use of com.gempukku.libgdx.graph.plugin.models.design.producer.ModelShaderPreviewBoxPart in project gdx-graph by MarcinSc.
the class EndShadowShaderBoxProducer method createPipelineGraphBox.
@Override
public GraphBox createPipelineGraphBox(Skin skin, String id, JsonValue data) {
final ModelShaderPreviewBoxPart previewBoxPart = new ModelShaderPreviewBoxPart();
previewBoxPart.initialize(data);
GraphBoxImpl result = new GraphBoxImpl(id, getConfiguration()) {
@Override
public void graphChanged(GraphChangedEvent event, boolean hasErrors, Graph<? extends GraphNode, ? extends GraphConnection, ? extends GraphProperty> graph) {
if (event.isData() || event.isStructure()) {
previewBoxPart.graphChanged(hasErrors, graph);
}
}
};
SelectBoxPart positionType = new SelectBoxPart("Position", "positionType", "Object space", "World space");
positionType.initialize(data);
result.addGraphBoxPart(positionType);
addConfigurationInputsAndOutputs(result);
EnumSelectBoxPart cullingBox = new EnumSelectBoxPart("Culling", "culling", new StringifyEnum<BasicShader.Culling>(), BasicShader.Culling.values());
cullingBox.initialize(data);
result.addGraphBoxPart(cullingBox);
EnumSelectBoxPart depthTestBox = new EnumSelectBoxPart("DepthTest", "depthTest", new StringifyEnum<BasicShader.DepthTesting>(), BasicShader.DepthTesting.values());
depthTestBox.initialize(data);
result.addGraphBoxPart(depthTestBox);
CheckboxBoxPart writeDepthBox = new CheckboxBoxPart("Write depth", "depthWrite");
writeDepthBox.initialize(data);
result.addGraphBoxPart(writeDepthBox);
result.addGraphBoxPart(previewBoxPart);
return result;
}
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