use of com.latmod.yabba.block.BlockItemBarrel in project YABBA by LatvianModder.
the class YabbaClient method loadModelsAndSkins.
public static void loadModelsAndSkins() {
TEXTURES.clear();
MODELS.clear();
SKINS.clear();
ALL_MODELS.clear();
ALL_SKINS.clear();
IResourceManager manager = ClientUtils.MC.getResourceManager();
for (String domain : manager.getResourceDomains()) {
try {
for (IResource resource : manager.getAllResources(new ResourceLocation(domain, "yabba_models/_index.json"))) {
for (JsonElement element : DataReader.get(resource).json().getAsJsonArray()) {
try {
JsonObject modelFile = DataReader.get(manager.getResource(new ResourceLocation(domain, "yabba_models/" + element.getAsString() + ".json"))).json().getAsJsonObject();
BarrelModel model = new BarrelModel(new ResourceLocation(domain, element.getAsString()), modelFile);
MODELS.put(model.id, model);
for (TextureSet textureSet : model.textures.values()) {
TEXTURES.addAll(textureSet.getTextures());
}
} catch (Exception ex1) {
}
}
}
} catch (Exception ex) {
if (!(ex instanceof FileNotFoundException)) {
ex.printStackTrace();
}
}
try {
for (IResource resource : manager.getAllResources(new ResourceLocation(domain, "yabba_models/_skins.json"))) {
parseSkinsJson(DataReader.get(resource).json().getAsJsonArray());
VARIABLES.clear();
}
} catch (Exception ex) {
if (!(ex instanceof FileNotFoundException)) {
ex.printStackTrace();
}
}
}
for (Fluid fluid : FluidRegistry.getRegisteredFluids().values()) {
FluidStack stack = new FluidStack(fluid, 1000);
String displayName = stack.getLocalizedName();
Color4I color = Color4I.rgba(fluid.getColor(stack));
if (color.equals(Color4I.WHITE)) {
color = Icon.EMPTY;
}
ResourceLocation still = fluid.getStill(stack);
BarrelSkin skin = new BarrelSkin(fluid.getName() + "_still", TextureSet.of("all=" + still));
skin.displayName = StringUtils.translate("lang.fluid.still", displayName);
skin.color = color;
skin.layer = BlockRenderLayer.TRANSLUCENT;
REGISTER_SKIN.addSkin(skin);
ResourceLocation flowing = fluid.getFlowing(stack);
if (!still.equals(flowing)) {
skin = new BarrelSkin(fluid.getName() + "_flowing", TextureSet.of("up&down=" + still + ",all=" + flowing));
skin.displayName = StringUtils.translate("lang.fluid.flowing", displayName);
skin.color = color;
skin.layer = BlockRenderLayer.TRANSLUCENT;
REGISTER_SKIN.addSkin(skin);
}
}
new YabbaSkinsEvent(REGISTER_SKIN).post();
for (BarrelSkin skin : SKINS.values()) {
if (skin.displayName.isEmpty() && skin.state != CommonUtils.AIR_STATE) {
try {
skin.displayName = new ItemStack(skin.state.getBlock(), 1, skin.state.getBlock().getMetaFromState(skin.state)).getDisplayName();
} catch (Exception ex) {
}
}
if (skin.displayName.isEmpty() || skin.displayName.contains("air")) {
skin.displayName = "";
}
if (skin.icon.isEmpty()) {
skin.icon = ItemIcon.getItemIcon(((BlockItemBarrel) YabbaItems.ITEM_BARREL).createStack(YabbaItems.ITEM_BARREL.getDefaultState(), BarrelLook.get(Yabba.MOD_ID + ":block", skin.id), Tier.WOOD));
}
}
ALL_MODELS.addAll(MODELS.values());
DEFAULT_MODEL = MODELS.get(BarrelLook.DEFAULT_MODEL_ID);
if (DEFAULT_MODEL == null) {
DEFAULT_MODEL = ALL_MODELS.isEmpty() ? null : ALL_MODELS.get(0);
}
Yabba.LOGGER.info("Models: " + ALL_MODELS.size());
if (FTBLibConfig.debugging.print_more_info) {
for (BarrelModel model : ALL_MODELS) {
Yabba.LOGGER.info("-- " + model.id + " :: " + model);
}
}
ALL_SKINS.addAll(SKINS.values());
ALL_SKINS.sort(StringUtils.ID_COMPARATOR);
DEFAULT_SKIN = SKINS.get(BarrelLook.DEFAULT_SKIN_ID);
if (DEFAULT_SKIN == null) {
DEFAULT_SKIN = ALL_SKINS.isEmpty() ? null : ALL_SKINS.get(0);
}
Yabba.LOGGER.info("Skins: " + ALL_SKINS.size());
if (FTBLibConfig.debugging.print_more_info) {
for (BarrelSkin skin : ALL_SKINS) {
Yabba.LOGGER.info("-- " + skin.id + " :: " + skin);
}
}
for (BarrelModel model : ALL_MODELS) {
model.icon = ItemIcon.getItemIcon(((BlockItemBarrel) YabbaItems.ITEM_BARREL).createStack(YabbaItems.ITEM_BARREL.getDefaultState(), BarrelLook.get(model.id, ""), Tier.WOOD));
}
}
use of com.latmod.yabba.block.BlockItemBarrel in project YABBA by LatvianModder.
the class YabbaItems method registerBlocks.
@SubscribeEvent
public static void registerBlocks(RegistryEvent.Register<Block> event) {
event.getRegistry().registerAll(new BlockItemBarrel("item_barrel"), new BlockItemBarrelConnector("item_barrel_connector"), new BlockAntibarrel("antibarrel"), new BlockCompoundItemBarrel("compound_item_barrel"));
GameRegistry.registerTileEntity(TileItemBarrel.class, Yabba.MOD_ID + ":item_barrel");
GameRegistry.registerTileEntity(TileItemBarrelConnector.class, Yabba.MOD_ID + ":item_barrel_connector");
GameRegistry.registerTileEntity(TileAntibarrel.class, Yabba.MOD_ID + ":antibarrel");
GameRegistry.registerTileEntity(TileCompoundItemBarrel.class, Yabba.MOD_ID + ":compound_item_barrel");
}
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