use of com.magmaguy.elitemobs.gamemodes.nightmaremodeworld.DaylightWatchdog in project EliteMobs by MagmaGuy.
the class EventsRegistrer method registerEvents.
public static void registerEvents() {
pluginManager = Bukkit.getPluginManager();
plugin = MetadataHandler.PLUGIN;
register(new FirstTimeSetup());
register(new com.magmaguy.elitemobs.versionnotifier.VersionChecker.VersionCheckerEvents());
register(new PlayerData.PlayerDataEvents());
register(new ElitePlayerInventory.ElitePlayerInventoryEvents());
register(new PlayerStatsTracker());
register(new PlayerQuestCooldownsLogout());
register(new ChickenHandler());
register(new CowHandler());
register(new MushroomCowHandler());
register(new PassiveEliteMobDeathHandler());
register(new PigHandler());
register(new SheepHandler());
register(new FindSuperMobs());
if (ItemSettingsConfig.isPreventEliteItemEnchantment())
register(new ItemEnchantmentPrevention());
if (!VersionChecker.serverVersionOlderThan(15, 2))
if (ItemSettingsConfig.isPreventEliteItemDiamondToNetheriteUpgrade())
register(new PreventUpgradeDiamondToNetherite());
// Mob damage
register(new PlayerDamagedByEliteMobHandler());
register(new EliteCreeperExplosionHandler());
register(new EliteMobGenericDamagedHandler());
register(new EliteMobDamagedByEliteMobHandler());
if (MobCombatSettingsConfig.isEnableDeathMessages())
register(new PlayerDeathMessageByEliteMob());
// explosion regenerator
if (DefaultConfig.isDoExplosionRegen())
register(new Explosion.ExplosionEvent());
// Mob loot
register(new DefaultDropsHandler());
register(new ItemLootShower.ItemLootShowerEvents());
// potion effects
register(new PlayerPotionEffects());
// getloot AdventurersGuildMenu
register(new GetLootMenu.GetLootMenuListener());
/*
Register API events
*/
register(new EliteMobDeathEvent.EliteMobDeathEventFilter());
register(new EliteMobTargetPlayerEvent.EliteMobTargetPlayerEventFilter());
register(new EliteMobDamagedEvent.EliteMobDamageEventFilter());
register(new PlayerDamagedByEliteMobEvent.PlayerDamagedByEliteMobEventFilter());
register(new EliteMobDamagedByEliteMobEvent.EliteMobDamagedByEliteMobFilter());
register(new EliteMobEnterCombatEvent.EliteMobEnterCombatEventFilter());
register(new PlayerPreTeleportEvent.PlayerPreTeleportEventEvents());
register(new PlayerTeleportEvent.PlayerTeleportEventExecutor());
register(new SuperMobDamageEvent.SuperMobDamageEventFilter());
register(new EliteMobDamagedByPlayerEvent.EliteMobDamagedByPlayerEventFilter());
register(new EliteExplosionEvent.EliteExplosionEvents());
// Wormholes
register(new WormholeEntry.WormholeEntryEvent());
/*
While these powers could be registered in a more automated way, I realized that it's also a bad way of getting
silent errors without ever noticing, and ultimately the amount of manual input required is pretty minimal
*/
// Minor mob powers
register(new InvulnerabilityArrow());
register(new InvulnerabilityFallDamage());
register(new InvulnerabilityKnockback());
register(new BonusLoot());
register(new Taunt());
register(new Corpse());
register(new Implosion());
register(new AttackArrow());
register(new ArrowFireworks());
register(new AttackBlinding());
register(new AttackFire());
register(new AttackFireball());
register(new TrackingFireball.TrackingFireballEvents());
register(new AttackFreeze());
register(new AttackGravity());
register(new AttackLightning());
register(new AttackPoison());
register(new AttackPush());
register(new AttackWeakness());
register(new AttackWeb());
register(new AttackWither());
register(new AttackVacuum());
register(new ArrowRain());
register(new GroundPound());
register(new LightningBolts());
register(new FrostCone());
register(new Thunderstorm());
register(new Firestorm());
register(new Bombardment.BombardmentEvents());
register(new ShieldWall.ShieldWallEvents());
// Major mob powers
register(new SkeletonPillar());
register(new SkeletonTrackingArrow());
register(new ZombieBloat());
register(new ZombieFriends());
register(new ZombieNecronomicon());
register(new ZombieParents());
// boss powers
register(new SpiritWalk());
register(new GoldShotgun());
register(new GoldExplosion());
register(new Flamethrower());
register(new PlasmaBootsEnchantment.PlasmaBootsEnchantmentEvents());
if (EnchantmentsConfig.getEnchantment(SoulbindEnchantment.key + ".yml").isEnabled())
register(new SoulbindEnchantment.SoulbindEnchantmentEvents());
register(new FlamePyre());
register(new SummonTheReturned());
register(new HyperLoot());
register(new SummonTheReturned());
register(new SummonEmbers());
register(new MeteorShower());
register(new BulletHell());
register(new DeathSlice());
register(new FireworksBarrage.FireworksBarrageEvents());
register(new CustomSummonPower.CustomSummonPowerEvent());
register(new EnderDragonEmpoweredLightning.EnderDragonEmpoweredLightningEvents());
register(new CombatEnterScanPower.MajorCombatEnterScanningPowerEvents());
register(new LightningEnchantment.LightningEnchantmentEvents());
register(new BonusCoins.BonusCoinsEvents());
// special powers
register(new EnderCrystalLightningRod.EnderCrystalLightningRodEvents());
// Custom bosses
register(new CustomBossEntity.CustomBossEntityEvents());
register(new CustomBossDeath());
register(new SimplePersistentEntity.PersistentEntityEvent());
register(new CustomBossTaunts());
register(new PhaseBossEntity.PhaseBossEntityListener());
register(new RegionalBossEntity.RegionalBossEntityEvents());
register(new AdvancedAggroManager());
register(new TransitiveBossBlock());
register(new TransitiveBlockCommand.TemporaryBossBlockCommandEvents());
register(new CustomModel.ModelEntityEvents());
// Metadata (player purger)
register(new MetadataHandler());
// Mob merger
register(new MergeHandler());
// Natural EliteMobs Spawning
register(new EntityTracker());
// Fix lingering entity after crashes
register(new CrashFix());
// Natural Mob Metadata Assigner
register(new NaturalMobSpawnEventHandler());
// Visual effects
register(new EffectEventHandlers());
if (MobCombatSettingsConfig.isObfuscateMobPowers())
register(new VisualEffectObfuscator());
// Loot
if (ItemSettingsConfig.isDoEliteMobsLoot()) {
register(new LootTables());
register(new PlaceEventPrevent());
}
// Shops
register(new ProceduralShopMenu());
register(new CustomShopMenu());
register(new BuyOrSellMenu());
register(new SellMenu());
register(new SetupMenu.SetupMenuListeners());
register(new ScrapperMenu.ScrapperMenuEvents());
register(new SmeltMenu.SmeltMenuEvents());
register(new RepairMenu.RepairMenuEvents());
register(new RefinerMenu.RefinerMenuEvents());
register(new EnhancementMenu.EnhancementMenuEvents());
register(new UnbindMenu.UnbinderMenuEvents());
// Minecraft behavior canceller
if (DefaultConfig.isPreventCreeperDamageToPassiveMobs())
register(new PreventCreeperPassiveEntityDamage());
if (!VersionChecker.serverVersionOlderThan(15, 0))
register(new PreventEliteBeeHiveEnter());
register(new EnderDragonUnstuck());
if (DefaultConfig.isPreventVanillaReinforcementsForEliteEntities())
register(new VanillaReinforcementsCanceller());
register(new LightningSpawnBypass());
if (ItemSettingsConfig.isEliteDurability())
register(new AlternativeDurabilityLoss());
register(new EnderCrystalDamageProtectionBypass());
// Antiexploits
register(new PreventMountExploit());
register(new PreventDarkroomExploit());
register(new PreventLargeDarkroomExploit());
register(new PreventTowerExploit());
register(new PreventEndermanHeightExploit());
if (AntiExploitConfig.isNoItemPickup())
register(new PreventItemPickupByMobs());
if (AntiExploitConfig.isAmbientDamageExploit())
register(new AmbientDamageExploit());
if (!VersionChecker.serverVersionOlderThan(14, 0)) {
register(new HoneyBlockJumpExploit());
}
register(new EliteMobDamagedByPlayerAntiExploitListener());
register(new ActionEvent.ActionEventEvents());
// Set up health and damage displays
if (MobCombatSettingsConfig.isDisplayHealthOnHit())
register(new HealthDisplay());
if (MobCombatSettingsConfig.isDisplayDamageOnHit())
register(new PopupDisplay());
// Initialize items from custom events
register(new FlamethrowerEnchantment.FlamethrowerEnchantmentEvents());
register(new SummonMerchantEnchantment.SummonMerchantEvents());
register(new SummonWolfEnchantment.SummonWolfEnchantmentEvent());
register(new MeteorShowerEnchantment.MeteorShowerEvents());
register(new DrillingEnchantment.DrillingEnchantmentEvents());
register(new IceBreakerEnchantment.IceBreakerEnchantmentEvent());
register(new GrapplingHookEnchantment.GrapplingHookEnchantmentEvents());
register(new EarthquakeEnchantment.EarthquakeEnchantmentEvents());
// register(new UnbindEnchantment.UnbindEvents());
// Initialize adventurer's guild
register(new GuildRankMenuHandler());
// register quests
register(new KillObjective.KillObjectiveEvents());
register(new CustomFetchObjective.CustomFetchObjectiveEvents());
register(new DialogObjective.DialogObjectiveEvents());
register(new QuestAcceptEvent.QuestAcceptEventHandler());
register(new QuestCompleteEvent.QuestCompleteEventHandler());
register(new QuestLeaveEvent.QuestLeaveEventHandler());
register(new QuestProgressionEvent.QuestProgressionEventHandler());
register(new QuestTracking.QuestTrackingEvents());
register(new CustomQuest.CustomQuestEvents());
register(new QuestInventoryMenu.QuestInventoryMenuEvents());
// Combat tag
if (CombatTagConfig.isEnableCombatTag())
register(new CombatTag());
// Prevent elitemob on elitemob aggro
register(new EnderDragonUnstuck.AggroPrevention());
// Player effect when a rare item is on the ground
register(new RareDropEffect());
// NPCs
register(new NPCDamageEvent());
register(new NPCInteractions());
register(new NPCProximitySensor());
register(new FindNewWorlds());
register(new WorldGuardSpawnEventBypasser());
register(new WorldGuardEliteMobOnlySpawnFlag());
register(new WorldGuardDungeonFlag());
register(new EntityTransformHandler());
register(new EliteBlazeWaterDamagePrevention());
register(new PreventEliteEquipmentDrop());
register(new CombustionPrevention());
register(new TreasureChest.TreasureChestEvents());
// Zone based spawning
register(new ZoneWarner());
register(new DaylightWatchdog());
// On death commands
register(new OnDeathCommands());
// Player stuff
register(new GuildRank.GuildRankEvents());
// Commands
register(new RemoveCommand.RemoveCommandEvents());
}
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