use of com.minecolonies.api.blocks.AbstractBlockHut in project minecolonies by ldtteam.
the class DefaultBlockLootTableProvider method saveBlock.
private void saveBlock(@NotNull final Block block, @NotNull final LootTableRegistrar registrar) {
if (block.getRegistryName() != null) {
final ResourceLocation id = new ResourceLocation(block.getRegistryName().getNamespace(), "blocks/" + block.getRegistryName().getPath());
final StandaloneLootEntry.Builder<?> item = ItemLootEntry.lootTableItem(block);
if (block instanceof AbstractBlockHut || block instanceof BlockMinecoloniesRack) {
item.apply(CopyName.copyName(CopyName.Source.BLOCK_ENTITY));
}
registrar.register(id, LootParameterSets.BLOCK, LootTable.lootTable().withPool(LootPool.lootPool().add(item).when(SurvivesExplosion.survivesExplosion())));
}
}
use of com.minecolonies.api.blocks.AbstractBlockHut in project minecolonies by ldtteam.
the class BuildToolPlaceMessage method handleHut.
/**
* Handles the placement of huts.
*
* @param world World the hut is being placed into.
* @param player Who placed the hut.
* @param sn The name of the structure.
* @param rotation The number of times the structure should be rotated.
* @param buildPos The location the hut is being placed.
* @param mirror Whether or not the strcture is mirrored.
* @param state the state.
*/
private static void handleHut(@NotNull final World world, @NotNull final PlayerEntity player, final StructureName sn, final int rotation, @NotNull final BlockPos buildPos, final boolean mirror, final BlockState state) {
final Block blockAtPos = world.getBlockState(buildPos).getBlock();
if (blockAtPos instanceof IBuilderUndestroyable || ModTags.indestructible.contains(blockAtPos)) {
LanguageHandler.sendPlayerMessage(player, INDESTRUCTIBLE_BLOCK_AT_POS);
SoundUtils.playErrorSound(player, buildPos);
return;
}
final Block block = state.getBlock();
final ItemStack tempStack = new ItemStack(block, 1);
final int slot = InventoryUtils.findFirstSlotInItemHandlerWith(new InvWrapper(player.inventory), s -> ItemStackUtils.compareItemStacksIgnoreStackSize(tempStack, s, false, false));
if (slot < 0) {
return;
}
final ItemStack stack = player.inventory.getItem(slot);
final IColony tempColony = IColonyManager.getInstance().getClosestColony(world, buildPos);
if (tempColony != null && (!tempColony.getPermissions().hasPermission(player, Action.MANAGE_HUTS) && !(block instanceof BlockHutTownHall && IColonyManager.getInstance().isFarEnoughFromColonies(world, buildPos)))) {
return;
}
final CompoundNBT compound = stack.getTag();
if (tempColony != null && compound != null && compound.contains(TAG_COLONY_ID) && tempColony.getID() != compound.getInt(TAG_COLONY_ID)) {
LanguageHandler.sendPlayerMessage(player, WRONG_COLONY, compound.getInt(TAG_COLONY_ID));
return;
}
if (block != null && player.inventory.contains(new ItemStack(block))) {
if (EventHandler.onBlockHutPlaced(world, player, block, buildPos)) {
if (tempColony != null) {
AdvancementUtils.TriggerAdvancementPlayersForColony(tempColony, playerMP -> AdvancementTriggers.PLACE_STRUCTURE.trigger(playerMP, sn));
} else {
AdvancementTriggers.PLACE_STRUCTURE.trigger((ServerPlayerEntity) player, sn);
}
world.destroyBlock(buildPos, true);
world.setBlockAndUpdate(buildPos, state);
((AbstractBlockHut<?>) block).onBlockPlacedByBuildTool(world, buildPos, world.getBlockState(buildPos), player, null, mirror, sn.getStyle());
boolean complete = false;
int level = 0;
if (compound != null) {
if (compound.getAllKeys().contains(TAG_OTHER_LEVEL)) {
level = compound.getInt(TAG_OTHER_LEVEL);
}
if (compound.getAllKeys().contains(TAG_PASTEABLE)) {
String schematic = sn.toString();
schematic = schematic.substring(0, schematic.length() - 1);
schematic += level;
CreativeBuildingStructureHandler.loadAndPlaceStructureWithRotation(player.level, schematic, buildPos, BlockPosUtil.getRotationFromRotations(rotation), mirror ? Mirror.FRONT_BACK : Mirror.NONE, true, (ServerPlayerEntity) player);
complete = true;
}
}
InventoryUtils.reduceStackInItemHandler(new InvWrapper(player.inventory), stack, 1);
setupBuilding(world, player, sn, rotation, buildPos, mirror, level, complete);
}
} else {
LanguageHandler.sendPlayerMessage(player, NO_HUT_IN_INVENTORY);
}
}
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