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Example 1 with AbstractEntityAIBasic

use of com.minecolonies.coremod.entity.ai.basic.AbstractEntityAIBasic in project minecolonies by Minecolonies.

the class CommandCitizenTriggerWalkTo method onExecute.

/**
 * What happens when the command is executed after preConditions are successful.
 *
 * @param context the context of the command execution
 */
@Override
public int onExecute(final CommandContext<CommandSource> context) {
    final Entity sender = context.getSource().getEntity();
    // Colony
    final int colonyID = IntegerArgumentType.getInteger(context, COLONYID_ARG);
    final IColony colony = IColonyManager.getInstance().getColonyByDimension(colonyID, sender == null ? World.OVERWORLD : context.getSource().getLevel().dimension());
    if (colony == null) {
        context.getSource().sendSuccess(LanguageHandler.buildChatComponent("com.minecolonies.command.colonyidnotfound", colonyID), true);
        return 0;
    }
    final ICitizenData citizenData = colony.getCitizenManager().getCivilian(IntegerArgumentType.getInteger(context, CITIZENID_ARG));
    if (citizenData == null) {
        context.getSource().sendSuccess(LanguageHandler.buildChatComponent("com.minecolonies.command.citizeninfo.notfound"), true);
        return 0;
    }
    final Optional<AbstractEntityCitizen> optionalEntityCitizen = citizenData.getEntity();
    if (!optionalEntityCitizen.isPresent()) {
        context.getSource().sendSuccess(LanguageHandler.buildChatComponent("com.minecolonies.command.citizeninfo.notloaded"), true);
        return 0;
    }
    final AbstractEntityCitizen entityCitizen = optionalEntityCitizen.get();
    final ILocationArgument targetLocation = Vec3Argument.getCoordinates(context, POS_ARG);
    final BlockPos targetPos = targetLocation.getBlockPos(context.getSource());
    if (context.getSource().getLevel() == entityCitizen.level) {
        if (entityCitizen instanceof EntityCitizen && entityCitizen.getCitizenJobHandler().getColonyJob() != null) {
            final AbstractEntityAIBasic basic = ((AbstractEntityAIBasic) entityCitizen.getCitizenJobHandler().getColonyJob().getWorkerAI());
            basic.setWalkTo(targetPos);
            basic.registerTarget(new AIOneTimeEventTarget(AIWorkerState.WALK_TO));
        } else {
            entityCitizen.getNavigation().moveTo(targetPos.getX(), targetPos.getY(), targetPos.getZ(), 1f);
        }
    }
    return 1;
}
Also used : Entity(net.minecraft.entity.Entity) AbstractEntityCitizen(com.minecolonies.api.entity.citizen.AbstractEntityCitizen) AIOneTimeEventTarget(com.minecolonies.api.entity.ai.statemachine.AIOneTimeEventTarget) IColony(com.minecolonies.api.colony.IColony) ICitizenData(com.minecolonies.api.colony.ICitizenData) ILocationArgument(net.minecraft.command.arguments.ILocationArgument) BlockPos(net.minecraft.util.math.BlockPos) AbstractEntityCitizen(com.minecolonies.api.entity.citizen.AbstractEntityCitizen) EntityCitizen(com.minecolonies.coremod.entity.citizen.EntityCitizen) AbstractEntityAIBasic(com.minecolonies.coremod.entity.ai.basic.AbstractEntityAIBasic)

Example 2 with AbstractEntityAIBasic

use of com.minecolonies.coremod.entity.ai.basic.AbstractEntityAIBasic in project minecolonies by Minecolonies.

the class InteractionValidatorInitializer method init.

/**
 * Init method called on startup.
 */
public static void init() {
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(FURNACE_USER_NO_FUEL), citizen -> citizen.getWorkBuilding() != null && citizen.getWorkBuilding().hasModule(FurnaceUserModule.class) && citizen.getWorkBuilding().getModuleMatching(ItemListModule.class, m -> m.getId().equals(FUEL_LIST)).getList().isEmpty());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(BAKER_HAS_NO_FURNACES_MESSAGE), citizen -> citizen.getWorkBuilding() != null && citizen.getWorkBuilding().hasModule(FurnaceUserModule.class) && citizen.getWorkBuilding().getFirstModuleOccurance(FurnaceUserModule.class).getFurnaces().isEmpty());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(RAW_FOOD), citizen -> InventoryUtils.findFirstSlotInItemHandlerNotEmptyWith(citizen.getInventory(), ISCOOKABLE) != -1 && InventoryUtils.findFirstSlotInItemHandlerNotEmptyWith(citizen.getInventory(), stack -> CAN_EAT.test(stack) && (citizen.getWorkBuilding() == null || citizen.getWorkBuilding().canEat(stack))) == -1);
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(BETTER_FOOD), citizen -> citizen.getSaturation() == 0 && !citizen.isChild() && citizen.needsBetterFood());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(BETTER_FOOD_CHILDREN), citizen -> citizen.getSaturation() == 0 && citizen.isChild() && citizen.needsBetterFood());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(NO_RESTAURANT), citizen -> citizen.getColony() != null && citizen.getSaturation() <= LOW_SATURATION && citizen.getEntity().isPresent() && citizen.getColony().getBuildingManager().getBestBuilding(citizen.getEntity().get(), BuildingCook.class) == null && InventoryUtils.findFirstSlotInItemHandlerNotEmptyWith(citizen.getInventory(), ISFOOD) == -1);
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(NO_HOSPITAL), citizen -> citizen.getColony() != null && citizen.getEntity().isPresent() && citizen.getEntity().get().getCitizenDiseaseHandler().isSick() && citizen.getColony().getBuildingManager().getBestBuilding(citizen.getEntity().get(), BuildingHospital.class) == null);
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(WAITING_FOR_CURE), citizen -> citizen.getColony() != null && citizen.getEntity().isPresent() && !citizen.getEntity().get().getCitizenDiseaseHandler().getDisease().isEmpty());
    InteractionValidatorRegistry.registerPosBasedPredicate(new TranslationTextComponent(COM_MINECOLONIES_COREMOD_JOB_DELIVERYMAN_CHESTFULL), (citizen, pos) -> {
        if (citizen.getJob() instanceof JobDeliveryman) {
            final IColony colony = citizen.getColony();
            if (colony != null) {
                final IBuilding building = colony.getBuildingManager().getBuilding(pos);
                if (building != null) {
                    final IItemHandler inv = building.getCapability(ITEM_HANDLER_CAPABILITY, null).resolve().orElse(null);
                    if (inv != null) {
                        return InventoryUtils.openSlotCount(inv) > 0;
                    }
                }
            }
        }
        return false;
    });
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(COM_MINECOLONIES_COREMOD_JOB_DELIVERYMAN_NOWAREHOUSE), cit -> {
        if (cit.getJob() instanceof JobDeliveryman && cit.getWorkBuilding() != null) {
            return ((JobDeliveryman) cit.getJob()).findWareHouse() == null;
        }
        return false;
    });
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(NO_FREE_FIELDS), citizen -> citizen.getWorkBuilding() instanceof BuildingFarmer && ((BuildingFarmer) citizen.getWorkBuilding()).getFirstModuleOccurance(FarmerFieldModule.class).hasNoFields());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(INVALID_MINESHAFT), citizen -> citizen.getWorkBuilding() instanceof BuildingMiner && citizen.getJob() instanceof JobMiner && (((BuildingMiner) citizen.getWorkBuilding()).getCobbleLocation() == null || ((BuildingMiner) citizen.getWorkBuilding()).getLadderLocation() == null));
    InteractionValidatorRegistry.registerPosBasedPredicate(new TranslationTextComponent(NO_SEED_SET), (citizen, pos) -> {
        if (citizen.getJob() instanceof JobFarmer) {
            final IColony colony = citizen.getColony();
            if (colony != null) {
                final World world = colony.getWorld();
                if (world != null) {
                    final TileEntity tileEntity = world.getBlockEntity(pos);
                    if (tileEntity instanceof ScarecrowTileEntity) {
                        return ((ScarecrowTileEntity) tileEntity).getSeed() == null;
                    }
                }
            }
        }
        return false;
    });
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(COM_MINECOLONIES_COREMOD_ENTITY_WORKER_INVENTORYFULLCHEST), citizen -> citizen.getWorkBuilding() != null && InventoryUtils.isProviderFull(citizen.getWorkBuilding()));
    InteractionValidatorRegistry.registerPosBasedPredicate(new TranslationTextComponent(BUILDING_LEVEL_TOO_LOW), (citizen, pos) -> {
        final IBuilding workBuilding = citizen.getWorkBuilding();
        if (workBuilding != null) {
            final IColony colony = citizen.getColony();
            if (colony != null) {
                final World world = colony.getWorld();
                if (world != null) {
                    return workBuilding.getMaxToolLevel() < WorkerUtil.getCorrectHarvestLevelForBlock(world.getBlockState(pos));
                }
            }
        }
        return false;
    });
    InteractionValidatorRegistry.registerTokenBasedPredicate(new TranslationTextComponent(NORMAL_REQUEST), (citizen, token) -> {
        final IColony colony = citizen.getColony();
        if (colony != null) {
            return RequestUtils.requestChainNeedsPlayer(token, citizen.getColony().getRequestManager());
        }
        return false;
    });
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(FURNACE_USER_NO_ORE), citizen -> {
        if (citizen.getWorkBuilding() instanceof BuildingSmeltery) {
            final List<ItemStorage> oreList = ((BuildingSmeltery) citizen.getWorkBuilding()).getModuleMatching(ItemListModule.class, m -> m.getId().equals(ORE_LIST)).getList();
            for (final ItemStorage storage : IColonyManager.getInstance().getCompatibilityManager().getSmeltableOres()) {
                if (!oreList.contains(storage)) {
                    return true;
                }
            }
        }
        return false;
    });
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(PATIENT_FULL_INVENTORY), citizen -> citizen.getEntity().isPresent() && citizen.getEntity().get().getCitizenDiseaseHandler().isSick() && InventoryUtils.isItemHandlerFull(citizen.getEntity().get().getInventoryCitizen()));
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(PUPIL_NO_CARPET), citizen -> citizen.getEntity().isPresent() && citizen.isChild() && citizen.getWorkBuilding() instanceof BuildingSchool && ((BuildingSchool) citizen.getWorkBuilding()).getRandomPlaceToSit() == null);
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(WATER_TOO_FAR), citizen -> citizen.getJob() instanceof JobFisherman && ((JobFisherman) citizen.getJob()).getPonds().isEmpty());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(FURNACE_USER_NO_FUEL), citizen -> citizen.getWorkBuilding() != null && citizen.getWorkBuilding().hasModule(FurnaceUserModule.class) && citizen.getWorkBuilding().getModuleMatching(ItemListModule.class, m -> m.getId().equals(FUEL_LIST)).getList().isEmpty());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(FURNACE_USER_NO_FOOD), citizen -> {
        if (!(citizen.getWorkBuilding() instanceof BuildingCook)) {
            return false;
        }
        final ImmutableList<ItemStorage> exclusionList = ((BuildingCook) citizen.getWorkBuilding()).getModuleMatching(ItemListModule.class, m -> m.getId().equals(FOOD_EXCLUSION_LIST)).getList();
        for (final ItemStorage storage : IColonyManager.getInstance().getCompatibilityManager().getEdibles(citizen.getWorkBuilding().getBuildingLevel() - 1)) {
            if (!exclusionList.contains(storage)) {
                return false;
            }
        }
        return true;
    });
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(SIFTER_NO_MESH), citizen -> {
        if (!(citizen.getWorkBuilding() instanceof BuildingSifter)) {
            return false;
        }
        return InventoryUtils.getItemCountInProvider(citizen.getWorkBuilding(), item -> ModTags.meshes.contains(item.getItem())) <= 0 && InventoryUtils.getItemCountInItemHandler(citizen.getInventory(), item -> ModTags.meshes.contains(item.getItem())) <= 0;
    });
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(BAKER_HAS_NO_FURNACES_MESSAGE), citizen -> citizen.getWorkBuilding() instanceof BuildingBaker && citizen.getWorkBuilding().getFirstModuleOccurance(FurnaceUserModule.class).getFurnaces().isEmpty());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(NO_HIVES), citizen -> citizen.getWorkBuilding() instanceof BuildingBeekeeper && ((BuildingBeekeeper) citizen.getWorkBuilding()).getHives().isEmpty());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(NO_BEES), citizen -> citizen.getWorkBuilding() instanceof BuildingBeekeeper && citizen.getJob(JobBeekeeper.class).checkForBeeInteraction());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(NO_WORKERS_TO_DRAIN_SET), citizen -> citizen.getWorkBuilding() instanceof BuildingEnchanter && ((BuildingEnchanter) citizen.getWorkBuilding()).getFirstModuleOccurance(EnchanterStationsModule.class).getBuildingsToGatherFrom().isEmpty());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(NO_PLANT_GROUND_FLORIST), citizen -> citizen.getWorkBuilding() instanceof BuildingFlorist && ((BuildingFlorist) citizen.getWorkBuilding()).getPlantGround().isEmpty());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(NO_FLOWERS_IN_CONFIG), citizen -> citizen.getWorkBuilding() instanceof BuildingFlorist && ItemStackUtils.isEmpty(((BuildingFlorist) citizen.getWorkBuilding()).getFlowerToGrow()));
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(NO_COMPOST), citizen -> {
        final IBuilding buildingFlorist = citizen.getWorkBuilding();
        if (buildingFlorist instanceof BuildingFlorist && buildingFlorist.getColony().getWorld() != null) {
            return InventoryUtils.getItemCountInItemHandler(citizen.getInventory(), IS_COMPOST) == 0 && !isThereCompostedLand((BuildingFlorist) buildingFlorist, buildingFlorist.getColony().getWorld());
        }
        return false;
    });
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(NEEDS_BETTER_HUT), citizen -> {
        final AbstractBuilding buildingMiner = (AbstractBuilding) citizen.getWorkBuilding();
        if (buildingMiner instanceof BuildingMiner && citizen.getColony() != null && citizen.getColony().getWorld() != null && citizen.getJob() instanceof JobMiner) {
            return getLastLadder(((BuildingMiner) buildingMiner).getLadderLocation(), citizen.getColony().getWorld()) < ((BuildingMiner) buildingMiner).getDepthLimit() && ((BuildingMiner) buildingMiner).getFirstModuleOccurance(MinerLevelManagementModule.class).getNumberOfLevels() == 0;
        }
        return false;
    });
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(WORKER_AI_EXCEPTION), citizen -> citizen.getJob() != null && ((AbstractEntityAIBasic<?, ?>) citizen.getJob().getWorkerAI()).getExceptionTimer() > 1);
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(DEMANDS + HOMELESSNESS), citizen -> (citizen.getCitizenHappinessHandler()).getModifier(HOMELESSNESS).getDays() > DEMANDS_DAYS_WITHOUT_HOUSE && citizen.getHomeBuilding() == null);
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(NO + HOMELESSNESS), citizen -> (citizen.getCitizenHappinessHandler()).getModifier(HOMELESSNESS).getDays() > COMPLAIN_DAYS_WITHOUT_HOUSE && (citizen.getCitizenHappinessHandler()).getModifier(HOMELESSNESS).getDays() <= DEMANDS_DAYS_WITHOUT_HOUSE && citizen.getHomeBuilding() == null);
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(DEMANDS + UNEMPLOYMENT), citizen -> (citizen.getCitizenHappinessHandler()).getModifier(UNEMPLOYMENT).getDays() > DEMANDS_DAYS_WITHOUT_JOB && citizen.getJob() == null);
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(NO + UNEMPLOYMENT), citizen -> (citizen.getCitizenHappinessHandler()).getModifier(UNEMPLOYMENT).getDays() > COMPLAIN_DAYS_WITHOUT_JOB && (citizen.getCitizenHappinessHandler()).getModifier(UNEMPLOYMENT).getDays() <= DEMANDS_DAYS_WITHOUT_JOB && citizen.getJob() == null);
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(DEMANDS + IDLEATJOB), citizen -> (citizen.getCitizenHappinessHandler()).getModifier(IDLEATJOB).getDays() > IDLE_AT_JOB_DEMANDS_DAYS);
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(NO + IDLEATJOB), citizen -> citizen.getCitizenHappinessHandler().getModifier(IDLEATJOB).getDays() > IDLE_AT_JOB_COMPLAINS_DAYS && citizen.getCitizenHappinessHandler().getModifier(IDLEATJOB).getDays() <= IDLE_AT_JOB_DEMANDS_DAYS);
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(NO + SLEPTTONIGHT), citizen -> !(citizen.getJob() instanceof AbstractJobGuard) && citizen.getCitizenHappinessHandler().getModifier(SLEPTTONIGHT).getDays() <= 0);
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(COM_MINECOLONIES_COREMOD_BEEKEEPER_NOFLOWERS), citizen -> citizen.getWorkBuilding() instanceof BuildingBeekeeper && ((BuildingBeekeeper) citizen.getWorkBuilding()).getModuleMatching(ItemListModule.class, m -> m.getId().equals(BUILDING_FLOWER_LIST)).getList().isEmpty());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(COM_MINECOLONIES_COREMOD_ENTITY_CITIZEN_RAINING), citizen -> citizen.getEntity().isPresent() && citizen.getEntity().get().getCommandSenderWorld().isRaining() && !citizen.getColony().getRaiderManager().isRaided() && !citizen.getCitizenMournHandler().isMourning());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(COM_MINECOLONIES_COREMOD_ENTITY_CITIZEN_RAID), citizen -> citizen.getEntity().isPresent() && citizen.getColony().getRaiderManager().isRaided());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(COM_MINECOLONIES_COREMOD_ENTITY_CITIZEN_SLEEPING), citizen -> citizen.getEntity().isPresent() && citizen.isAsleep());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(COM_MINECOLONIES_COREMOD_ENTITY_CITIZEN_MOURNING), citizen -> citizen.getEntity().isPresent() && citizen.getCitizenMournHandler().isMourning() && !citizen.getColony().getRaiderManager().isRaided());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(CITIZEN_NOT_GUARD_NEAR_WORK), citizen -> citizen.getWorkBuilding() != null && !citizen.getWorkBuilding().isGuardBuildingNear());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(CITIZEN_NOT_GUARD_NEAR_HOME), citizen -> citizen.getHomeBuilding() != null && !citizen.getHomeBuilding().isGuardBuildingNear());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(QUARRY_MINER_NO_QUARRY), citizen -> citizen.getJob() instanceof JobQuarrier && ((JobQuarrier) citizen.getJob()).findQuarry() == null);
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(QUARRY_MINER_FINISHED_QUARRY), citizen -> citizen.getJob() instanceof JobQuarrier && ((JobQuarrier) citizen.getJob()).findQuarry() != null && ((JobQuarrier) citizen.getJob()).findQuarry().getFirstModuleOccurance(QuarryModule.class).isFinished());
}
Also used : IItemHandler(net.minecraftforge.items.IItemHandler) WorkerUtil.isThereCompostedLand(com.minecolonies.coremod.util.WorkerUtil.isThereCompostedLand) HappinessConstants(com.minecolonies.api.util.constant.HappinessConstants) ItemStackUtils(com.minecolonies.api.util.ItemStackUtils) BUILDING_FLOWER_LIST(com.minecolonies.api.util.constant.BuildingConstants.BUILDING_FLOWER_LIST) LOW_SATURATION(com.minecolonies.api.util.constant.CitizenConstants.LOW_SATURATION) TranslationTextComponent(net.minecraft.util.text.TranslationTextComponent) FOOD_EXCLUSION_LIST(com.minecolonies.coremod.colony.buildings.workerbuildings.BuildingCook.FOOD_EXCLUSION_LIST) AbstractEntityAIBasic(com.minecolonies.coremod.entity.ai.basic.AbstractEntityAIBasic) com.minecolonies.coremod.colony.buildings.workerbuildings(com.minecolonies.coremod.colony.buildings.workerbuildings) ImmutableList(com.google.common.collect.ImmutableList) WorkerUtil.getLastLadder(com.minecolonies.coremod.util.WorkerUtil.getLastLadder) ITEM_HANDLER_CAPABILITY(net.minecraftforge.items.CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) FUEL_LIST(com.minecolonies.api.util.constant.BuildingConstants.FUEL_LIST) TranslationConstants(com.minecolonies.api.util.constant.TranslationConstants) ModTags(com.minecolonies.api.items.ModTags) World(net.minecraft.world.World) IColonyManager(com.minecolonies.api.colony.IColonyManager) AbstractBuilding(com.minecolonies.coremod.colony.buildings.AbstractBuilding) InteractionValidatorRegistry(com.minecolonies.api.colony.interactionhandling.InteractionValidatorRegistry) List(java.util.List) RequestUtils(com.minecolonies.api.colony.requestsystem.request.RequestUtils) WorkerUtil(com.minecolonies.coremod.util.WorkerUtil) ORE_LIST(com.minecolonies.coremod.entity.ai.citizen.smelter.EntityAIWorkSmelter.ORE_LIST) IBuilding(com.minecolonies.api.colony.buildings.IBuilding) InventoryUtils(com.minecolonies.api.util.InventoryUtils) IColony(com.minecolonies.api.colony.IColony) TileEntity(net.minecraft.tileentity.TileEntity) ItemStorage(com.minecolonies.api.crafting.ItemStorage) com.minecolonies.coremod.colony.jobs(com.minecolonies.coremod.colony.jobs) ScarecrowTileEntity(com.minecolonies.coremod.tileentities.ScarecrowTileEntity) com.minecolonies.coremod.colony.buildings.modules(com.minecolonies.coremod.colony.buildings.modules) IBuilding(com.minecolonies.api.colony.buildings.IBuilding) World(net.minecraft.world.World) ScarecrowTileEntity(com.minecolonies.coremod.tileentities.ScarecrowTileEntity) ItemStorage(com.minecolonies.api.crafting.ItemStorage) TileEntity(net.minecraft.tileentity.TileEntity) ScarecrowTileEntity(com.minecolonies.coremod.tileentities.ScarecrowTileEntity) TranslationTextComponent(net.minecraft.util.text.TranslationTextComponent) AbstractBuilding(com.minecolonies.coremod.colony.buildings.AbstractBuilding) IItemHandler(net.minecraftforge.items.IItemHandler) IColony(com.minecolonies.api.colony.IColony)

Example 3 with AbstractEntityAIBasic

use of com.minecolonies.coremod.entity.ai.basic.AbstractEntityAIBasic in project minecolonies by ldtteam.

the class InteractionValidatorInitializer method init.

/**
 * Init method called on startup.
 */
public static void init() {
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(FURNACE_USER_NO_FUEL), citizen -> citizen.getWorkBuilding() != null && citizen.getWorkBuilding().hasModule(FurnaceUserModule.class) && citizen.getWorkBuilding().getModuleMatching(ItemListModule.class, m -> m.getId().equals(FUEL_LIST)).getList().isEmpty());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(BAKER_HAS_NO_FURNACES_MESSAGE), citizen -> citizen.getWorkBuilding() != null && citizen.getWorkBuilding().hasModule(FurnaceUserModule.class) && citizen.getWorkBuilding().getFirstModuleOccurance(FurnaceUserModule.class).getFurnaces().isEmpty());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(RAW_FOOD), citizen -> InventoryUtils.findFirstSlotInItemHandlerNotEmptyWith(citizen.getInventory(), ISCOOKABLE) != -1 && InventoryUtils.findFirstSlotInItemHandlerNotEmptyWith(citizen.getInventory(), stack -> CAN_EAT.test(stack) && (citizen.getWorkBuilding() == null || citizen.getWorkBuilding().canEat(stack))) == -1);
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(BETTER_FOOD), citizen -> citizen.getSaturation() == 0 && !citizen.isChild() && citizen.needsBetterFood());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(BETTER_FOOD_CHILDREN), citizen -> citizen.getSaturation() == 0 && citizen.isChild() && citizen.needsBetterFood());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(NO_RESTAURANT), citizen -> citizen.getColony() != null && citizen.getSaturation() <= LOW_SATURATION && citizen.getEntity().isPresent() && citizen.getColony().getBuildingManager().getBestBuilding(citizen.getEntity().get(), BuildingCook.class) == null && InventoryUtils.findFirstSlotInItemHandlerNotEmptyWith(citizen.getInventory(), ISFOOD) == -1);
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(NO_HOSPITAL), citizen -> citizen.getColony() != null && citizen.getEntity().isPresent() && citizen.getEntity().get().getCitizenDiseaseHandler().isSick() && citizen.getColony().getBuildingManager().getBestBuilding(citizen.getEntity().get(), BuildingHospital.class) == null);
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(WAITING_FOR_CURE), citizen -> citizen.getColony() != null && citizen.getEntity().isPresent() && !citizen.getEntity().get().getCitizenDiseaseHandler().getDisease().isEmpty());
    InteractionValidatorRegistry.registerPosBasedPredicate(new TranslationTextComponent(COM_MINECOLONIES_COREMOD_JOB_DELIVERYMAN_CHESTFULL), (citizen, pos) -> {
        if (citizen.getJob() instanceof JobDeliveryman) {
            final IColony colony = citizen.getColony();
            if (colony != null) {
                final IBuilding building = colony.getBuildingManager().getBuilding(pos);
                if (building != null) {
                    final IItemHandler inv = building.getCapability(ITEM_HANDLER_CAPABILITY, null).resolve().orElse(null);
                    if (inv != null) {
                        return InventoryUtils.openSlotCount(inv) > 0;
                    }
                }
            }
        }
        return false;
    });
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(COM_MINECOLONIES_COREMOD_JOB_DELIVERYMAN_NOWAREHOUSE), cit -> {
        if (cit.getJob() instanceof JobDeliveryman && cit.getWorkBuilding() != null) {
            return ((JobDeliveryman) cit.getJob()).findWareHouse() == null;
        }
        return false;
    });
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(NO_FREE_FIELDS), citizen -> citizen.getWorkBuilding() instanceof BuildingFarmer && ((BuildingFarmer) citizen.getWorkBuilding()).getFirstModuleOccurance(FarmerFieldModule.class).hasNoFields());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(INVALID_MINESHAFT), citizen -> citizen.getWorkBuilding() instanceof BuildingMiner && citizen.getJob() instanceof JobMiner && (((BuildingMiner) citizen.getWorkBuilding()).getCobbleLocation() == null || ((BuildingMiner) citizen.getWorkBuilding()).getLadderLocation() == null));
    InteractionValidatorRegistry.registerPosBasedPredicate(new TranslationTextComponent(NO_SEED_SET), (citizen, pos) -> {
        if (citizen.getJob() instanceof JobFarmer) {
            final IColony colony = citizen.getColony();
            if (colony != null) {
                final World world = colony.getWorld();
                if (world != null) {
                    final TileEntity tileEntity = world.getBlockEntity(pos);
                    if (tileEntity instanceof ScarecrowTileEntity) {
                        return ((ScarecrowTileEntity) tileEntity).getSeed() == null;
                    }
                }
            }
        }
        return false;
    });
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(COM_MINECOLONIES_COREMOD_ENTITY_WORKER_INVENTORYFULLCHEST), citizen -> citizen.getWorkBuilding() != null && InventoryUtils.isProviderFull(citizen.getWorkBuilding()));
    InteractionValidatorRegistry.registerPosBasedPredicate(new TranslationTextComponent(BUILDING_LEVEL_TOO_LOW), (citizen, pos) -> {
        final IBuilding workBuilding = citizen.getWorkBuilding();
        if (workBuilding != null) {
            final IColony colony = citizen.getColony();
            if (colony != null) {
                final World world = colony.getWorld();
                if (world != null) {
                    return workBuilding.getMaxToolLevel() < WorkerUtil.getCorrectHarvestLevelForBlock(world.getBlockState(pos));
                }
            }
        }
        return false;
    });
    InteractionValidatorRegistry.registerTokenBasedPredicate(new TranslationTextComponent(NORMAL_REQUEST), (citizen, token) -> {
        final IColony colony = citizen.getColony();
        if (colony != null) {
            return RequestUtils.requestChainNeedsPlayer(token, citizen.getColony().getRequestManager());
        }
        return false;
    });
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(FURNACE_USER_NO_ORE), citizen -> {
        if (citizen.getWorkBuilding() instanceof BuildingSmeltery) {
            final List<ItemStorage> oreList = ((BuildingSmeltery) citizen.getWorkBuilding()).getModuleMatching(ItemListModule.class, m -> m.getId().equals(ORE_LIST)).getList();
            for (final ItemStorage storage : IColonyManager.getInstance().getCompatibilityManager().getSmeltableOres()) {
                if (!oreList.contains(storage)) {
                    return true;
                }
            }
        }
        return false;
    });
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(PATIENT_FULL_INVENTORY), citizen -> citizen.getEntity().isPresent() && citizen.getEntity().get().getCitizenDiseaseHandler().isSick() && InventoryUtils.isItemHandlerFull(citizen.getEntity().get().getInventoryCitizen()));
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(PUPIL_NO_CARPET), citizen -> citizen.getEntity().isPresent() && citizen.isChild() && citizen.getWorkBuilding() instanceof BuildingSchool && ((BuildingSchool) citizen.getWorkBuilding()).getRandomPlaceToSit() == null);
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(WATER_TOO_FAR), citizen -> citizen.getJob() instanceof JobFisherman && ((JobFisherman) citizen.getJob()).getPonds().isEmpty());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(FURNACE_USER_NO_FUEL), citizen -> citizen.getWorkBuilding() != null && citizen.getWorkBuilding().hasModule(FurnaceUserModule.class) && citizen.getWorkBuilding().getModuleMatching(ItemListModule.class, m -> m.getId().equals(FUEL_LIST)).getList().isEmpty());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(FURNACE_USER_NO_FOOD), citizen -> {
        if (!(citizen.getWorkBuilding() instanceof BuildingCook)) {
            return false;
        }
        final ImmutableList<ItemStorage> exclusionList = ((BuildingCook) citizen.getWorkBuilding()).getModuleMatching(ItemListModule.class, m -> m.getId().equals(FOOD_EXCLUSION_LIST)).getList();
        for (final ItemStorage storage : IColonyManager.getInstance().getCompatibilityManager().getEdibles(citizen.getWorkBuilding().getBuildingLevel() - 1)) {
            if (!exclusionList.contains(storage)) {
                return false;
            }
        }
        return true;
    });
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(SIFTER_NO_MESH), citizen -> {
        if (!(citizen.getWorkBuilding() instanceof BuildingSifter)) {
            return false;
        }
        return InventoryUtils.getItemCountInProvider(citizen.getWorkBuilding(), item -> ModTags.meshes.contains(item.getItem())) <= 0 && InventoryUtils.getItemCountInItemHandler(citizen.getInventory(), item -> ModTags.meshes.contains(item.getItem())) <= 0;
    });
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(BAKER_HAS_NO_FURNACES_MESSAGE), citizen -> citizen.getWorkBuilding() instanceof BuildingBaker && citizen.getWorkBuilding().getFirstModuleOccurance(FurnaceUserModule.class).getFurnaces().isEmpty());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(NO_HIVES), citizen -> citizen.getWorkBuilding() instanceof BuildingBeekeeper && ((BuildingBeekeeper) citizen.getWorkBuilding()).getHives().isEmpty());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(NO_BEES), citizen -> citizen.getWorkBuilding() instanceof BuildingBeekeeper && citizen.getJob(JobBeekeeper.class).checkForBeeInteraction());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(NO_WORKERS_TO_DRAIN_SET), citizen -> citizen.getWorkBuilding() instanceof BuildingEnchanter && ((BuildingEnchanter) citizen.getWorkBuilding()).getFirstModuleOccurance(EnchanterStationsModule.class).getBuildingsToGatherFrom().isEmpty());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(NO_PLANT_GROUND_FLORIST), citizen -> citizen.getWorkBuilding() instanceof BuildingFlorist && ((BuildingFlorist) citizen.getWorkBuilding()).getPlantGround().isEmpty());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(NO_FLOWERS_IN_CONFIG), citizen -> citizen.getWorkBuilding() instanceof BuildingFlorist && ItemStackUtils.isEmpty(((BuildingFlorist) citizen.getWorkBuilding()).getFlowerToGrow()));
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(NO_COMPOST), citizen -> {
        final IBuilding buildingFlorist = citizen.getWorkBuilding();
        if (buildingFlorist instanceof BuildingFlorist && buildingFlorist.getColony().getWorld() != null) {
            return InventoryUtils.getItemCountInItemHandler(citizen.getInventory(), IS_COMPOST) == 0 && !isThereCompostedLand((BuildingFlorist) buildingFlorist, buildingFlorist.getColony().getWorld());
        }
        return false;
    });
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(NEEDS_BETTER_HUT), citizen -> {
        final AbstractBuilding buildingMiner = (AbstractBuilding) citizen.getWorkBuilding();
        if (buildingMiner instanceof BuildingMiner && citizen.getColony() != null && citizen.getColony().getWorld() != null && citizen.getJob() instanceof JobMiner) {
            return getLastLadder(((BuildingMiner) buildingMiner).getLadderLocation(), citizen.getColony().getWorld()) < ((BuildingMiner) buildingMiner).getDepthLimit() && ((BuildingMiner) buildingMiner).getFirstModuleOccurance(MinerLevelManagementModule.class).getNumberOfLevels() == 0;
        }
        return false;
    });
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(WORKER_AI_EXCEPTION), citizen -> citizen.getJob() != null && ((AbstractEntityAIBasic<?, ?>) citizen.getJob().getWorkerAI()).getExceptionTimer() > 1);
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(DEMANDS + HOMELESSNESS), citizen -> (citizen.getCitizenHappinessHandler()).getModifier(HOMELESSNESS).getDays() > DEMANDS_DAYS_WITHOUT_HOUSE && citizen.getHomeBuilding() == null);
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(NO + HOMELESSNESS), citizen -> (citizen.getCitizenHappinessHandler()).getModifier(HOMELESSNESS).getDays() > COMPLAIN_DAYS_WITHOUT_HOUSE && (citizen.getCitizenHappinessHandler()).getModifier(HOMELESSNESS).getDays() <= DEMANDS_DAYS_WITHOUT_HOUSE && citizen.getHomeBuilding() == null);
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(DEMANDS + UNEMPLOYMENT), citizen -> (citizen.getCitizenHappinessHandler()).getModifier(UNEMPLOYMENT).getDays() > DEMANDS_DAYS_WITHOUT_JOB && citizen.getJob() == null);
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(NO + UNEMPLOYMENT), citizen -> (citizen.getCitizenHappinessHandler()).getModifier(UNEMPLOYMENT).getDays() > COMPLAIN_DAYS_WITHOUT_JOB && (citizen.getCitizenHappinessHandler()).getModifier(UNEMPLOYMENT).getDays() <= DEMANDS_DAYS_WITHOUT_JOB && citizen.getJob() == null);
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(DEMANDS + IDLEATJOB), citizen -> citizen.getJob() != null && (citizen.getCitizenHappinessHandler()).getModifier(IDLEATJOB).getDays() > citizen.getJob().getIdleSeverity(true));
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(NO + IDLEATJOB), citizen -> citizen.getJob() != null && citizen.getCitizenHappinessHandler().getModifier(IDLEATJOB).getDays() > citizen.getJob().getIdleSeverity(false) && citizen.getCitizenHappinessHandler().getModifier(IDLEATJOB).getDays() <= citizen.getJob().getIdleSeverity(true));
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(NO + SLEPTTONIGHT), citizen -> !(citizen.getJob() instanceof AbstractJobGuard) && citizen.getCitizenHappinessHandler().getModifier(SLEPTTONIGHT).getDays() <= 0);
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(COM_MINECOLONIES_COREMOD_BEEKEEPER_NOFLOWERS), citizen -> citizen.getWorkBuilding() instanceof BuildingBeekeeper && ((BuildingBeekeeper) citizen.getWorkBuilding()).getModuleMatching(ItemListModule.class, m -> m.getId().equals(BUILDING_FLOWER_LIST)).getList().isEmpty());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(COM_MINECOLONIES_COREMOD_ENTITY_CITIZEN_RAINING), citizen -> citizen.getEntity().isPresent() && citizen.getEntity().get().getCommandSenderWorld().isRaining() && !citizen.getColony().getRaiderManager().isRaided() && !citizen.getCitizenMournHandler().isMourning());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(COM_MINECOLONIES_COREMOD_ENTITY_CITIZEN_RAID), citizen -> citizen.getEntity().isPresent() && citizen.getColony().getRaiderManager().isRaided());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(COM_MINECOLONIES_COREMOD_ENTITY_CITIZEN_SLEEPING), citizen -> citizen.getEntity().isPresent() && citizen.isAsleep());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(COM_MINECOLONIES_COREMOD_ENTITY_CITIZEN_MOURNING), citizen -> citizen.getEntity().isPresent() && citizen.getCitizenMournHandler().isMourning() && !citizen.getColony().getRaiderManager().isRaided());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(CITIZEN_NOT_GUARD_NEAR_WORK), citizen -> citizen.getWorkBuilding() != null && !citizen.getWorkBuilding().isGuardBuildingNear());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(CITIZEN_NOT_GUARD_NEAR_HOME), citizen -> citizen.getHomeBuilding() != null && !citizen.getHomeBuilding().isGuardBuildingNear());
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(QUARRY_MINER_NO_QUARRY), citizen -> citizen.getJob() instanceof JobQuarrier && ((JobQuarrier) citizen.getJob()).findQuarry() == null);
    InteractionValidatorRegistry.registerStandardPredicate(new TranslationTextComponent(QUARRY_MINER_FINISHED_QUARRY), citizen -> citizen.getJob() instanceof JobQuarrier && ((JobQuarrier) citizen.getJob()).findQuarry() != null && ((JobQuarrier) citizen.getJob()).findQuarry().getFirstModuleOccurance(QuarryModule.class).isFinished());
}
Also used : IItemHandler(net.minecraftforge.items.IItemHandler) WorkerUtil.isThereCompostedLand(com.minecolonies.coremod.util.WorkerUtil.isThereCompostedLand) HappinessConstants(com.minecolonies.api.util.constant.HappinessConstants) ItemStackUtils(com.minecolonies.api.util.ItemStackUtils) BUILDING_FLOWER_LIST(com.minecolonies.api.util.constant.BuildingConstants.BUILDING_FLOWER_LIST) LOW_SATURATION(com.minecolonies.api.util.constant.CitizenConstants.LOW_SATURATION) TranslationTextComponent(net.minecraft.util.text.TranslationTextComponent) FOOD_EXCLUSION_LIST(com.minecolonies.coremod.colony.buildings.workerbuildings.BuildingCook.FOOD_EXCLUSION_LIST) AbstractEntityAIBasic(com.minecolonies.coremod.entity.ai.basic.AbstractEntityAIBasic) com.minecolonies.coremod.colony.buildings.workerbuildings(com.minecolonies.coremod.colony.buildings.workerbuildings) ImmutableList(com.google.common.collect.ImmutableList) WorkerUtil.getLastLadder(com.minecolonies.coremod.util.WorkerUtil.getLastLadder) ITEM_HANDLER_CAPABILITY(net.minecraftforge.items.CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) FUEL_LIST(com.minecolonies.api.util.constant.BuildingConstants.FUEL_LIST) TranslationConstants(com.minecolonies.api.util.constant.TranslationConstants) ModTags(com.minecolonies.api.items.ModTags) World(net.minecraft.world.World) IColonyManager(com.minecolonies.api.colony.IColonyManager) AbstractBuilding(com.minecolonies.coremod.colony.buildings.AbstractBuilding) InteractionValidatorRegistry(com.minecolonies.api.colony.interactionhandling.InteractionValidatorRegistry) List(java.util.List) RequestUtils(com.minecolonies.api.colony.requestsystem.request.RequestUtils) WorkerUtil(com.minecolonies.coremod.util.WorkerUtil) ORE_LIST(com.minecolonies.coremod.entity.ai.citizen.smelter.EntityAIWorkSmelter.ORE_LIST) IBuilding(com.minecolonies.api.colony.buildings.IBuilding) InventoryUtils(com.minecolonies.api.util.InventoryUtils) IColony(com.minecolonies.api.colony.IColony) TileEntity(net.minecraft.tileentity.TileEntity) ItemStorage(com.minecolonies.api.crafting.ItemStorage) com.minecolonies.coremod.colony.jobs(com.minecolonies.coremod.colony.jobs) ScarecrowTileEntity(com.minecolonies.coremod.tileentities.ScarecrowTileEntity) com.minecolonies.coremod.colony.buildings.modules(com.minecolonies.coremod.colony.buildings.modules) IBuilding(com.minecolonies.api.colony.buildings.IBuilding) World(net.minecraft.world.World) ScarecrowTileEntity(com.minecolonies.coremod.tileentities.ScarecrowTileEntity) ItemStorage(com.minecolonies.api.crafting.ItemStorage) TileEntity(net.minecraft.tileentity.TileEntity) ScarecrowTileEntity(com.minecolonies.coremod.tileentities.ScarecrowTileEntity) TranslationTextComponent(net.minecraft.util.text.TranslationTextComponent) AbstractBuilding(com.minecolonies.coremod.colony.buildings.AbstractBuilding) IItemHandler(net.minecraftforge.items.IItemHandler) IColony(com.minecolonies.api.colony.IColony)

Example 4 with AbstractEntityAIBasic

use of com.minecolonies.coremod.entity.ai.basic.AbstractEntityAIBasic in project minecolonies by ldtteam.

the class CommandCitizenTriggerWalkTo method onExecute.

/**
 * What happens when the command is executed after preConditions are successful.
 *
 * @param context the context of the command execution
 */
@Override
public int onExecute(final CommandContext<CommandSource> context) {
    final Entity sender = context.getSource().getEntity();
    // Colony
    final int colonyID = IntegerArgumentType.getInteger(context, COLONYID_ARG);
    final IColony colony = IColonyManager.getInstance().getColonyByDimension(colonyID, sender == null ? World.OVERWORLD : context.getSource().getLevel().dimension());
    if (colony == null) {
        context.getSource().sendSuccess(LanguageHandler.buildChatComponent("com.minecolonies.command.colonyidnotfound", colonyID), true);
        return 0;
    }
    final ICitizenData citizenData = colony.getCitizenManager().getCivilian(IntegerArgumentType.getInteger(context, CITIZENID_ARG));
    if (citizenData == null) {
        context.getSource().sendSuccess(LanguageHandler.buildChatComponent("com.minecolonies.command.citizeninfo.notfound"), true);
        return 0;
    }
    final Optional<AbstractEntityCitizen> optionalEntityCitizen = citizenData.getEntity();
    if (!optionalEntityCitizen.isPresent()) {
        context.getSource().sendSuccess(LanguageHandler.buildChatComponent("com.minecolonies.command.citizeninfo.notloaded"), true);
        return 0;
    }
    final AbstractEntityCitizen entityCitizen = optionalEntityCitizen.get();
    final ILocationArgument targetLocation = Vec3Argument.getCoordinates(context, POS_ARG);
    final BlockPos targetPos = targetLocation.getBlockPos(context.getSource());
    if (context.getSource().getLevel() == entityCitizen.level) {
        if (entityCitizen instanceof EntityCitizen && entityCitizen.getCitizenJobHandler().getColonyJob() != null) {
            final AbstractEntityAIBasic basic = ((AbstractEntityAIBasic) entityCitizen.getCitizenJobHandler().getColonyJob().getWorkerAI());
            basic.setWalkTo(targetPos);
            basic.registerTarget(new AIOneTimeEventTarget(AIWorkerState.WALK_TO));
        } else {
            entityCitizen.getNavigation().moveTo(targetPos.getX(), targetPos.getY(), targetPos.getZ(), 1f);
        }
    }
    return 1;
}
Also used : Entity(net.minecraft.entity.Entity) AbstractEntityCitizen(com.minecolonies.api.entity.citizen.AbstractEntityCitizen) AIOneTimeEventTarget(com.minecolonies.api.entity.ai.statemachine.AIOneTimeEventTarget) IColony(com.minecolonies.api.colony.IColony) ICitizenData(com.minecolonies.api.colony.ICitizenData) ILocationArgument(net.minecraft.command.arguments.ILocationArgument) BlockPos(net.minecraft.util.math.BlockPos) AbstractEntityCitizen(com.minecolonies.api.entity.citizen.AbstractEntityCitizen) EntityCitizen(com.minecolonies.coremod.entity.citizen.EntityCitizen) AbstractEntityAIBasic(com.minecolonies.coremod.entity.ai.basic.AbstractEntityAIBasic)

Aggregations

IColony (com.minecolonies.api.colony.IColony)4 AbstractEntityAIBasic (com.minecolonies.coremod.entity.ai.basic.AbstractEntityAIBasic)4 ImmutableList (com.google.common.collect.ImmutableList)2 ICitizenData (com.minecolonies.api.colony.ICitizenData)2 IColonyManager (com.minecolonies.api.colony.IColonyManager)2 IBuilding (com.minecolonies.api.colony.buildings.IBuilding)2 InteractionValidatorRegistry (com.minecolonies.api.colony.interactionhandling.InteractionValidatorRegistry)2 RequestUtils (com.minecolonies.api.colony.requestsystem.request.RequestUtils)2 ItemStorage (com.minecolonies.api.crafting.ItemStorage)2 AIOneTimeEventTarget (com.minecolonies.api.entity.ai.statemachine.AIOneTimeEventTarget)2 AbstractEntityCitizen (com.minecolonies.api.entity.citizen.AbstractEntityCitizen)2 ModTags (com.minecolonies.api.items.ModTags)2 InventoryUtils (com.minecolonies.api.util.InventoryUtils)2 ItemStackUtils (com.minecolonies.api.util.ItemStackUtils)2 BUILDING_FLOWER_LIST (com.minecolonies.api.util.constant.BuildingConstants.BUILDING_FLOWER_LIST)2 FUEL_LIST (com.minecolonies.api.util.constant.BuildingConstants.FUEL_LIST)2 LOW_SATURATION (com.minecolonies.api.util.constant.CitizenConstants.LOW_SATURATION)2 HappinessConstants (com.minecolonies.api.util.constant.HappinessConstants)2 TranslationConstants (com.minecolonies.api.util.constant.TranslationConstants)2 AbstractBuilding (com.minecolonies.coremod.colony.buildings.AbstractBuilding)2