
WorldSort worldSort = WorldSort.matchWorldSort(configuration.getString("settings." + uuid + ".world-sort"));
boolean clearInventory = configuration.isBoolean("settings." + uuid + ".clear-inventory") && configuration.getBoolean("settings." + uuid + ".clear-inventory");
boolean disableInteract = configuration.isBoolean("settings." + uuid + ".disable-interact") && configuration.getBoolean("settings." + uuid + ".disable-interact");
boolean hidePlayers = configuration.isBoolean("settings." + uuid + ".hide-players") && configuration.getBoolean("settings." + uuid + ".hide-players");
boolean instantPlaceSigns = configuration.isBoolean("settings." + uuid + ".instant-place-signs") && configuration.getBoolean("settings." + uuid + ".instant-place-signs");
boolean keepNavigator = configuration.isBoolean("settings." + uuid + ".keep-navigator") && configuration.getBoolean("settings." + uuid + ".keep-navigator");
boolean nightVision = configuration.getBoolean("settings." + uuid + ".nightvision");
boolean noClip = configuration.isBoolean("settings." + uuid + ".no-clip") && configuration.getBoolean("settings." + uuid + ".no-clip");
boolean placePlants = configuration.isBoolean("settings." + uuid + ".place-plants") && configuration.getBoolean("settings." + uuid + ".place-plants");
boolean scoreboard = !configuration.isBoolean("settings." + uuid + ".scoreboard") || configuration.getBoolean("settings." + uuid + ".scoreboard");
boolean slabBreaking = configuration.isBoolean("settings." + uuid + ".slab-breaking") && configuration.getBoolean("settings." + uuid + ".slab-breaking");
boolean spawnTeleport = !configuration.isBoolean("settings." + uuid + ".spawn-teleport") || configuration.getBoolean("settings." + uuid + ".spawn-teleport");
boolean trapDoor = configuration.getBoolean("settings." + uuid + ".trapdoor");
this.settings.put(UUID.fromString(uuid), new Settings(navigatorType, glassColor, worldSort, clearInventory, disableInteract, hidePlayers, instantPlaceSigns, keepNavigator, nightVision, noClip, placePlants, scoreboard, slabBreaking, spawnTeleport, trapDoor));
});
}
use of com.eintosti.buildsystem.object.settings.WorldSort in project BuildSystem by einTosti.
the class SettingsManager method load.
public void load() {
FileConfiguration configuration = settingsConfig.getFile();
ConfigurationSection configurationSection = configuration.getConfigurationSection("settings");
if (configurationSection == null) {
return;
}
Set<String> uuids = configurationSection.getKeys(false);
uuids.forEach(uuid -> {
NavigatorType navigatorType = NavigatorType.valueOf(configuration.getString("settings." + uuid + ".type"));
Color glassColor = configuration.getString("settings." + uuid + ".glass") != null ? Color.matchColor(configuration.getString("settings." + uuid + ".glass")) : Color.BLACK;
WorldSort worldSort = WorldSort.matchWorldSort(configuration.getString("settings." + uuid + ".world-sort"));
boolean clearInventory = configuration.isBoolean("settings." + uuid + ".clear-inventory") && configuration.getBoolean("settings." + uuid + ".clear-inventory");
boolean disableInteract = configuration.isBoolean("settings." + uuid + ".disable-interact") && configuration.getBoolean("settings." + uuid + ".disable-interact");
boolean hidePlayers = configuration.isBoolean("settings." + uuid + ".hide-players") && configuration.getBoolean("settings." + uuid + ".hide-players");
boolean instantPlaceSigns = configuration.isBoolean("settings." + uuid + ".instant-place-signs") && configuration.getBoolean("settings." + uuid + ".instant-place-signs");
boolean keepNavigator = configuration.isBoolean("settings." + uuid + ".keep-navigator") && configuration.getBoolean("settings." + uuid + ".keep-navigator");
boolean nightVision = configuration.getBoolean("settings." + uuid + ".nightvision");
boolean noClip = configuration.isBoolean("settings." + uuid + ".no-clip") && configuration.getBoolean("settings." + uuid + ".no-clip");
boolean placePlants = configuration.isBoolean("settings." + uuid + ".place-plants") && configuration.getBoolean("settings." + uuid + ".place-plants");
boolean scoreboard = !configuration.isBoolean("settings." + uuid + ".scoreboard") || configuration.getBoolean("settings." + uuid + ".scoreboard");
boolean slabBreaking = configuration.isBoolean("settings." + uuid + ".slab-breaking") && configuration.getBoolean("settings." + uuid + ".slab-breaking");
boolean spawnTeleport = !configuration.isBoolean("settings." + uuid + ".spawn-teleport") || configuration.getBoolean("settings." + uuid + ".spawn-teleport");
boolean trapDoor = configuration.getBoolean("settings." + uuid + ".trapdoor");
this.settings.put(UUID.fromString(uuid), new Settings(navigatorType, glassColor, worldSort, clearInventory, disableInteract, hidePlayers, instantPlaceSigns, keepNavigator, nightVision, noClip, placePlants, scoreboard, slabBreaking, spawnTeleport, trapDoor));
});
}
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