use of com.github.anba.es6draft.runtime.types.builtins.OrdinaryConstructorGenerator in project es6draft by anba.
the class GeneratorFunctionConstructor method CreateDynamicConstructorGenerator.
private static OrdinaryConstructorGenerator CreateDynamicConstructorGenerator(ExecutionContext callerContext, ExecutionContext cx, Constructor newTarget, Object... args) {
/* step 1 (not applicable) */
/* step 2 (not applicable) */
/* step 3 */
Intrinsics fallbackProto = Intrinsics.Generator;
/* steps 4-10 */
String[] sourceText = functionSourceText(cx, args);
String parameters = sourceText[0], bodyText = sourceText[1];
/* steps 11, 13-20 */
Source source = functionSource(SourceKind.Generator, cx.getRealm(), callerContext);
RuntimeInfo.Function function;
try {
ScriptLoader scriptLoader = cx.getRealm().getScriptLoader();
function = scriptLoader.generator(source, parameters, bodyText).getFunction();
} catch (ParserException | CompilationException e) {
throw e.toScriptException(cx);
}
/* step 12 */
boolean strict = function.isStrict();
/* steps 21-22 */
ScriptObject proto = GetPrototypeFromConstructor(cx, newTarget, fallbackProto);
/* step 23 */
OrdinaryConstructorGenerator f = OrdinaryConstructorGenerator.FunctionAllocate(cx, proto, strict, FunctionKind.Normal);
/* steps 24-25 */
LexicalEnvironment<GlobalEnvironmentRecord> scope = f.getRealm().getGlobalEnv();
/* step 26 */
FunctionInitialize(f, FunctionKind.Normal, function, scope, newFunctionExecutable(source));
/* step 27 */
OrdinaryObject prototype = ObjectCreate(cx, Intrinsics.GeneratorPrototype);
MakeConstructor(f, true, prototype);
/* step 28 (not applicable) */
/* step 29 */
SetFunctionName(f, "anonymous");
/* step 30 */
return f;
}
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