Search in sources :

Example 66 with IBuilding

use of com.minecolonies.api.colony.buildings.IBuilding in project minecolonies by Minecolonies.

the class ColonyPermissionEventHandler method on.

/**
 * BlockEvent.BreakEvent handler.
 *
 * @param event BlockEvent.BreakEvent
 */
@SubscribeEvent
public void on(final BlockEvent.BreakEvent event) {
    final IWorld world = event.getWorld();
    if (!MineColonies.getConfig().getServer().enableColonyProtection.get() || world.isClientSide()) {
        return;
    }
    if (event.getState().getBlock() instanceof AbstractBlockHut) {
        @Nullable final IBuilding building = IColonyManager.getInstance().getBuilding(event.getPlayer().level, event.getPos());
        if (building == null) {
            return;
        }
        if (event.getState().getBlock() == ModBlocks.blockHutTownHall && !((BlockHutTownHall) event.getState().getBlock()).getValidBreak() && !event.getPlayer().isCreative()) {
            cancelEvent(event, event.getPlayer(), colony, Action.BREAK_HUTS, event.getPos());
            return;
        }
        if (!building.getColony().getPermissions().hasPermission(event.getPlayer(), Action.BREAK_HUTS)) {
            if (checkEventCancelation(Action.BREAK_HUTS, event.getPlayer(), event.getPlayer().getCommandSenderWorld(), event, event.getPos())) {
                return;
            }
        }
        building.destroy();
        if (MineColonies.getConfig().getServer().pvp_mode.get() && event.getState().getBlock() == ModBlocks.blockHutTownHall) {
            IColonyManager.getInstance().deleteColonyByWorld(building.getColony().getID(), false, event.getPlayer().level);
        }
    } else if (event.getState().getBlock() instanceof BlockDecorationController) {
        colony.getBuildingManager().removeLeisureSite(event.getPos());
    } else {
        checkEventCancelation(Action.BREAK_BLOCKS, event.getPlayer(), event.getPlayer().getCommandSenderWorld(), event, event.getPos());
    }
}
Also used : BlockDecorationController(com.minecolonies.coremod.blocks.BlockDecorationController) IBuilding(com.minecolonies.api.colony.buildings.IBuilding) IWorld(net.minecraft.world.IWorld) AbstractBlockHut(com.minecolonies.api.blocks.AbstractBlockHut) Nullable(org.jetbrains.annotations.Nullable) SubscribeEvent(net.minecraftforge.eventbus.api.SubscribeEvent)

Example 67 with IBuilding

use of com.minecolonies.api.colony.buildings.IBuilding in project minecolonies by Minecolonies.

the class BackUpHelper method loadColonyBackup.

/**
 * Load the colony backup by colony, also works for backups of deleted colonies.
 *
 * @param colonyId    of the colony.
 * @param dimension   the colony dimension.
 * @param loadDeleted whether to load deleted colonies aswell.
 * @param claimChunks if chunks shall be claimed on loading.
 */
public static void loadColonyBackup(final int colonyId, final RegistryKey<World> dimension, boolean loadDeleted, boolean claimChunks) {
    @NotNull final File saveDir = new File(ServerLifecycleHooks.getCurrentServer().getWorldPath(FolderName.ROOT).toFile(), FILENAME_MINECOLONIES_PATH);
    @NotNull final File backupFile = new File(saveDir, getFolderForDimension(dimension.location()) + String.format(FILENAME_COLONY, colonyId));
    CompoundNBT compound = loadNBTFromPath(backupFile);
    if (compound == null) {
        if (loadDeleted) {
            compound = loadNBTFromPath(new File(saveDir, String.format(getFolderForDimension(dimension.location()) + String.format(FILENAME_COLONY_DELETED, colonyId))));
        }
        if (compound == null) {
            Log.getLogger().warn("Can't find NBT of colony: " + colonyId + " at location: " + backupFile);
            return;
        }
    }
    IColony colony = IColonyManager.getInstance().getColonyByDimension(colonyId, dimension);
    if (colony != null) {
        colony.read(compound);
    } else {
        Log.getLogger().warn("Colony:" + colonyId + " is missing, loading backup!");
        final World colonyWorld = ServerLifecycleHooks.getCurrentServer().getLevel(dimension);
        final Colony loadedColony = Colony.loadColony(compound, colonyWorld);
        if (loadedColony == null || colonyWorld == null) {
            Log.getLogger().warn("Colony:" + colonyId + " loadBackup failed!");
            return;
        }
        colonyWorld.getCapability(COLONY_MANAGER_CAP, null).ifPresent(cap -> cap.addColony(loadedColony));
        if (claimChunks) {
            final Chunk chunk = ((Chunk) colonyWorld.getChunk(loadedColony.getCenter()));
            final int id = chunk.getCapability(CLOSE_COLONY_CAP, null).map(IColonyTagCapability::getOwningColony).orElse(0);
            if (id != colonyId) {
                ChunkDataHelper.claimColonyChunks(colonyWorld, true, loadedColony.getID(), loadedColony.getCenter());
                for (final IBuilding building : loadedColony.getBuildingManager().getBuildings().values()) {
                    ChunkDataHelper.claimBuildingChunks(loadedColony, true, building.getPosition(), building.getClaimRadius(building.getBuildingLevel()));
                }
            }
        }
    }
    Log.getLogger().warn("Successfully restored colony:" + colonyId);
}
Also used : CompoundNBT(net.minecraft.nbt.CompoundNBT) IBuilding(com.minecolonies.api.colony.buildings.IBuilding) IColony(com.minecolonies.api.colony.IColony) Colony(com.minecolonies.coremod.colony.Colony) IColony(com.minecolonies.api.colony.IColony) World(net.minecraft.world.World) Chunk(net.minecraft.world.chunk.Chunk) NotNull(org.jetbrains.annotations.NotNull) File(java.io.File)

Example 68 with IBuilding

use of com.minecolonies.api.colony.buildings.IBuilding in project minecolonies by Minecolonies.

the class InteractionValidatorInitializer method init.

/**
 * Init method called on startup.
 */
public static void init() {
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(FURNACE_USER_NO_FUEL), citizen -> citizen.getWorkBuilding() != null && citizen.getWorkBuilding().hasModule(FurnaceUserModule.class) && citizen.getWorkBuilding().getModuleMatching(ItemListModule.class, m -> m.getId().equals(FUEL_LIST)).getList().isEmpty());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(BAKER_HAS_NO_FURNACES_MESSAGE), citizen -> citizen.getWorkBuilding() != null && citizen.getWorkBuilding().hasModule(FurnaceUserModule.class) && citizen.getWorkBuilding().getFirstModuleOccurance(FurnaceUserModule.class).getFurnaces().isEmpty());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(RAW_FOOD), citizen -> InventoryUtils.findFirstSlotInItemHandlerNotEmptyWith(citizen.getInventory(), ISCOOKABLE) != -1 && InventoryUtils.findFirstSlotInItemHandlerNotEmptyWith(citizen.getInventory(), stack -> CAN_EAT.test(stack) && (citizen.getWorkBuilding() == null || citizen.getWorkBuilding().canEat(stack))) == -1);
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(BETTER_FOOD), citizen -> citizen.getSaturation() == 0 && !citizen.isChild() && citizen.needsBetterFood());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(BETTER_FOOD_CHILDREN), citizen -> citizen.getSaturation() == 0 && citizen.isChild() && citizen.needsBetterFood());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(NO_RESTAURANT), citizen -> citizen.getColony() != null && citizen.getSaturation() <= LOW_SATURATION && citizen.getEntity().isPresent() && citizen.getColony().getBuildingManager().getBestBuilding(citizen.getEntity().get(), BuildingCook.class) == null && InventoryUtils.findFirstSlotInItemHandlerNotEmptyWith(citizen.getInventory(), ISFOOD) == -1);
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(NO_HOSPITAL), citizen -> citizen.getColony() != null && citizen.getEntity().isPresent() && citizen.getEntity().get().getCitizenDiseaseHandler().isSick() && citizen.getColony().getBuildingManager().getBestBuilding(citizen.getEntity().get(), BuildingHospital.class) == null);
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(WAITING_FOR_CURE), citizen -> citizen.getColony() != null && citizen.getEntity().isPresent() && !citizen.getEntity().get().getCitizenDiseaseHandler().getDisease().isEmpty());
    InteractionValidatorRegistry.registerPosBasedPredicate(new TranslationTextComponent(COM_MINECOLONIES_COREMOD_JOB_DELIVERYMAN_CHESTFULL), (citizen, pos) -> {
        if (citizen.getJob() instanceof JobDeliveryman) {
            final IColony colony = citizen.getColony();
            if (colony != null) {
                final IBuilding building = colony.getBuildingManager().getBuilding(pos);
                if (building != null) {
                    final IItemHandler inv = building.getCapability(ITEM_HANDLER_CAPABILITY, null).resolve().orElse(null);
                    if (inv != null) {
                        return InventoryUtils.openSlotCount(inv) > 0;
                    }
                }
            }
        }
        return false;
    });
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(COM_MINECOLONIES_COREMOD_JOB_DELIVERYMAN_NOWAREHOUSE), cit -> {
        if (cit.getJob() instanceof JobDeliveryman && cit.getWorkBuilding() != null) {
            return ((JobDeliveryman) cit.getJob()).findWareHouse() == null;
        }
        return false;
    });
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(NO_FREE_FIELDS), citizen -> citizen.getWorkBuilding() instanceof BuildingFarmer && ((BuildingFarmer) citizen.getWorkBuilding()).getFirstModuleOccurance(FarmerFieldModule.class).hasNoFields());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(INVALID_MINESHAFT), citizen -> citizen.getWorkBuilding() instanceof BuildingMiner && citizen.getJob() instanceof JobMiner && (((BuildingMiner) citizen.getWorkBuilding()).getCobbleLocation() == null || ((BuildingMiner) citizen.getWorkBuilding()).getLadderLocation() == null));
    InteractionValidatorRegistry.registerPosBasedPredicate(new TranslationTextComponent(NO_SEED_SET), (citizen, pos) -> {
        if (citizen.getJob() instanceof JobFarmer) {
            final IColony colony = citizen.getColony();
            if (colony != null) {
                final World world = colony.getWorld();
                if (world != null) {
                    final TileEntity tileEntity = world.getBlockEntity(pos);
                    if (tileEntity instanceof ScarecrowTileEntity) {
                        return ((ScarecrowTileEntity) tileEntity).getSeed() == null;
                    }
                }
            }
        }
        return false;
    });
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(COM_MINECOLONIES_COREMOD_ENTITY_WORKER_INVENTORYFULLCHEST), citizen -> citizen.getWorkBuilding() != null && InventoryUtils.isProviderFull(citizen.getWorkBuilding()));
    InteractionValidatorRegistry.registerPosBasedPredicate(new TranslationTextComponent(REQUEST_SYSTEM_BUILDING_LEVEL_TOO_LOW), (citizen, pos) -> {
        final IBuilding workBuilding = citizen.getWorkBuilding();
        if (workBuilding != null) {
            final IColony colony = citizen.getColony();
            if (colony != null) {
                final World world = colony.getWorld();
                if (world != null) {
                    return workBuilding.getMaxToolLevel() < WorkerUtil.getCorrectHarvestLevelForBlock(world.getBlockState(pos));
                }
            }
        }
        return false;
    });
    InteractionValidatorRegistry.registerTokenBasedPredicate(new TranslationTextComponent(REQUEST_RESOLVER_NORMAL), (citizen, token) -> {
        final IColony colony = citizen.getColony();
        if (colony != null) {
            return RequestUtils.requestChainNeedsPlayer(token, citizen.getColony().getRequestManager());
        }
        return false;
    });
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(FURNACE_USER_NO_ORE), citizen -> {
        if (citizen.getWorkBuilding() instanceof BuildingSmeltery) {
            final List<ItemStorage> oreList = ((BuildingSmeltery) citizen.getWorkBuilding()).getModuleMatching(ItemListModule.class, m -> m.getId().equals(ORE_LIST)).getList();
            for (final ItemStorage storage : IColonyManager.getInstance().getCompatibilityManager().getSmeltableOres()) {
                if (!oreList.contains(storage)) {
                    return true;
                }
            }
        }
        return false;
    });
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(PATIENT_FULL_INVENTORY), citizen -> citizen.getEntity().isPresent() && citizen.getEntity().get().getCitizenDiseaseHandler().isSick() && InventoryUtils.isItemHandlerFull(citizen.getEntity().get().getInventoryCitizen()));
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(PUPIL_NO_CARPET), citizen -> citizen.getEntity().isPresent() && citizen.isChild() && citizen.getWorkBuilding() instanceof BuildingSchool && ((BuildingSchool) citizen.getWorkBuilding()).getRandomPlaceToSit() == null);
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(WATER_TOO_FAR), citizen -> citizen.getJob() instanceof JobFisherman && ((JobFisherman) citizen.getJob()).getPonds().isEmpty());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(FURNACE_USER_NO_FUEL), citizen -> citizen.getWorkBuilding() != null && citizen.getWorkBuilding().hasModule(FurnaceUserModule.class) && citizen.getWorkBuilding().getModuleMatching(ItemListModule.class, m -> m.getId().equals(FUEL_LIST)).getList().isEmpty());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(FURNACE_USER_NO_FOOD), citizen -> {
        if (!(citizen.getWorkBuilding() instanceof BuildingCook)) {
            return false;
        }
        final ImmutableList<ItemStorage> exclusionList = ((BuildingCook) citizen.getWorkBuilding()).getModuleMatching(ItemListModule.class, m -> m.getId().equals(FOOD_EXCLUSION_LIST)).getList();
        for (final ItemStorage storage : IColonyManager.getInstance().getCompatibilityManager().getEdibles(citizen.getWorkBuilding().getBuildingLevel() - 1)) {
            if (!exclusionList.contains(storage)) {
                return false;
            }
        }
        return true;
    });
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(SIFTER_NO_MESH), citizen -> {
        if (!(citizen.getWorkBuilding() instanceof BuildingSifter)) {
            return false;
        }
        return InventoryUtils.getItemCountInProvider(citizen.getWorkBuilding(), item -> ModTags.meshes.contains(item.getItem())) <= 0 && InventoryUtils.getItemCountInItemHandler(citizen.getInventory(), item -> ModTags.meshes.contains(item.getItem())) <= 0;
    });
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(BAKER_HAS_NO_FURNACES_MESSAGE), citizen -> citizen.getWorkBuilding() instanceof BuildingBaker && citizen.getWorkBuilding().getFirstModuleOccurance(FurnaceUserModule.class).getFurnaces().isEmpty());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(NO_HIVES), citizen -> citizen.getWorkBuilding() instanceof BuildingBeekeeper && ((BuildingBeekeeper) citizen.getWorkBuilding()).getHives().isEmpty());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(NO_BEES), citizen -> citizen.getWorkBuilding() instanceof BuildingBeekeeper && citizen.getJob(JobBeekeeper.class).checkForBeeInteraction());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(NO_WORKERS_TO_DRAIN_SET), citizen -> citizen.getWorkBuilding() instanceof BuildingEnchanter && ((BuildingEnchanter) citizen.getWorkBuilding()).getFirstModuleOccurance(EnchanterStationsModule.class).getBuildingsToGatherFrom().isEmpty());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(NO_PLANT_GROUND_FLORIST), citizen -> citizen.getWorkBuilding() instanceof BuildingFlorist && ((BuildingFlorist) citizen.getWorkBuilding()).getPlantGround().isEmpty());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(NO_FLOWERS_IN_CONFIG), citizen -> citizen.getWorkBuilding() instanceof BuildingFlorist && ItemStackUtils.isEmpty(((BuildingFlorist) citizen.getWorkBuilding()).getFlowerToGrow()));
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(NO_COMPOST), citizen -> {
        final IBuilding buildingFlorist = citizen.getWorkBuilding();
        if (buildingFlorist instanceof BuildingFlorist && buildingFlorist.getColony().getWorld() != null) {
            return InventoryUtils.getItemCountInItemHandler(citizen.getInventory(), IS_COMPOST) == 0 && !isThereCompostedLand((BuildingFlorist) buildingFlorist, buildingFlorist.getColony().getWorld());
        }
        return false;
    });
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(NEEDS_BETTER_HUT), citizen -> {
        final AbstractBuilding buildingMiner = (AbstractBuilding) citizen.getWorkBuilding();
        if (buildingMiner instanceof BuildingMiner && citizen.getColony() != null && citizen.getColony().getWorld() != null && citizen.getJob() instanceof JobMiner) {
            return getLastLadder(((BuildingMiner) buildingMiner).getLadderLocation(), citizen.getColony().getWorld()) < ((BuildingMiner) buildingMiner).getDepthLimit() && ((BuildingMiner) buildingMiner).getFirstModuleOccurance(MinerLevelManagementModule.class).getNumberOfLevels() == 0;
        }
        return false;
    });
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(WORKER_AI_EXCEPTION), citizen -> citizen.getJob() != null && ((AbstractEntityAIBasic<?, ?>) citizen.getJob().getWorkerAI()).getExceptionTimer() > 1);
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(DEMANDS + HOMELESSNESS), citizen -> (citizen.getCitizenHappinessHandler()).getModifier(HOMELESSNESS).getDays() > DEMANDS_DAYS_WITHOUT_HOUSE && citizen.getHomeBuilding() == null);
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(NO + HOMELESSNESS), citizen -> (citizen.getCitizenHappinessHandler()).getModifier(HOMELESSNESS).getDays() > COMPLAIN_DAYS_WITHOUT_HOUSE && (citizen.getCitizenHappinessHandler()).getModifier(HOMELESSNESS).getDays() <= DEMANDS_DAYS_WITHOUT_HOUSE && citizen.getHomeBuilding() == null);
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(DEMANDS + UNEMPLOYMENT), citizen -> (citizen.getCitizenHappinessHandler()).getModifier(UNEMPLOYMENT).getDays() > DEMANDS_DAYS_WITHOUT_JOB && citizen.getJob() == null);
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(NO + UNEMPLOYMENT), citizen -> (citizen.getCitizenHappinessHandler()).getModifier(UNEMPLOYMENT).getDays() > COMPLAIN_DAYS_WITHOUT_JOB && (citizen.getCitizenHappinessHandler()).getModifier(UNEMPLOYMENT).getDays() <= DEMANDS_DAYS_WITHOUT_JOB && citizen.getJob() == null);
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(DEMANDS + IDLEATJOB), citizen -> citizen.getJob() != null && (citizen.getCitizenHappinessHandler()).getModifier(IDLEATJOB).getDays() > citizen.getJob().getIdleSeverity(true));
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(NO + IDLEATJOB), citizen -> citizen.getJob() != null && citizen.getCitizenHappinessHandler().getModifier(IDLEATJOB).getDays() > citizen.getJob().getIdleSeverity(false) && citizen.getCitizenHappinessHandler().getModifier(IDLEATJOB).getDays() <= citizen.getJob().getIdleSeverity(true));
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(NO + SLEPTTONIGHT), citizen -> !(citizen.getJob() instanceof AbstractJobGuard) && citizen.getCitizenHappinessHandler().getModifier(SLEPTTONIGHT).getDays() <= 0);
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(COM_MINECOLONIES_COREMOD_BEEKEEPER_NOFLOWERS), citizen -> citizen.getWorkBuilding() instanceof BuildingBeekeeper && ((BuildingBeekeeper) citizen.getWorkBuilding()).getModuleMatching(ItemListModule.class, m -> m.getId().equals(BUILDING_FLOWER_LIST)).getList().isEmpty());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(COM_MINECOLONIES_COREMOD_ENTITY_CITIZEN_RAINING), citizen -> citizen.getEntity().isPresent() && citizen.getEntity().get().getCommandSenderWorld().isRaining() && !citizen.getColony().getRaiderManager().isRaided() && !citizen.getCitizenMournHandler().isMourning());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(COM_MINECOLONIES_COREMOD_ENTITY_CITIZEN_RAID), citizen -> citizen.getEntity().isPresent() && citizen.getColony().getRaiderManager().isRaided());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(COM_MINECOLONIES_COREMOD_ENTITY_CITIZEN_SLEEPING), citizen -> citizen.getEntity().isPresent() && citizen.isAsleep());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(COM_MINECOLONIES_COREMOD_ENTITY_CITIZEN_MOURNING), citizen -> citizen.getEntity().isPresent() && citizen.getCitizenMournHandler().isMourning() && !citizen.getColony().getRaiderManager().isRaided());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(CITIZEN_NOT_GUARD_NEAR_WORK), citizen -> citizen.getWorkBuilding() != null && !citizen.getWorkBuilding().isGuardBuildingNear());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(CITIZEN_NOT_GUARD_NEAR_HOME), citizen -> citizen.getHomeBuilding() != null && !citizen.getHomeBuilding().isGuardBuildingNear());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(QUARRY_MINER_NO_QUARRY), citizen -> citizen.getJob() instanceof JobQuarrier && ((JobQuarrier) citizen.getJob()).findQuarry() == null);
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(QUARRY_MINER_FINISHED_QUARRY), citizen -> citizen.getJob() instanceof JobQuarrier && ((JobQuarrier) citizen.getJob()).findQuarry() != null && ((JobQuarrier) citizen.getJob()).findQuarry().getFirstModuleOccurance(QuarryModule.class).isFinished());
}
Also used : IItemHandler(net.minecraftforge.items.IItemHandler) WorkerUtil.isThereCompostedLand(com.minecolonies.coremod.util.WorkerUtil.isThereCompostedLand) HappinessConstants(com.minecolonies.api.util.constant.HappinessConstants) ItemStackUtils(com.minecolonies.api.util.ItemStackUtils) BUILDING_FLOWER_LIST(com.minecolonies.api.util.constant.BuildingConstants.BUILDING_FLOWER_LIST) LOW_SATURATION(com.minecolonies.api.util.constant.CitizenConstants.LOW_SATURATION) TranslationTextComponent(net.minecraft.util.text.TranslationTextComponent) FOOD_EXCLUSION_LIST(com.minecolonies.coremod.colony.buildings.workerbuildings.BuildingCook.FOOD_EXCLUSION_LIST) AbstractEntityAIBasic(com.minecolonies.coremod.entity.ai.basic.AbstractEntityAIBasic) com.minecolonies.coremod.colony.buildings.workerbuildings(com.minecolonies.coremod.colony.buildings.workerbuildings) ImmutableList(com.google.common.collect.ImmutableList) WorkerUtil.getLastLadder(com.minecolonies.coremod.util.WorkerUtil.getLastLadder) ITEM_HANDLER_CAPABILITY(net.minecraftforge.items.CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) FUEL_LIST(com.minecolonies.api.util.constant.BuildingConstants.FUEL_LIST) TranslationConstants(com.minecolonies.api.util.constant.TranslationConstants) REQUEST_RESOLVER_NORMAL(com.minecolonies.api.util.constant.translation.RequestSystemTranslationConstants.REQUEST_RESOLVER_NORMAL) ModTags(com.minecolonies.api.items.ModTags) World(net.minecraft.world.World) IColonyManager(com.minecolonies.api.colony.IColonyManager) AbstractBuilding(com.minecolonies.coremod.colony.buildings.AbstractBuilding) InteractionValidatorRegistry(com.minecolonies.api.colony.interactionhandling.InteractionValidatorRegistry) List(java.util.List) RequestUtils(com.minecolonies.api.colony.requestsystem.request.RequestUtils) WorkerUtil(com.minecolonies.coremod.util.WorkerUtil) REQUEST_SYSTEM_BUILDING_LEVEL_TOO_LOW(com.minecolonies.api.util.constant.translation.RequestSystemTranslationConstants.REQUEST_SYSTEM_BUILDING_LEVEL_TOO_LOW) ORE_LIST(com.minecolonies.coremod.entity.ai.citizen.smelter.EntityAIWorkSmelter.ORE_LIST) IBuilding(com.minecolonies.api.colony.buildings.IBuilding) InventoryUtils(com.minecolonies.api.util.InventoryUtils) IColony(com.minecolonies.api.colony.IColony) TileEntity(net.minecraft.tileentity.TileEntity) ItemStorage(com.minecolonies.api.crafting.ItemStorage) com.minecolonies.coremod.colony.jobs(com.minecolonies.coremod.colony.jobs) ScarecrowTileEntity(com.minecolonies.coremod.tileentities.ScarecrowTileEntity) com.minecolonies.coremod.colony.buildings.modules(com.minecolonies.coremod.colony.buildings.modules) IBuilding(com.minecolonies.api.colony.buildings.IBuilding) World(net.minecraft.world.World) ScarecrowTileEntity(com.minecolonies.coremod.tileentities.ScarecrowTileEntity) ItemStorage(com.minecolonies.api.crafting.ItemStorage) TileEntity(net.minecraft.tileentity.TileEntity) ScarecrowTileEntity(com.minecolonies.coremod.tileentities.ScarecrowTileEntity) TranslationTextComponent(net.minecraft.util.text.TranslationTextComponent) AbstractBuilding(com.minecolonies.coremod.colony.buildings.AbstractBuilding) IItemHandler(net.minecraftforge.items.IItemHandler) IColony(com.minecolonies.api.colony.IColony)

Example 69 with IBuilding

use of com.minecolonies.api.colony.buildings.IBuilding in project minecolonies by Minecolonies.

the class AbstractEntityAIBasic method dumpOneMoreSlot.

/**
 * Dumps one inventory slot into the building chest.
 *
 * @return true if is has to dump more.
 */
@SuppressWarnings("PMD.PrematureDeclaration")
private boolean dumpOneMoreSlot() {
    if (walkToBlock(getBuildingToDump().getPosition())) {
        return true;
    }
    @Nullable final IBuilding buildingWorker = building;
    ItemStack stackToDump = worker.getInventoryCitizen().getStackInSlot(slotAt);
    final int totalSize = worker.getInventoryCitizen().getSlots();
    while (stackToDump.isEmpty()) {
        if (slotAt >= totalSize) {
            return false;
        }
        slotAt++;
        stackToDump = worker.getInventoryCitizen().getStackInSlot(slotAt);
    }
    boolean dumpAnyway = false;
    if (slotAt + MIN_OPEN_SLOTS * 2 >= totalSize) {
        final long openSlots = InventoryUtils.openSlotCount(worker.getInventoryCitizen());
        if (openSlots < MIN_OPEN_SLOTS * 2) {
            if (stackToDump.getCount() < CHANCE_TO_DUMP_50) {
                dumpAnyway = worker.getRandom().nextBoolean();
            } else {
                dumpAnyway = worker.getRandom().nextInt(stackToDump.getCount()) < CHANCE_TO_DUMP;
            }
        }
    }
    if (buildingWorker != null && !ItemStackUtils.isEmpty(stackToDump)) {
        final int amount = dumpAnyway ? stackToDump.getCount() : buildingWorker.buildingRequiresCertainAmountOfItem(stackToDump, alreadyKept, true, job.getJobRegistryEntry());
        if (amount > 0) {
            final ItemStack activeStack = getInventory().extractItem(slotAt, amount, false);
            InventoryUtils.transferItemStackIntoNextBestSlotInItemHandler(activeStack, getBuildingToDump().getCapability(ITEM_HANDLER_CAPABILITY, null).orElseGet(null));
            hasDumpedItems = true;
        }
    }
    slotAt++;
    return slotAt < totalSize;
}
Also used : IBuilding(com.minecolonies.api.colony.buildings.IBuilding) ItemStack(net.minecraft.item.ItemStack) Nullable(org.jetbrains.annotations.Nullable)

Example 70 with IBuilding

use of com.minecolonies.api.colony.buildings.IBuilding in project minecolonies by Minecolonies.

the class AbstractEntityAIBasic method dumpInventory.

/**
 * Walk to building and dump inventory. If inventory is dumped, continue execution so that the state can be resolved.
 *
 * @return INVENTORY_FULL | IDLE
 */
@NotNull
private IAIState dumpInventory() {
    final IBuilding building = getBuildingToDump();
    if (building == null) {
        // Uh oh, that shouldn't happen. Restart AI.
        return afterDump();
    }
    if (!worker.isWorkerAtSiteWithMove(building.getPosition(), DEFAULT_RANGE_FOR_DELAY)) {
        setDelay(WALK_DELAY);
        return INVENTORY_FULL;
    }
    if (InventoryUtils.isProviderFull(building)) {
        final ICitizenData citizenData = worker.getCitizenData();
        if (citizenData != null) {
            citizenData.triggerInteraction(new StandardInteraction(new TranslationTextComponent(COM_MINECOLONIES_COREMOD_ENTITY_WORKER_INVENTORYFULLCHEST), ChatPriority.IMPORTANT));
        }
        // Note that this will not create a pickup request when another request is already in progress.
        if (building.getPickUpPriority() > 0) {
            building.createPickupRequest(getMaxBuildingPriority(true));
            hasDumpedItems = false;
        }
        alreadyKept.clear();
        slotAt = 0;
        this.clearActionsDone();
        return afterDump();
    } else if (dumpOneMoreSlot()) {
        return INVENTORY_FULL;
    }
    alreadyKept.clear();
    slotAt = 0;
    this.clearActionsDone();
    if (isAfterDumpPickupAllowed() && building.getPickUpPriority() > 0 && hasDumpedItems) {
        // Worker is not currently crafting, pickup is allowed.
        // Note that this will not create a pickup request when another request is already in progress.
        building.createPickupRequest(scaledPriority(building.getPickUpPriority()));
        hasDumpedItems = false;
    }
    return afterDump();
}
Also used : IBuilding(com.minecolonies.api.colony.buildings.IBuilding) StandardInteraction(com.minecolonies.coremod.colony.interactionhandling.StandardInteraction) ICitizenData(com.minecolonies.api.colony.ICitizenData) TranslationTextComponent(net.minecraft.util.text.TranslationTextComponent) NotNull(org.jetbrains.annotations.NotNull)

Aggregations

IBuilding (com.minecolonies.api.colony.buildings.IBuilding)187 BlockPos (net.minecraft.util.math.BlockPos)71 NotNull (org.jetbrains.annotations.NotNull)45 IColony (com.minecolonies.api.colony.IColony)37 Nullable (org.jetbrains.annotations.Nullable)26 ServerPlayerEntity (net.minecraft.entity.player.ServerPlayerEntity)24 ICitizenData (com.minecolonies.api.colony.ICitizenData)22 World (net.minecraft.world.World)20 ItemStack (net.minecraft.item.ItemStack)19 TranslationTextComponent (net.minecraft.util.text.TranslationTextComponent)19 TileEntity (net.minecraft.tileentity.TileEntity)17 CompoundNBT (net.minecraft.nbt.CompoundNBT)15 ArrayList (java.util.ArrayList)14 AbstractBuildingGuards (com.minecolonies.coremod.colony.buildings.AbstractBuildingGuards)10 ItemStorage (com.minecolonies.api.crafting.ItemStorage)9 ResourceLocation (net.minecraft.util.ResourceLocation)9 IItemHandler (net.minecraftforge.items.IItemHandler)9 InventoryUtils (com.minecolonies.api.util.InventoryUtils)8 ItemStackUtils (com.minecolonies.api.util.ItemStackUtils)8 SubscribeEvent (net.minecraftforge.eventbus.api.SubscribeEvent)8