use of com.gempukku.libgdx.graph.plugin.particles.ParticleEffectConfiguration in project gdx-graph by MarcinSc.
the class ParticlesShaderPreviewWidget method createModel.
private void createModel() {
renderableParticleEffect = new CommonPropertiesRenderableParticleEffect(createGenerator());
particleEffect = new GraphParticleEffectImpl("tag", new ParticleEffectConfiguration(null, graphShader.getProperties(), graphShader.getMaxNumberOfParticles()), renderableParticleEffect, new QuadParticleModel(), false);
if (running)
particleEffect.start();
}
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