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Example 1 with When

use of com.gmail.stefvanschiedev.buildinggame.utils.guis.SubjectMenu.When in project buildinggame by stefvanschie.

the class Arena method leave.

/**
 * Leaves the specified player. This will send messages to the player, restore their inventory, exp, armor etc.,
 * reset their time and weather to the one by the server, will make all invisible players visible again, cancel
 * timers if needed, updates the join signs for this arena and will leave the plot for the player. An
 * ArenaLeaveEvert may fire once this method is called.
 *
 * @param player the player to leave
 * @since 2.1.0
 */
public void leave(Player player) {
    YamlConfiguration arenas = SettingsManager.getInstance().getArenas();
    YamlConfiguration config = SettingsManager.getInstance().getConfig();
    YamlConfiguration messages = SettingsManager.getInstance().getMessages();
    if (ArenaManager.getInstance().getArena(player) == null) {
        MessageManager.getInstance().send(player, ChatColor.RED + "You're not in a game");
        return;
    }
    // call event
    ArenaLeaveEvent event = new ArenaLeaveEvent(this, player);
    Bukkit.getPluginManager().callEvent(event);
    if (event.isCancelled())
        return;
    var plot = getPlot(player);
    // this shouldn't happen unless you screwed up with the api
    if (plot == null) {
        MessageManager.getInstance().send(player, "You're not in a game");
        ArenaManager.getInstance().getArena(player).leave(player);
        return;
    }
    GamePlayer p = plot.getGamePlayer(player);
    p.restore();
    if (MainSpawnManager.getInstance().getMainSpawn() != null)
        p.connect(MainSpawnManager.getInstance().getServer(), MainSpawnManager.getInstance().getMainSpawn());
    if (config.getBoolean("scoreboards.main.enable"))
        MainScoreboardManager.getInstance().register(player);
    player.resetPlayerTime();
    player.resetPlayerWeather();
    // show all players again
    Bukkit.getOnlinePlayers().forEach(pl -> player.showPlayer(Main.getInstance(), pl));
    // reset player display name of removed player
    getPlots().forEach(pl -> {
        getLobbyScoreboard(pl).getRedTeam().removeEntry(player.getName());
        getBuildScoreboard(pl).getRedTeam().removeEntry(player.getName());
        getVoteScoreboard(pl).getRedTeam().removeEntry(player.getName());
        getWinScoreboard(pl).getRedTeam().removeEntry(player.getName());
    });
    getUsedPlots().forEach(usedPlot -> {
        for (GamePlayer gamePlayer : usedPlot.getGamePlayers()) {
            Player pl = gamePlayer.getPlayer();
            if (pl.equals(player)) {
                usedPlot.leave(gamePlayer);
                if (state == GameState.WAITING)
                    MessageManager.getInstance().send(player, messages.getStringList("leave.message.lobby"));
                else
                    MessageManager.getInstance().send(player, messages.getStringList("leave.message.in-game"));
                break;
            }
        }
    });
    getUsedPlots().forEach(usedPlot -> usedPlot.getGamePlayers().forEach(gamePlayer -> {
        Player pl = gamePlayer.getPlayer();
        if (state == GameState.WAITING)
            messages.getStringList("leave.other-players.lobby").forEach(message -> MessageManager.getInstance().send(pl, message.replace("%player%", player.getName())));
        else
            messages.getStringList("leave.other-players.in-game").forEach(message -> MessageManager.getInstance().send(pl, message.replace("%player%", player.getName())));
        if (config.getBoolean("scoreboards.lobby.enable"))
            getLobbyScoreboard(usedPlot).show(pl);
    }));
    // cancel wait timer when user amount drops below minimum
    if (getPlayers() < minPlayers && lobbyTimer.isActive()) {
        lobbyTimer.cancel();
        setLobbyTimer(new LobbyTimer(arenas.getInt(name + ".lobby-timer"), this));
    }
    if (getPlayers() <= 1) {
        if (getLobbyTimer().isActive()) {
            lobbyTimer.cancel();
            setLobbyTimer(new LobbyTimer(arenas.getInt(name + ".lobby-timer"), this));
            setState(GameState.WAITING);
        }
        if (buildTimer.isActive()) {
            buildTimer.cancel();
            setBuildTimer(new BuildTimer(arenas.getInt(name + ".timer"), this));
            forceStop();
        }
        if (getVoteTimer().isActive()) {
            voteTimer.cancel();
            setVoteTimer(new VoteTimer(arenas.getInt(name + ".vote-timer"), this));
            forceStop();
        }
        if (getWinTimer().isActive()) {
            winTimer.cancel();
            setWinTimer(new WinTimer(arenas.getInt(name + ".win-timer"), this));
            forceStop();
        }
    }
    if (getBossBar().getPlayers().contains(player))
        getBossBar().removePlayer(player);
    SignManager.getInstance().updateJoinSigns(this);
}
Also used : java.util(java.util) ZonedDateTime(java.time.ZonedDateTime) LocalDateTime(java.time.LocalDateTime) Player(org.bukkit.entity.Player) LobbyTimer(com.gmail.stefvanschiedev.buildinggame.timers.LobbyTimer) org.bukkit(org.bukkit) BuildTimer(com.gmail.stefvanschiedev.buildinggame.timers.BuildTimer) ArenaLeaveEvent(com.gmail.stefvanschiedev.buildinggame.api.events.ArenaLeaveEvent) BarColor(org.bukkit.boss.BarColor) com.gmail.stefvanschiedev.buildinggame.utils(com.gmail.stefvanschiedev.buildinggame.utils) Main(com.gmail.stefvanschiedev.buildinggame.Main) Timer(com.gmail.stefvanschiedev.buildinggame.timers.utils.Timer) ThreadLocalRandom(java.util.concurrent.ThreadLocalRandom) BarStyle(org.bukkit.boss.BarStyle) VoteTimer(com.gmail.stefvanschiedev.buildinggame.timers.VoteTimer) GamePlayerType(com.gmail.stefvanschiedev.buildinggame.utils.gameplayer.GamePlayerType) Attribute(org.bukkit.attribute.Attribute) ArenaStartEvent(com.gmail.stefvanschiedev.buildinggame.api.events.ArenaStartEvent) ArenaStopEvent(com.gmail.stefvanschiedev.buildinggame.api.events.ArenaStopEvent) Entity(org.bukkit.entity.Entity) BukkitRunnable(org.bukkit.scheduler.BukkitRunnable) PotentialLocation(com.gmail.stefvanschiedev.buildinggame.utils.potential.PotentialLocation) GamePlayer(com.gmail.stefvanschiedev.buildinggame.utils.gameplayer.GamePlayer) MessageManager(com.gmail.stefvanschiedev.buildinggame.managers.messages.MessageManager) com.gmail.stefvanschiedev.buildinggame.utils.scoreboards(com.gmail.stefvanschiedev.buildinggame.utils.scoreboards) SettingsManager(com.gmail.stefvanschiedev.buildinggame.managers.files.SettingsManager) SubjectMenu(com.gmail.stefvanschiedev.buildinggame.utils.guis.SubjectMenu) Plot(com.gmail.stefvanschiedev.buildinggame.utils.plot.Plot) Collectors(java.util.stream.Collectors) File(java.io.File) ItemStack(org.bukkit.inventory.ItemStack) TeamSelection(com.gmail.stefvanschiedev.buildinggame.utils.guis.TeamSelection) MainScoreboardManager(com.gmail.stefvanschiedev.buildinggame.managers.scoreboards.MainScoreboardManager) Nullable(org.jetbrains.annotations.Nullable) Contract(org.jetbrains.annotations.Contract) BossBar(org.bukkit.boss.BossBar) Region(com.gmail.stefvanschiedev.buildinggame.utils.region.Region) YamlConfiguration(org.bukkit.configuration.file.YamlConfiguration) DateTimeFormatter(java.time.format.DateTimeFormatter) SignManager(com.gmail.stefvanschiedev.buildinggame.managers.arenas.SignManager) When(com.gmail.stefvanschiedev.buildinggame.utils.guis.SubjectMenu.When) PotentialBlockPosition(com.gmail.stefvanschiedev.buildinggame.utils.potential.PotentialBlockPosition) NotNull(org.jetbrains.annotations.NotNull) ArenaManager(com.gmail.stefvanschiedev.buildinggame.managers.arenas.ArenaManager) MainSpawnManager(com.gmail.stefvanschiedev.buildinggame.managers.mainspawn.MainSpawnManager) ArenaJoinEvent(com.gmail.stefvanschiedev.buildinggame.api.events.ArenaJoinEvent) WinTimer(com.gmail.stefvanschiedev.buildinggame.timers.WinTimer) Player(org.bukkit.entity.Player) GamePlayer(com.gmail.stefvanschiedev.buildinggame.utils.gameplayer.GamePlayer) WinTimer(com.gmail.stefvanschiedev.buildinggame.timers.WinTimer) LobbyTimer(com.gmail.stefvanschiedev.buildinggame.timers.LobbyTimer) GamePlayer(com.gmail.stefvanschiedev.buildinggame.utils.gameplayer.GamePlayer) VoteTimer(com.gmail.stefvanschiedev.buildinggame.timers.VoteTimer) ArenaLeaveEvent(com.gmail.stefvanschiedev.buildinggame.api.events.ArenaLeaveEvent) YamlConfiguration(org.bukkit.configuration.file.YamlConfiguration) BuildTimer(com.gmail.stefvanschiedev.buildinggame.timers.BuildTimer)

Example 2 with When

use of com.gmail.stefvanschiedev.buildinggame.utils.guis.SubjectMenu.When in project buildinggame by stefvanschie.

the class Arena method preStart.

/**
 * This is called before starting the game as to allow the players to vote on a subject if the subject choosing
 * should be done at {@link When#BEFORE_BUILD}. This will automatically progress the game when needed. When starting
 * the game this should be called rather than {@link #postStart()}.
 *
 * @since 6.4.0
 */
public void preStart() {
    if (getSubjectMenu().getWhen() == SubjectMenu.When.BEFORE_BUILD) {
        new BukkitRunnable() {

            @Override
            public void run() {
                postStart();
            }
        }.runTaskLater(Main.getInstance(), 200L);
        getUsedPlots().forEach(plot -> plot.getGamePlayers().forEach(gamePlayer -> {
            var player = gamePlayer.getPlayer();
            plot.getLocation().teleport(player);
            giveSubjectMenuItem(player);
            if (getSubjectMenu().opensInstantly()) {
                getSubjectMenu().show(player);
            }
        }));
        return;
    }
    postStart();
}
Also used : java.util(java.util) ZonedDateTime(java.time.ZonedDateTime) LocalDateTime(java.time.LocalDateTime) Player(org.bukkit.entity.Player) LobbyTimer(com.gmail.stefvanschiedev.buildinggame.timers.LobbyTimer) org.bukkit(org.bukkit) BuildTimer(com.gmail.stefvanschiedev.buildinggame.timers.BuildTimer) ArenaLeaveEvent(com.gmail.stefvanschiedev.buildinggame.api.events.ArenaLeaveEvent) BarColor(org.bukkit.boss.BarColor) com.gmail.stefvanschiedev.buildinggame.utils(com.gmail.stefvanschiedev.buildinggame.utils) Main(com.gmail.stefvanschiedev.buildinggame.Main) Timer(com.gmail.stefvanschiedev.buildinggame.timers.utils.Timer) ThreadLocalRandom(java.util.concurrent.ThreadLocalRandom) BarStyle(org.bukkit.boss.BarStyle) VoteTimer(com.gmail.stefvanschiedev.buildinggame.timers.VoteTimer) GamePlayerType(com.gmail.stefvanschiedev.buildinggame.utils.gameplayer.GamePlayerType) Attribute(org.bukkit.attribute.Attribute) ArenaStartEvent(com.gmail.stefvanschiedev.buildinggame.api.events.ArenaStartEvent) ArenaStopEvent(com.gmail.stefvanschiedev.buildinggame.api.events.ArenaStopEvent) Entity(org.bukkit.entity.Entity) BukkitRunnable(org.bukkit.scheduler.BukkitRunnable) PotentialLocation(com.gmail.stefvanschiedev.buildinggame.utils.potential.PotentialLocation) GamePlayer(com.gmail.stefvanschiedev.buildinggame.utils.gameplayer.GamePlayer) MessageManager(com.gmail.stefvanschiedev.buildinggame.managers.messages.MessageManager) com.gmail.stefvanschiedev.buildinggame.utils.scoreboards(com.gmail.stefvanschiedev.buildinggame.utils.scoreboards) SettingsManager(com.gmail.stefvanschiedev.buildinggame.managers.files.SettingsManager) SubjectMenu(com.gmail.stefvanschiedev.buildinggame.utils.guis.SubjectMenu) Plot(com.gmail.stefvanschiedev.buildinggame.utils.plot.Plot) Collectors(java.util.stream.Collectors) File(java.io.File) ItemStack(org.bukkit.inventory.ItemStack) TeamSelection(com.gmail.stefvanschiedev.buildinggame.utils.guis.TeamSelection) MainScoreboardManager(com.gmail.stefvanschiedev.buildinggame.managers.scoreboards.MainScoreboardManager) Nullable(org.jetbrains.annotations.Nullable) Contract(org.jetbrains.annotations.Contract) BossBar(org.bukkit.boss.BossBar) Region(com.gmail.stefvanschiedev.buildinggame.utils.region.Region) YamlConfiguration(org.bukkit.configuration.file.YamlConfiguration) DateTimeFormatter(java.time.format.DateTimeFormatter) SignManager(com.gmail.stefvanschiedev.buildinggame.managers.arenas.SignManager) When(com.gmail.stefvanschiedev.buildinggame.utils.guis.SubjectMenu.When) PotentialBlockPosition(com.gmail.stefvanschiedev.buildinggame.utils.potential.PotentialBlockPosition) NotNull(org.jetbrains.annotations.NotNull) ArenaManager(com.gmail.stefvanschiedev.buildinggame.managers.arenas.ArenaManager) MainSpawnManager(com.gmail.stefvanschiedev.buildinggame.managers.mainspawn.MainSpawnManager) ArenaJoinEvent(com.gmail.stefvanschiedev.buildinggame.api.events.ArenaJoinEvent) WinTimer(com.gmail.stefvanschiedev.buildinggame.timers.WinTimer) BukkitRunnable(org.bukkit.scheduler.BukkitRunnable)

Aggregations

Main (com.gmail.stefvanschiedev.buildinggame.Main)2 ArenaJoinEvent (com.gmail.stefvanschiedev.buildinggame.api.events.ArenaJoinEvent)2 ArenaLeaveEvent (com.gmail.stefvanschiedev.buildinggame.api.events.ArenaLeaveEvent)2 ArenaStartEvent (com.gmail.stefvanschiedev.buildinggame.api.events.ArenaStartEvent)2 ArenaStopEvent (com.gmail.stefvanschiedev.buildinggame.api.events.ArenaStopEvent)2 ArenaManager (com.gmail.stefvanschiedev.buildinggame.managers.arenas.ArenaManager)2 SignManager (com.gmail.stefvanschiedev.buildinggame.managers.arenas.SignManager)2 SettingsManager (com.gmail.stefvanschiedev.buildinggame.managers.files.SettingsManager)2 MainSpawnManager (com.gmail.stefvanschiedev.buildinggame.managers.mainspawn.MainSpawnManager)2 MessageManager (com.gmail.stefvanschiedev.buildinggame.managers.messages.MessageManager)2 MainScoreboardManager (com.gmail.stefvanschiedev.buildinggame.managers.scoreboards.MainScoreboardManager)2 BuildTimer (com.gmail.stefvanschiedev.buildinggame.timers.BuildTimer)2 LobbyTimer (com.gmail.stefvanschiedev.buildinggame.timers.LobbyTimer)2 VoteTimer (com.gmail.stefvanschiedev.buildinggame.timers.VoteTimer)2 WinTimer (com.gmail.stefvanschiedev.buildinggame.timers.WinTimer)2 Timer (com.gmail.stefvanschiedev.buildinggame.timers.utils.Timer)2 com.gmail.stefvanschiedev.buildinggame.utils (com.gmail.stefvanschiedev.buildinggame.utils)2 GamePlayer (com.gmail.stefvanschiedev.buildinggame.utils.gameplayer.GamePlayer)2 GamePlayerType (com.gmail.stefvanschiedev.buildinggame.utils.gameplayer.GamePlayerType)2 SubjectMenu (com.gmail.stefvanschiedev.buildinggame.utils.guis.SubjectMenu)2