use of com.gempukku.libgdx.graph.plugin.lighting3d.producer.ApplyNormalMapShaderNodeConfiguration in project gdx-graph by MarcinSc.
the class Lighting3DPluginDesignInitializer method initialize.
@Override
public void initialize() {
Lighting3DPluginRuntimeInitializer.register();
UICommonShaderConfiguration.register(new PhongLightingBoxProducer());
UICommonShaderConfiguration.register(new ShadowPhongLightingBoxProducer());
UICommonShaderConfiguration.register(new BlinnPhongLightingBoxProducer());
UICommonShaderConfiguration.register(new ShadowBlinnPhongLightingBoxProducer());
UICommonShaderConfiguration.register(new GraphBoxProducerImpl(new ApplyNormalMapShaderNodeConfiguration()));
UICommonShaderConfiguration.register(new AmbientLightBoxProducer());
UICommonShaderConfiguration.register(new DirectionalLightBoxProducer());
UICommonShaderConfiguration.register(new PointLightBoxProducer());
UICommonShaderConfiguration.register(new SpotlightBoxProducer());
UIPipelineConfiguration.register(new ShadowShaderRendererBoxProducer());
}
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