use of com.github.anba.es6draft.runtime.internal.ScriptLoader in project es6draft by anba.
the class ShellFunctions method disScript.
/**
* shell-function: {@code disScript(sourceCode)}
*
* @param cx
* the execution context
* @param sourceCode
* the script source code
* @throws ReflectiveOperationException
* if there was an error getting the class bytes
*/
@Function(name = "disScript", arity = 1)
public void disScript(ExecutionContext cx, String sourceCode) throws ReflectiveOperationException {
ScriptLoader scriptLoader = cx.getRealm().getScriptLoader();
Source source = new Source("<disassemble>", 1);
CompiledScript script = scriptLoader.compile(scriptLoader.parseScript(source, sourceCode), "#disassemble");
byte[] classBytes = DebugInfo.classBytes(script.getClass());
String disassembled = Code.toByteCode(classBytes, true);
cx.getRuntimeContext().getConsole().writer().println(disassembled);
}
use of com.github.anba.es6draft.runtime.internal.ScriptLoader in project es6draft by anba.
the class ShellFunctions method disassemble.
/**
* shell-function: {@code disassemble([function])}
*
* @param cx
* the execution context
* @param caller
* the caller context
* @param args
* the arguments
* @throws IOException
* if there was any I/O error
* @throws MalformedNameException
* if the module name cannot be normalized
*/
@Function(name = "disassemble", arity = 1)
public void disassemble(ExecutionContext cx, ExecutionContext caller, Object... args) throws IOException, MalformedNameException {
DebugInfo debugInfo = null;
if (args.length == 0) {
FunctionObject currentFunction = caller.getCurrentFunction();
Executable currentExec = caller.getCurrentExecutable();
if (currentFunction != null && currentFunction.getExecutable() == currentExec) {
debugInfo = currentFunction.getCode().debugInfo();
} else if (currentExec != null && currentExec.getSourceObject() != null) {
debugInfo = currentExec.getSourceObject().debugInfo();
}
} else if (args[0] instanceof FunctionObject) {
debugInfo = ((FunctionObject) args[0]).getCode().debugInfo();
} else {
String sourceCode = ToFlatString(cx, args[0]);
boolean isModule = false;
if (args.length > 1 && Type.isObject(args[1])) {
isModule = ToBoolean(Get(cx, Type.objectValue(args[1]), "module"));
}
ScriptLoader scriptLoader = cx.getRealm().getScriptLoader();
if (isModule) {
ModuleLoader moduleLoader = cx.getRealm().getModuleLoader();
SourceIdentifier identifier = moduleLoader.normalizeName("disassemble", null);
ModuleSource src = new StringModuleSource(identifier, sourceCode);
SourceTextModuleRecord module = ParseModule(scriptLoader, identifier, src);
debugInfo = module.getScriptCode().getSourceObject().debugInfo();
} else {
Source source = new Source("<disassemble>", 1);
Script script = scriptLoader.compile(scriptLoader.parseScript(source, sourceCode), "#disassemble");
debugInfo = script.getSourceObject().debugInfo();
}
}
if (debugInfo != null) {
PrintWriter writer = cx.getRuntimeContext().getConsole().writer();
for (DebugInfo.Method method : debugInfo.getMethods()) {
writer.println(method.disassemble());
}
}
}
use of com.github.anba.es6draft.runtime.internal.ScriptLoader in project es6draft by anba.
the class AsyncFunctionConstructor method CreateDynamicFunction.
/**
* 19.2.1.1.1 RuntimeSemantics: CreateDynamicFunction(constructor, newTarget, kind, args)
*
* @param callerContext
* the caller execution context
* @param cx
* the execution context
* @param newTarget
* the newTarget constructor function
* @param args
* the function arguments
* @return the new generator function object
*/
private static OrdinaryAsyncFunction CreateDynamicFunction(ExecutionContext callerContext, ExecutionContext cx, Constructor newTarget, Object... args) {
/* step 1 (not applicable) */
/* step 2 (not applicable) */
/* step 3 */
Intrinsics fallbackProto = Intrinsics.AsyncFunction;
/* steps 4-10 */
String[] sourceText = functionSourceText(cx, args);
String parameters = sourceText[0], bodyText = sourceText[1];
/* steps 11, 13-20 */
Source source = functionSource(SourceKind.AsyncFunction, cx.getRealm(), callerContext);
RuntimeInfo.Function function;
try {
ScriptLoader scriptLoader = cx.getRealm().getScriptLoader();
function = scriptLoader.asyncFunction(source, parameters, bodyText).getFunction();
} catch (ParserException | CompilationException e) {
throw e.toScriptException(cx);
}
/* step 12 */
boolean strict = function.isStrict();
/* steps 21-22 */
ScriptObject proto = GetPrototypeFromConstructor(cx, newTarget, fallbackProto);
/* step 23 */
OrdinaryAsyncFunction f = FunctionAllocate(cx, proto, strict, FunctionKind.Normal);
/* steps 24-25 */
LexicalEnvironment<GlobalEnvironmentRecord> scope = f.getRealm().getGlobalEnv();
/* step 26 */
FunctionInitialize(f, FunctionKind.Normal, function, scope, newFunctionExecutable(source));
/* steps 27-28 (not applicable) */
/* step 29 */
SetFunctionName(f, "anonymous");
/* step 30 */
return f;
}
use of com.github.anba.es6draft.runtime.internal.ScriptLoader in project es6draft by anba.
the class GeneratorFunctionConstructor method CreateDynamicConstructorGenerator.
private static OrdinaryConstructorGenerator CreateDynamicConstructorGenerator(ExecutionContext callerContext, ExecutionContext cx, Constructor newTarget, Object... args) {
/* step 1 (not applicable) */
/* step 2 (not applicable) */
/* step 3 */
Intrinsics fallbackProto = Intrinsics.Generator;
/* steps 4-10 */
String[] sourceText = functionSourceText(cx, args);
String parameters = sourceText[0], bodyText = sourceText[1];
/* steps 11, 13-20 */
Source source = functionSource(SourceKind.Generator, cx.getRealm(), callerContext);
RuntimeInfo.Function function;
try {
ScriptLoader scriptLoader = cx.getRealm().getScriptLoader();
function = scriptLoader.generator(source, parameters, bodyText).getFunction();
} catch (ParserException | CompilationException e) {
throw e.toScriptException(cx);
}
/* step 12 */
boolean strict = function.isStrict();
/* steps 21-22 */
ScriptObject proto = GetPrototypeFromConstructor(cx, newTarget, fallbackProto);
/* step 23 */
OrdinaryConstructorGenerator f = OrdinaryConstructorGenerator.FunctionAllocate(cx, proto, strict, FunctionKind.Normal);
/* steps 24-25 */
LexicalEnvironment<GlobalEnvironmentRecord> scope = f.getRealm().getGlobalEnv();
/* step 26 */
FunctionInitialize(f, FunctionKind.Normal, function, scope, newFunctionExecutable(source));
/* step 27 */
OrdinaryObject prototype = ObjectCreate(cx, Intrinsics.GeneratorPrototype);
MakeConstructor(f, true, prototype);
/* step 28 (not applicable) */
/* step 29 */
SetFunctionName(f, "anonymous");
/* step 30 */
return f;
}
use of com.github.anba.es6draft.runtime.internal.ScriptLoader in project es6draft by anba.
the class FunctionConstructor method CreateDynamicFunction.
/**
* 19.2.1.1.1 RuntimeSemantics: CreateDynamicFunction(constructor, newTarget, kind, args)
*
* @param callerContext
* the caller execution context
* @param cx
* the execution context
* @param newTarget
* the newTarget constructor function
* @param args
* the function arguments
* @return the new function object
*/
private static FunctionObject CreateDynamicFunction(ExecutionContext callerContext, ExecutionContext cx, Constructor newTarget, Object... args) {
/* step 1 (not applicable) */
/* step 2 */
Intrinsics fallbackProto = Intrinsics.FunctionPrototype;
/* step 3 (not applicable) */
/* steps 4-10 */
String[] sourceText = functionSourceText(cx, args);
String parameters = sourceText[0], bodyText = sourceText[1];
/* steps 11, 13-20 */
Source source = functionSource(SourceKind.Function, cx.getRealm(), callerContext);
RuntimeInfo.Function function;
try {
ScriptLoader scriptLoader = cx.getRealm().getScriptLoader();
function = scriptLoader.function(source, parameters, bodyText).getFunction();
} catch (ParserException | CompilationException e) {
throw e.toScriptException(cx);
}
/* steps 12, 21-30 */
return CreateDynamicFunction(cx, source, function, newTarget, fallbackProto);
}
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