use of com.google.android.exoplayer2.ui.StyledPlayerView in project ExoPlayer by google.
the class StyledPlayerView method setPlayer.
/**
* Sets the {@link Player} to use.
*
* <p>To transition a {@link Player} from targeting one view to another, it's recommended to use
* {@link #switchTargetView(Player, StyledPlayerView, StyledPlayerView)} rather than this method.
* If you do wish to use this method directly, be sure to attach the player to the new view
* <em>before</em> calling {@code setPlayer(null)} to detach it from the old one. This ordering is
* significantly more efficient and may allow for more seamless transitions.
*
* @param player The {@link Player} to use, or {@code null} to detach the current player. Only
* players which are accessed on the main thread are supported ({@code
* player.getApplicationLooper() == Looper.getMainLooper()}).
*/
public void setPlayer(@Nullable Player player) {
Assertions.checkState(Looper.myLooper() == Looper.getMainLooper());
Assertions.checkArgument(player == null || player.getApplicationLooper() == Looper.getMainLooper());
if (this.player == player) {
return;
}
@Nullable Player oldPlayer = this.player;
if (oldPlayer != null) {
oldPlayer.removeListener(componentListener);
if (surfaceView instanceof TextureView) {
oldPlayer.clearVideoTextureView((TextureView) surfaceView);
} else if (surfaceView instanceof SurfaceView) {
oldPlayer.clearVideoSurfaceView((SurfaceView) surfaceView);
}
}
if (subtitleView != null) {
subtitleView.setCues(null);
}
this.player = player;
if (useController()) {
controller.setPlayer(player);
}
updateBuffering();
updateErrorMessage();
updateForCurrentTrackSelections(/* isNewPlayer= */
true);
if (player != null) {
if (player.isCommandAvailable(COMMAND_SET_VIDEO_SURFACE)) {
if (surfaceView instanceof TextureView) {
player.setVideoTextureView((TextureView) surfaceView);
} else if (surfaceView instanceof SurfaceView) {
player.setVideoSurfaceView((SurfaceView) surfaceView);
}
updateAspectRatio();
}
if (subtitleView != null && player.isCommandAvailable(COMMAND_GET_TEXT)) {
subtitleView.setCues(player.getCurrentCues());
}
player.addListener(componentListener);
maybeShowController(false);
} else {
hideController();
}
}
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