use of com.github.steveice10.packetlib.packet.Packet in project CyanBot by XjCyan1de.
the class PacketWorldListener method packetReceived.
@Override
public void packetReceived(PacketReceivedEvent event) {
try {
Packet packetHandle = event.getPacket();
if (packetHandle instanceof ServerJoinGamePacket) {
ServerJoinGamePacket packet = (ServerJoinGamePacket) packetHandle;
bot.setEntityId(packet.getEntityId());
} else if (packetHandle instanceof ServerPlayerPositionRotationPacket) {
ServerPlayerPositionRotationPacket packet = (ServerPlayerPositionRotationPacket) packetHandle;
Location location = new Location(packet.getX(), packet.getY(), packet.getZ(), packet.getYaw(), packet.getPitch());
bot.setLoc(location);
// bot.sendMessage("Меня тпхнуло: "+location);
// System.out.println(" \nТелепортируем : ["+location.getX()+" "+location.getY()+" "+location.getZ()+"]");
bot.sendPacket(new ClientTeleportConfirmPacket(packet.getTeleportId()));
// bot.groundHandler.move(location);
} else if (packetHandle instanceof ServerChunkDataPacket) {
ServerChunkDataPacket packet = (ServerChunkDataPacket) packetHandle;
bot.getWorld().onLoadChunk(bot, packet.getColumn());
} else if (packetHandle instanceof ServerUnloadChunkPacket) {
ServerUnloadChunkPacket packet = (ServerUnloadChunkPacket) packetHandle;
bot.getWorld().onUnloadChunk(bot, packet.getX(), packet.getZ());
} else if (packetHandle instanceof ServerPlayerHealthPacket) {
ServerPlayerHealthPacket packet = (ServerPlayerHealthPacket) packetHandle;
if (packet.getHealth() == 0) {
Schedule.later(() -> {
bot.sendPacket(new ClientRequestPacket(ClientRequest.RESPAWN));
}, 500);
}
} else if (packetHandle instanceof ServerBlockChangePacket) {
ServerBlockChangePacket packet = (ServerBlockChangePacket) packetHandle;
BlockState blockState = packet.getRecord().getBlock();
if (blockState != null) {
Position position = packet.getRecord().getPosition();
Block block = bot.getWorld().getBlockAt(position.getX(), position.getY(), position.getZ());
if (block != null) {
block.setIdAndData(blockState.getId(), blockState.getData());
// System.out.println("Новый блок = " + block);
} else {
System.out.println("Чё за хуйня у нас блок == Null" + position.getX() + " " + position.getY() + " " + position.getZ());
}
}
} else {
/*if (packetHandle instanceof ServerUpdateTimePacket ||
packetHandle instanceof ServerKeepAlivePacket ||
packetHandle instanceof ServerPlaySoundPacket ||
packetHandle instanceof ServerEntityEffectPacket
) {
} else {
//System.out.println(bot.getUsername()+" <- "+packetHandle);
}*/
}
} catch (Exception e) {
e.printStackTrace();
}
}
use of com.github.steveice10.packetlib.packet.Packet in project CyanBot by XjCyan1de.
the class ChatToGuiListener method onReceived.
@Override
public void onReceived(PacketReceivedEvent event) {
final ServerChatPacket packet = event.getPacket();
if (packet.getType() == MessageType.CHAT || packet.getType() == MessageType.SYSTEM) {
final String message = packet.getMessage().getFullText();
if (!chatMessageChache.contains(message)) {
chatMessageChache.add(message);
mainFrame.getChat().append(message + "\n");
mainFrame.getChat().setCaretPosition(mainFrame.getChat().getDocument().getLength());
Schedule.later(() -> chatMessageChache.remove(message), 3000);
}
}
}
use of com.github.steveice10.packetlib.packet.Packet in project DragonProxy by DragonetMC.
the class UpstreamSession method sendPacket.
// if sending a packer before spawn, you should set high_priority to true !
public void sendPacket(PEPacket packet, boolean high_priority) {
if (packet == null)
return;
if (!proxy.getConfig().disable_packet_events) {
PackettoPlayerEvent packetEvent = new PackettoPlayerEvent(this, packet);
proxy.getEventManager().callEvent(packetEvent);
packet = packetEvent.getPacket();
}
// cache in case of not spawned and no high priority
if (!spawned && !high_priority) {
putCachePacket(packet);
return;
}
while (!cachedPackets.isEmpty()) // TODO sendAllPackets
sendPacket(cachedPackets.poll(), true);
try (Timing timing = Timings.getSendDataPacketTiming(packet)) {
packet.encode();
byte[] buffer;
try {
buffer = Zlib.deflate(Binary.appendBytes(Binary.writeUnsignedVarInt(packet.getBuffer().length), packet.getBuffer()), Deflater.BEST_COMPRESSION);
} catch (Exception e) {
timing.stopTiming();
e.printStackTrace();
return;
}
raknetClient.sendMessage(Reliability.RELIABLE_ORDERED, 0, new com.whirvis.jraknet.Packet(Binary.appendBytes((byte) 0xfe, buffer)));
}
}
use of com.github.steveice10.packetlib.packet.Packet in project DragonProxy by DragonetMC.
the class PCPlayerPositionRotationPacketTranslator method translate.
@Override
public PEPacket[] translate(UpstreamSession session, ServerPlayerPositionRotationPacket packet) {
CachedEntity entityPlayer = session.getEntityCache().getClientEntity();
if (entityPlayer == null) {
// disconnect (important missing data)
}
if (!session.isSpawned()) {
if (session.getDataCache().get(CacheKey.PACKET_JOIN_GAME_PACKET) == null) {
session.disconnect(session.getProxy().getLang().get(Lang.MESSAGE_REMOTE_ERROR));
return null;
}
ServerJoinGamePacket restored = (ServerJoinGamePacket) session.getDataCache().remove(CacheKey.PACKET_JOIN_GAME_PACKET);
if (!session.getProxy().getAuthMode().equalsIgnoreCase("online")) {
StartGamePacket ret = new StartGamePacket();
ret.rtid = entityPlayer.proxyEid;
ret.eid = entityPlayer.proxyEid;
ret.dimension = entityPlayer.dimention;
ret.seed = 0;
ret.generator = 1;
ret.gamemode = restored.getGameMode() == GameMode.CREATIVE ? 1 : 0;
ret.spawnPosition = new BlockPosition((int) packet.getX(), (int) packet.getY(), (int) packet.getZ());
ret.position = new Vector3F((float) packet.getX(), (float) packet.getY() + EntityType.PLAYER.getOffset() + 0.1f, (float) packet.getZ());
ret.yaw = packet.getYaw();
ret.pitch = packet.getPitch();
ret.levelId = "";
ret.worldName = "World";
ret.commandsEnabled = true;
ret.defaultPlayerPermission = 2;
ret.premiumWorldTemplateId = "";
ret.difficulty = restored.getDifficulty();
session.sendPacket(ret, true);
}
entityPlayer.absoluteMove(packet.getX(), packet.getY() + entityPlayer.peType.getOffset() + 0.1f, packet.getZ(), packet.getYaw(), packet.getPitch());
session.getChunkCache().sendOrderedChunks();
ByteArrayDataOutput out = ByteStreams.newDataOutput();
out.writeUTF("DragonProxy");
ClientPluginMessagePacket clientPluginMessagePacket = new ClientPluginMessagePacket("MC|Brand", out.toByteArray());
((PCDownstreamSession) session.getDownstream()).send(clientPluginMessagePacket);
LoginPacket loginpacket = (LoginPacket) session.getDataCache().remove(CacheKey.PACKET_LOGIN_PACKET);
String clientLanguage = loginpacket.decoded.clientData.has("LanguageCode") ? loginpacket.decoded.clientData.get("LanguageCode").getAsString() : "en_US";
session.getDataCache().put(CacheKey.PLAYER_LANGUAGE, clientLanguage);
ClientSettingsPacket clientSettingsPacket = new ClientSettingsPacket(clientLanguage, (int) session.getDataCache().getOrDefault(CacheKey.PLAYER_REQUESTED_CHUNK_RADIUS, 5), ChatVisibility.FULL, false, new SkinPart[] {}, Hand.OFF_HAND);
((PCDownstreamSession) session.getDownstream()).send(clientSettingsPacket);
UpdateAttributesPacket attr = new UpdateAttributesPacket();
attr.rtid = entityPlayer.proxyEid;
if (entityPlayer.attributes.isEmpty()) {
attr.entries = new ArrayList();
attr.entries.addAll(PEEntityAttribute.getDefault());
} else
attr.entries = entityPlayer.attributes.values();
session.sendPacket(attr, true);
AdventureSettingsPacket adv = new AdventureSettingsPacket();
// flags
adv.setFlag(AdventureSettingsPacket.WORLD_IMMUTABLE, restored.getGameMode().equals(GameMode.ADVENTURE));
// adv.setFlag(AdventureSettingsPacket.NO_PVP, true);
// adv.setFlag(AdventureSettingsPacket.AUTO_JUMP, true);
adv.setFlag(AdventureSettingsPacket.ALLOW_FLIGHT, restored.getGameMode().equals(GameMode.CREATIVE) || restored.getGameMode().equals(GameMode.SPECTATOR));
adv.setFlag(AdventureSettingsPacket.NO_CLIP, restored.getGameMode().equals(GameMode.SPECTATOR));
adv.setFlag(AdventureSettingsPacket.WORLD_BUILDER, !restored.getGameMode().equals(GameMode.SPECTATOR) || !restored.getGameMode().equals(GameMode.ADVENTURE));
adv.setFlag(AdventureSettingsPacket.FLYING, restored.getGameMode().equals(GameMode.SPECTATOR));
adv.setFlag(AdventureSettingsPacket.MUTED, false);
// custom permission flags (not necessary for now when using LEVEL_PERMISSION setting)
// adv.setFlag(AdventureSettingsPacket.BUILD_AND_MINE, true);adv.setFlag(AdventureSettingsPacket.BUILD_AND_MINE, true);
// adv.setFlag(AdventureSettingsPacket.DOORS_AND_SWITCHES, true);
// adv.setFlag(AdventureSettingsPacket.OPEN_CONTAINERS, true);
// adv.setFlag(AdventureSettingsPacket.ATTACK_PLAYERS, true);
// adv.setFlag(AdventureSettingsPacket.ATTACK_MOBS, true);
// adv.setFlag(AdventureSettingsPacket.OPERATOR, true);
// adv.setFlag(AdventureSettingsPacket.TELEPORT, true);
adv.eid = entityPlayer.proxyEid;
// TODO update this with server configiration
adv.commandsPermission = AdventureSettingsPacket.PERMISSION_NORMAL;
// TODO update this with server configiration
adv.playerPermission = AdventureSettingsPacket.LEVEL_PERMISSION_MEMBER;
session.sendPacket(adv, true);
SetEntityDataPacket entityData = new SetEntityDataPacket();
entityData.rtid = entityPlayer.proxyEid;
entityData.meta = EntityMetaData.createDefault();
session.sendPacket(entityData, true);
if (restored.getGameMode().equals(GameMode.CREATIVE))
session.sendCreativeInventory();
if (session.getProxy().getAuthMode().equalsIgnoreCase("online")) {
MovePlayerPacket pk = new MovePlayerPacket();
pk.rtid = entityPlayer.proxyEid;
pk.mode = MovePlayerPacket.MODE_TELEPORT;
pk.position = new Vector3F((float) packet.getX(), (float) packet.getY() + EntityType.PLAYER.getOffset() + 0.1f, (float) packet.getZ());
pk.yaw = packet.getYaw();
pk.pitch = packet.getPitch();
pk.headYaw = packet.getYaw();
if (entityPlayer.riding != 0) {
CachedEntity vehicle = session.getEntityCache().getByLocalEID(entityPlayer.riding);
if (vehicle != null)
pk.ridingRuntimeId = vehicle.eid;
}
session.sendPacket(pk, true);
}
// Notify the server
BinaryStream bis = new BinaryStream();
// command
bis.putString("Notification");
ClientPluginMessagePacket pluginMessage = new ClientPluginMessagePacket("DragonProxy", bis.get());
session.getDownstream().send(pluginMessage);
session.setSpawned();
DragonProxy.getInstance().getLogger().info("Spawning " + session.getUsername() + " in world " + entityPlayer.dimention + " at " + entityPlayer.x + "/" + entityPlayer.y + "/" + entityPlayer.z);
// send the confirmation
ClientTeleportConfirmPacket confirm = new ClientTeleportConfirmPacket(packet.getTeleportId());
((PCDownstreamSession) session.getDownstream()).send(confirm);
PlayerListPacket playerListPacket = new PlayerListPacket();
Set<org.dragonet.protocol.type.PlayerListEntry> peEntries = new HashSet();
for (CachedEntity entity : session.getEntityCache().getEntities().values()) {
if (entity.peType == EntityType.PLAYER) {
PlayerListEntry playerListEntry = session.getPlayerInfoCache().get(entity.playerUniqueId);
org.dragonet.protocol.type.PlayerListEntry peEntry = new org.dragonet.protocol.type.PlayerListEntry();
peEntry.uuid = entity.playerUniqueId;
peEntry.eid = entity.eid;
peEntry.username = playerListEntry.getProfile().getName();
peEntry.skin = Skin.DEFAULT_SKIN_STEVE;
peEntry.xboxUserId = "null";
peEntries.add(peEntry);
}
entity.spawn(session);
}
playerListPacket.type = PlayerListPacket.TYPE_ADD;
playerListPacket.entries = peEntries.toArray(new org.dragonet.protocol.type.PlayerListEntry[peEntries.size()]);
session.sendPacket(playerListPacket);
entityPlayer.spawned = true;
return null;
}
entityPlayer.absoluteMove(packet.getX(), packet.getY() + entityPlayer.peType.getOffset() + 0.1f, packet.getZ(), packet.getYaw(), packet.getPitch());
session.getChunkCache().sendOrderedChunks();
float offset = 0.01f;
byte mode = MovePlayerPacket.MODE_NORMAL;
ChunkPos chunk = new ChunkPos(NukkitMath.ceilDouble(packet.getX()) >> 4, NukkitMath.ceilDouble(packet.getZ()) >> 4);
// check if destination is out of range
if (!session.getChunkCache().getLoadedChunks().contains(chunk)) {
mode = MovePlayerPacket.MODE_TELEPORT;
offset = 0.2f;
// System.out.println(packet.getX() + " " + packet.getZ());
// System.out.println("out of range !" + chunk.toString());
session.getChunkCache().sendOrderedChunks();
// session.getChunkCache().getDebugGrid();
}
MovePlayerPacket pk = new MovePlayerPacket();
pk.rtid = entityPlayer.proxyEid;
pk.mode = mode;
pk.position = new Vector3F((float) packet.getX(), (float) packet.getY() + EntityType.PLAYER.getOffset() + offset, (float) packet.getZ());
pk.yaw = packet.getYaw();
pk.pitch = packet.getPitch();
pk.headYaw = packet.getYaw();
if (entityPlayer.riding != 0) {
CachedEntity vehicle = session.getEntityCache().getByLocalEID(entityPlayer.riding);
if (vehicle != null)
pk.ridingRuntimeId = vehicle.eid;
}
// System.out.println("From server " + packet.getX() + " " + packet.getY() + " " + packet.getZ() + " ");
// System.out.println("Entity position " + entityPlayer.x + " " + (entityPlayer.y - EntityType.PLAYER.getOffset()) + " " + entityPlayer.z + " ");
session.sendPacket(pk);
// send the confirmation
ClientTeleportConfirmPacket confirm = new ClientTeleportConfirmPacket(packet.getTeleportId());
((PCDownstreamSession) session.getDownstream()).send(confirm);
return null;
}
use of com.github.steveice10.packetlib.packet.Packet in project DragonProxy by DragonetMC.
the class PEInventoryTransactionPacketTranslator method translate.
@Override
public Packet[] translate(UpstreamSession session, InventoryTransactionPacket packet) {
// /!\ THIS IS A SIMPLE HANDLING WITHOUT JAVA DENY TRANSACTION
switch(packet.transactionType) {
case // 0 INVENTORY & CHEST
InventoryTransactionPacket.TYPE_NORMAL:
// System.out.println("TYPE_NORMAL");
Slot cursor = null;
if (// main inventory
packet.actions.length <= 2 && packet.actions[0].sourceType == InventoryTransactionAction.SOURCE_WORLD && packet.actions[1].containerId == ContainerId.INVENTORY.getId()) {
// drop item
ClientPlayerActionPacket act = new ClientPlayerActionPacket(com.github.steveice10.mc.protocol.data.game.entity.player.PlayerAction.DROP_ITEM, new Position(0, 0, 0), BlockFace.DOWN);
return new Packet[] { act };
}
// System.out.println("packet.actions[1].containerId " + packet.actions[1].containerId);
if (packet.actions.length == 2 && packet.actions[0].sourceType == InventoryTransactionAction.SOURCE_CONTAINER && packet.actions[1].containerId == ContainerId.CURSOR.getId()) {
// desktop version: click on an item (maybe pick/place/merge/swap)
// System.out.println("packet.actions[0].oldItem " + packet.actions[0].oldItem);
// System.out.println("packet.actions[0].newItem " + packet.actions[0].newItem);
// System.out.println("packet.actions[1].oldItem " + packet.actions[1].oldItem);
// System.out.println("packet.actions[1].newItem " + packet.actions[1].newItem);
// set the cursor
cursor = packet.actions[0].oldItem;
int windowID = 0;
if (session.getDataCache().containsKey(CacheKey.CURRENT_WINDOW_ID))
windowID = (int) session.getDataCache().get(CacheKey.CURRENT_WINDOW_ID);
int size = 0;
if (session.getDataCache().containsKey(CacheKey.CURRENT_WINDOW_SIZE))
size = (int) session.getDataCache().get(CacheKey.CURRENT_WINDOW_SIZE);
int slot = packet.actions[0].slotId;
int slotBE = packet.actions[0].slotId;
if (windowID == 0) {
// Player inventory, no window
if (// Main Inventory
packet.actions[0].containerId == ContainerId.INVENTORY.getId())
if (// hotbar
slot < 9)
slot += size;
if (packet.actions[0].containerId == ContainerId.ARMOR.getId())
slot += 5;
if (// Crafting grid, not sure why 2 ids
packet.actions[0].containerId == -2 || packet.actions[0].containerId == -3)
slot += 1;
} else {
if (packet.actions[0].containerId == ContainerId.INVENTORY.getId()) {
// if 0, source is player inv
if (// Top Inventory
slot >= 9)
slot -= 9;
else
// Hotbar offset
slot += size + 27;
}
}
// System.out.println("interact in chest (" + packet.actions[0].containerId + ") slot JE: " + slot + " BE:" + slotBE);
// send action to server
ClientWindowActionPacket windowActionPacket = new ClientWindowActionPacket(// window id
windowID, // transaction id
session.getWindowCache().currentTransactionId.incrementAndGet(), // slot
slot, ItemBlockTranslator.translateToPC(cursor), WindowAction.CLICK_ITEM, ClickItemParam.LEFT_CLICK);
// System.out.println("WINDOWACTIONPACKET \n" + DebugTools.getAllFields(windowActionPacket));
session.getDownstream().send(windowActionPacket);
// after the previous one, we can detect SHIFT click or move items on mobile devices
// if (packet.actions.length == 2 && packet.actions[0].sourceType == InventoryTransactionAction.SOURCE_CONTAINER && packet.actions[1].sourceType == InventoryTransactionAction.SOURCE_CONTAINER)
// mobile version: move item
// desktop version: SHIFT-click item
// System.out.println("Move item from " + packet.actions[0].containerId + " slot " + packet.actions[0].slotId
// + " to " + packet.actions[1].containerId + " slot " + packet.actions[1].slotId);
}
// it's okay to return null
return null;
case // 1
InventoryTransactionPacket.TYPE_MISMATCH:
// System.out.println("TYPE_MISMATCH");
break;
case // 2
InventoryTransactionPacket.TYPE_USE_ITEM:
// System.out.println("TYPE_USE_ITEM");
UseItemData useItemData = (UseItemData) packet.transactionData;
if (useItemData.itemInHand.id == 346) {
AddEntityPacket pk = new AddEntityPacket();
return new Packet[] { new ClientPlayerUseItemPacket(Hand.MAIN_HAND) };
}
if (useItemData.blockPos.equals(new BlockPosition(0, 0, 0)))
return new Packet[] { new ClientPlayerUseItemPacket(Hand.MAIN_HAND) };
switch(useItemData.actionType) {
case // 2
InventoryTransactionPacket.USE_ITEM_ACTION_BREAK_BLOCK:
{
ClientPlayerActionPacket act = new ClientPlayerActionPacket(com.github.steveice10.mc.protocol.data.game.entity.player.PlayerAction.START_DIGGING, new Position(useItemData.blockPos.x, useItemData.blockPos.y, useItemData.blockPos.z), MagicValues.key(BlockFace.class, useItemData.face));
session.getDataCache().put(CacheKey.BLOCK_BREAKING_POSITION, act.getPosition());
return new Packet[] { act };
}
// 0
case InventoryTransactionPacket.USE_ITEM_ACTION_CLICK_BLOCK:
case // 1
InventoryTransactionPacket.USE_ITEM_ACTION_CLICK_AIR:
{
ClientPlayerPlaceBlockPacket placePacket = new ClientPlayerPlaceBlockPacket(new Position(useItemData.blockPos.x, useItemData.blockPos.y, useItemData.blockPos.z), ItemBlockTranslator.translateToPC(useItemData.face), Hand.MAIN_HAND, useItemData.clickPos.x, useItemData.clickPos.y, useItemData.clickPos.z);
return new Packet[] { placePacket, new ClientPlayerSwingArmPacket(Hand.MAIN_HAND) };
}
}
case // 3
InventoryTransactionPacket.TYPE_USE_ITEM_ON_ENTITY:
// System.out.println("TYPE_USE_ITEM_ON_ENTITY");
UseItemOnEntityData useItemOnEntityData = (UseItemOnEntityData) packet.transactionData;
CachedEntity cachedEntity = session.getEntityCache().getByLocalEID(useItemOnEntityData.entityRuntimeId);
if (cachedEntity == null)
return null;
InteractAction interractAction = InteractAction.INTERACT;
if (useItemOnEntityData.actionType == InventoryTransactionPacket.USE_ITEM_ON_ENTITY_ACTION_ATTACK)
interractAction = InteractAction.ATTACK;
ClientPlayerInteractEntityPacket interractPacket = new ClientPlayerInteractEntityPacket((int) cachedEntity.eid, interractAction);
return new Packet[] { interractPacket };
case // 4
InventoryTransactionPacket.TYPE_RELEASE_ITEM:
// System.out.println("TYPE_RELEASE_ITEM");
if (((ReleaseItemData) packet.transactionData).actionType == 0)
return new Packet[] { new ClientPlayerUseItemPacket(Hand.MAIN_HAND), new ClientPlayerActionPacket(PlayerAction.RELEASE_USE_ITEM, new Position(0, 0, 0), BlockFace.DOWN) };
ReleaseItemData releaseItemData = (ReleaseItemData) packet.transactionData;
}
return null;
}
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