use of com.flowpowered.math.vector.Vector3i in project Skree by Skelril.
the class BarrierBlockTerrainGenerator method populate.
@Override
public void populate(World world, MutableBlockVolume buffer, ImmutableBiomeVolume biomes) {
Vector3i min = buffer.getBlockMin();
Vector3i max = buffer.getBlockMax();
for (int y = min.getY(); y <= max.getY(); ++y) {
for (int x = min.getX(); x <= max.getX(); ++x) {
for (int z = min.getZ(); z <= max.getZ(); ++z) {
buffer.setBlockType(x, y, z, BlockTypes.BARRIER, Cause.source(SkreePlugin.container()).build());
}
}
}
}
use of com.flowpowered.math.vector.Vector3i in project Skree by Skelril.
the class SolidWorldTerrainGenerator method populate.
@Override
public void populate(World world, MutableBlockVolume buffer, ImmutableBiomeVolume biomes) {
Vector3i min = buffer.getBlockMin();
Vector3i max = buffer.getBlockMax();
for (int y = min.getY(); y <= max.getY() - 5; ++y) {
for (int x = min.getX(); x <= max.getX(); ++x) {
for (int z = min.getZ(); z <= max.getZ(); ++z) {
buffer.setBlockType(x, y, z, BlockTypes.BEDROCK, Cause.source(SkreePlugin.container()).build());
}
}
}
}
use of com.flowpowered.math.vector.Vector3i in project Skree by Skelril.
the class CursedMineInstance method setUp.
private void setUp() {
Vector3i offset = getRegion().getMinimumPoint();
entryPoint = new Location<>(getRegion().getExtent(), offset.getX() + 71.5, offset.getY() + 59, offset.getZ() + 86.5);
floodGate = new ZoneBoundingBox(offset.add(66, 40, 131), new Vector3i(13, 1, 9));
}
use of com.flowpowered.math.vector.Vector3i in project Skree by Skelril.
the class CursedMineInstance method drain.
public void drain() {
for (Entity e : getContained(Carrier.class)) {
// TODO Inventory API not fully implemented
if (!(e instanceof Player)) {
continue;
}
Inventory eInventory = ((Carrier) e).getInventory();
if (e instanceof Player) {
Location<World> playerLoc = e.getLocation();
// Emerald
long diff = System.currentTimeMillis() - lastActivation;
if (playerLoc.getY() < 30 && (lastActivation == 0 || diff <= timeTilPumpShutoff * .35 || diff >= timeTilPumpShutoff * 5)) {
PositionRandomizer randomizer = new PositionRandomizer(5);
for (int i = 0; i < Probability.getRangedRandom(2, 5); i++) {
Vector3i targetPos;
do {
targetPos = randomizer.createPosition3i(playerLoc.getPosition());
} while (getRegion().getExtent().getBlockType(targetPos) != BlockTypes.AIR);
Entity entity = getRegion().getExtent().createEntity(EntityTypes.BLAZE, targetPos);
getRegion().getExtent().spawnEntity(entity, Cause.source(SpawnCause.builder().type(SpawnTypes.MOB_SPAWNER).build()).build());
}
}
}
for (int i = 0; i < (eInventory.size() / 2) - 2 || i < 1; i++) {
if (e instanceof Player) {
if (Probability.getChance(15) && checkInventory((Player) e)) {
((Player) e).sendMessage(Text.of(TextColors.YELLOW, "Divine intervention protects some of your items."));
continue;
}
}
// Iron
eInventory.query(ItemTypes.IRON_BLOCK).poll(Probability.getRandom(2));
eInventory.query(ItemTypes.IRON_ORE).poll(Probability.getRandom(4));
eInventory.query(ItemTypes.IRON_INGOT).poll(Probability.getRandom(8));
// Gold
eInventory.query(ItemTypes.GOLD_BLOCK).poll(Probability.getRandom(2));
eInventory.query(ItemTypes.GOLD_ORE).poll(Probability.getRandom(4));
eInventory.query(ItemTypes.GOLD_INGOT).poll(Probability.getRandom(10));
eInventory.query(ItemTypes.GOLD_NUGGET).poll(Probability.getRandom(80));
// Redstone
eInventory.query(ItemTypes.REDSTONE_ORE).poll(Probability.getRandom(2));
eInventory.query(ItemTypes.REDSTONE).poll(Probability.getRandom(34));
// Lap
eInventory.query(ItemTypes.LAPIS_BLOCK).poll(Probability.getRandom(2));
eInventory.query(ItemTypes.LAPIS_ORE).poll(Probability.getRandom(4));
eInventory.query(LAPIS_DYE).poll(Probability.getRandom(34));
// Diamond
eInventory.query(ItemTypes.DIAMOND_BLOCK).poll(Probability.getRandom(2));
eInventory.query(ItemTypes.DIAMOND_ORE).poll(Probability.getRandom(4));
eInventory.query(ItemTypes.DIAMOND).poll(Probability.getRandom(16));
}
}
}
use of com.flowpowered.math.vector.Vector3i in project Skree by Skelril.
the class CursedMineInstance method ghost.
public void ghost(final Player player, BlockType blockID) {
if (Probability.getChance(player.getLocation().getBlockY())) {
if (Probability.getChance(2)) {
switch(Probability.getRandom(6)) {
case 1:
player.sendMessage(Text.of(TextColors.YELLOW, "Caspher the friendly ghost drops some bread."));
new ItemDropper(player.getLocation()).dropStacks(Lists.newArrayList(newItemStack(ItemTypes.BREAD, Probability.getRandom(16))), SpawnTypes.DROPPED_ITEM);
break;
case 2:
player.sendMessage(Text.of(TextColors.YELLOW, "COOKIE gives you a cookie."));
new ItemDropper(player.getLocation()).dropStacks(Lists.newArrayList(newItemStack(ItemTypes.COOKIE)), SpawnTypes.DROPPED_ITEM);
break;
case 3:
player.sendMessage(Text.of(TextColors.YELLOW, "Caspher the friendly ghost appears."));
List<ItemStack> caspherLoot = new ArrayList<>();
for (int i = 0; i < 8; i++) {
caspherLoot.add(newItemStack(ItemTypes.IRON_INGOT, Probability.getRandom(64)));
caspherLoot.add(newItemStack(ItemTypes.GOLD_INGOT, Probability.getRandom(64)));
caspherLoot.add(newItemStack(ItemTypes.DIAMOND, Probability.getRandom(64)));
}
new ItemDropper(player.getLocation()).dropStacks(caspherLoot, SpawnTypes.DROPPED_ITEM);
break;
case 4:
player.sendMessage(Text.of(TextColors.YELLOW, "John gives you a new jacket."));
new ItemDropper(player.getLocation()).dropStacks(Lists.newArrayList(newItemStack(ItemTypes.LEATHER_CHESTPLATE)), SpawnTypes.DROPPED_ITEM);
break;
case 5:
player.sendMessage(Text.of(TextColors.YELLOW, "Tim teleports items to you."));
getContained(Item.class).forEach(i -> i.setLocation(player.getLocation()));
// Add in some extra drops just in case the loot wasn't very juicy
List<ItemStack> teleportLootExtras = Lists.newArrayList(newItemStack(ItemTypes.IRON_INGOT, Probability.getRandom(64)), newItemStack(ItemTypes.GOLD_INGOT, Probability.getRandom(64)), newItemStack(ItemTypes.DIAMOND, Probability.getRandom(64)));
new ItemDropper(player.getLocation()).dropStacks(teleportLootExtras, SpawnTypes.DROPPED_ITEM);
break;
case 6:
player.sendMessage(Text.of(TextColors.YELLOW, "Dan gives you a sparkling touch."));
ItemType sparkingType;
switch(Probability.getRandom(3)) {
case 1:
sparkingType = ItemTypes.IRON_INGOT;
break;
case 2:
sparkingType = ItemTypes.GOLD_INGOT;
break;
case 3:
sparkingType = ItemTypes.DIAMOND;
break;
default:
sparkingType = ItemTypes.REDSTONE;
break;
}
TimedRunnable inventoryFX = new TimedRunnable<>(new IntegratedRunnable() {
@Override
public boolean run(int times) {
new InventoryCurse(sparkingType, 64).accept(player);
return true;
}
@Override
public void end() {
}
}, 10);
inventoryFX.setTask(Task.builder().execute(inventoryFX).interval(500, TimeUnit.MILLISECONDS).submit(SkreePlugin.inst()));
activeTask.merge(player, Lists.newArrayList(inventoryFX.getTask()), (a, b) -> {
a.addAll(b);
return a;
});
break;
default:
break;
}
} else {
switch(Probability.getRandom(11)) {
case 1:
if (Probability.getChance(4)) {
if (blockID == BlockTypes.DIAMOND_ORE) {
hitList.addPlayer(player);
player.sendMessage(Text.of(TextColors.RED, "You ignite fumes in the air!"));
EditSession ess = WorldEdit.getInstance().getEditSessionFactory().getEditSession(new WorldResolver(getRegion().getExtent()).getWorldEditWorld(), -1);
try {
Vector3d pos = player.getLocation().getPosition();
ess.fillXZ(new Vector(pos.getX(), pos.getY(), pos.getZ()), WorldEdit.getInstance().getBaseBlockFactory().getBaseBlock(BlockID.FIRE), 20, 20, true);
} catch (MaxChangedBlocksException ignored) {
}
for (int i = Probability.getRandom(24) + 20; i > 0; --i) {
final boolean untele = i == 11;
Task.builder().execute(() -> {
if (untele) {
recordSystem.revertByPlayer(player.getUniqueId());
hitList.remPlayer(player);
}
if (!contains(player))
return;
Vector3i pos = new PositionRandomizer(3).createPosition3i(player.getLocation().getPosition());
player.getLocation().getExtent().triggerExplosion(Explosion.builder().radius(3).location(player.getLocation().setPosition(pos.toDouble().add(.5, .5, .5))).shouldDamageEntities(true).canCauseFire(true).build(), Cause.source(SkreePlugin.container()).build());
}).delayTicks(12 * i).submit(SkreePlugin.inst());
}
} else {
hitList.addPlayer(player);
// player.chat("Who's a good ghost?!?!");
Task.builder().execute(() -> {
// player.chat("Don't hurt me!!!");
Task.builder().execute(() -> {
// player.chat("Nooooooooooo!!!");
TimedRunnable cannonFX = new TimedRunnable<>(new IntegratedRunnable() {
@Override
public boolean run(int times) {
new CannonCurse().accept(player);
return true;
}
@Override
public void end() {
}
}, 120);
cannonFX.setTask(Task.builder().execute(cannonFX).interval(500, TimeUnit.MILLISECONDS).submit(SkreePlugin.inst()));
activeTask.merge(player, Lists.newArrayList(cannonFX.getTask()), (a, b) -> {
a.addAll(b);
return a;
});
}).delay(1, TimeUnit.SECONDS).submit(SkreePlugin.inst());
}).delay(1, TimeUnit.SECONDS).submit(SkreePlugin.inst());
}
break;
}
case 2:
player.sendMessage(Text.of(TextColors.RED, "Dave attaches to your soul..."));
for (int i = 20; i > 0; --i) {
Task.builder().execute(() -> {
if (!contains(player))
return;
player.offer(Keys.HEALTH, Probability.getRandom(Probability.getRandom(player.get(Keys.MAX_HEALTH).get())) - 1);
}).delayTicks(12 * i).submit(SkreePlugin.inst());
}
break;
case 3:
player.sendMessage(Text.of(TextColors.RED, "George plays with fire, sadly too close to you."));
TimedRunnable fireFX = new TimedRunnable<>(new IntegratedRunnable() {
@Override
public boolean run(int times) {
new FireCurse().accept(player);
return true;
}
@Override
public void end() {
}
}, 90);
fireFX.setTask(Task.builder().execute(fireFX).interval(500, TimeUnit.MILLISECONDS).submit(SkreePlugin.inst()));
activeTask.merge(player, Lists.newArrayList(fireFX.getTask()), (a, b) -> {
a.addAll(b);
return a;
});
break;
case 4:
player.sendMessage(Text.of(TextColors.RED, "Simon says pick up sticks."));
List<ItemStack> sticks = new ArrayList<>();
for (int i = 0; i < tf(player).inventory.mainInventory.length * 1.5; i++) {
sticks.add(newItemStack(ItemTypes.STICK, 64));
}
new ItemDropper(player.getLocation()).dropStacks(sticks, SpawnTypes.DROPPED_ITEM);
break;
case 5:
player.sendMessage(Text.of(TextColors.RED, "Ben dumps out your backpack."));
TimedRunnable butterFingerFX = new TimedRunnable<>(new IntegratedRunnable() {
@Override
public boolean run(int times) {
new ButterFingersCurse().accept(player);
return true;
}
@Override
public void end() {
}
}, 20);
butterFingerFX.setTask(Task.builder().execute(butterFingerFX).interval(500, TimeUnit.MILLISECONDS).submit(SkreePlugin.inst()));
activeTask.merge(player, Lists.newArrayList(butterFingerFX.getTask()), (a, b) -> {
a.addAll(b);
return a;
});
break;
case 6:
player.sendMessage(Text.of(TextColors.RED, "Merlin attacks with a mighty rage!"));
TimedRunnable merlinFX = new TimedRunnable<>(new IntegratedRunnable() {
@Override
public boolean run(int times) {
new MerlinCurse().accept(player);
return true;
}
@Override
public void end() {
}
}, 40);
merlinFX.setTask(Task.builder().execute(merlinFX).interval(500, TimeUnit.MILLISECONDS).submit(SkreePlugin.inst()));
activeTask.merge(player, Lists.newArrayList(merlinFX.getTask()), (a, b) -> {
a.addAll(b);
return a;
});
break;
case 7:
player.sendMessage(Text.of(TextColors.RED, "Dave tells everyone that your mining!"));
MessageChannel.TO_PLAYERS.send(Text.of(TextColors.GOLD, player.getName() + " is mining in the cursed mine!!!"));
break;
case 8:
player.sendMessage(Text.of(TextColors.RED, "Dave likes your food."));
hitList.addPlayer(player);
TimedRunnable starvationFX = new TimedRunnable<>(new IntegratedRunnable() {
@Override
public boolean run(int times) {
new StarvationCurse().accept(player);
return true;
}
@Override
public void end() {
}
}, 40);
starvationFX.setTask(Task.builder().execute(starvationFX).interval(500, TimeUnit.MILLISECONDS).submit(SkreePlugin.inst()));
activeTask.merge(player, Lists.newArrayList(starvationFX.getTask()), (a, b) -> {
a.addAll(b);
return a;
});
break;
case 9:
player.sendMessage(Text.of(TextColors.RED, "Hallow declares war on YOU!"));
for (int i = 0; i < Probability.getRangedRandom(10, 30); i++) {
Blaze blaze = (Blaze) getRegion().getExtent().createEntity(EntityTypes.BLAZE, player.getLocation().getPosition());
blaze.setTarget(player);
getRegion().getExtent().spawnEntity(blaze, Cause.source(SpawnCause.builder().type(SpawnTypes.BLOCK_SPAWNING).build()).build());
}
break;
case 10:
player.sendMessage(Text.of(TextColors.RED, "A legion of hell hounds appears!"));
for (int i = 0; i < Probability.getRangedRandom(10, 30); i++) {
Wolf wolf = (Wolf) getRegion().getExtent().createEntity(EntityTypes.WOLF, player.getLocation().getPosition());
wolf.setTarget(player);
getRegion().getExtent().spawnEntity(wolf, Cause.source(SpawnCause.builder().type(SpawnTypes.BLOCK_SPAWNING).build()).build());
}
break;
case 11:
if (blockID == BlockTypes.EMERALD_ORE) {
player.sendMessage(Text.of(TextColors.RED, "Dave got a chemistry set!"));
hitList.addPlayer(player);
TimedRunnable deadlyPotionFX = new TimedRunnable<>(new IntegratedRunnable() {
@Override
public boolean run(int times) {
new DeadlyPotionCurse().accept(player);
return true;
}
@Override
public void end() {
}
}, 2 * 60 * 30);
deadlyPotionFX.setTask(Task.builder().execute(deadlyPotionFX).interval(500, TimeUnit.MILLISECONDS).submit(SkreePlugin.inst()));
activeTask.merge(player, Lists.newArrayList(deadlyPotionFX.getTask()), (a, b) -> {
a.addAll(b);
return a;
});
} else {
player.sendMessage(Text.of(TextColors.RED, "Dave says hi, that's not good."));
hitList.addPlayer(player);
TimedRunnable attackOfDaveFX = new TimedRunnable<>(new IntegratedRunnable() {
@Override
public boolean run(int times) {
new AttackOfDaveCurse().accept(player);
return true;
}
@Override
public void end() {
}
}, 2 * 60 * 30);
attackOfDaveFX.setTask(Task.builder().execute(attackOfDaveFX).interval(500, TimeUnit.MILLISECONDS).submit(SkreePlugin.inst()));
activeTask.merge(player, Lists.newArrayList(attackOfDaveFX.getTask()), (a, b) -> {
a.addAll(b);
return a;
});
}
break;
default:
break;
}
}
}
}
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