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Example 6 with PathResult

use of com.minecolonies.api.entity.pathfinding.PathResult in project minecolonies by ldtteam.

the class DruidCombatAI method moveInAttackPosition.

@Override
protected PathResult moveInAttackPosition(final LivingEntity target) {
    if (BlockPosUtil.getDistanceSquared(target.blockPosition(), user.blockPosition()) <= 4.0) {
        final PathJobMoveAwayFromLocation job = new PathJobMoveAwayFromLocation(user.level, AbstractPathJob.prepareStart(target), target.blockPosition(), 12, (int) user.getAttribute(Attributes.FOLLOW_RANGE).getValue(), user);
        final PathResult pathResult = ((MinecoloniesAdvancedPathNavigate) user.getNavigation()).setPathJob(job, null, getCombatMovementSpeed(), true);
        job.setPathingOptions(combatPathingOptions);
        return pathResult;
    } else if (BlockPosUtil.getDistance2D(target.blockPosition(), user.blockPosition()) >= 20) {
        final PathJobMoveToLocation job = new PathJobMoveToLocation(user.level, AbstractPathJob.prepareStart(user), target.blockPosition(), 200, user);
        final PathResult pathResult = ((MinecoloniesAdvancedPathNavigate) user.getNavigation()).setPathJob(job, null, getCombatMovementSpeed(), true);
        job.setPathingOptions(combatPathingOptions);
        return pathResult;
    }
    final PathJobCanSee job = new PathJobCanSee(user, target, user.level, ((AbstractBuildingGuards) user.getCitizenData().getWorkBuilding()).getGuardPos(), 40);
    final PathResult pathResult = ((MinecoloniesAdvancedPathNavigate) user.getNavigation()).setPathJob(job, null, getCombatMovementSpeed(), true);
    job.setPathingOptions(combatPathingOptions);
    return pathResult;
}
Also used : MinecoloniesAdvancedPathNavigate(com.minecolonies.coremod.entity.pathfinding.MinecoloniesAdvancedPathNavigate) PathJobMoveAwayFromLocation(com.minecolonies.coremod.entity.pathfinding.pathjobs.PathJobMoveAwayFromLocation) PathResult(com.minecolonies.api.entity.pathfinding.PathResult) PathJobMoveToLocation(com.minecolonies.coremod.entity.pathfinding.pathjobs.PathJobMoveToLocation) PathJobCanSee(com.minecolonies.coremod.entity.pathfinding.pathjobs.PathJobCanSee)

Aggregations

PathResult (com.minecolonies.api.entity.pathfinding.PathResult)6 MinecoloniesAdvancedPathNavigate (com.minecolonies.coremod.entity.pathfinding.MinecoloniesAdvancedPathNavigate)6 PathJobCanSee (com.minecolonies.coremod.entity.pathfinding.pathjobs.PathJobCanSee)4 PathJobMoveAwayFromLocation (com.minecolonies.coremod.entity.pathfinding.pathjobs.PathJobMoveAwayFromLocation)4 PathJobMoveToLocation (com.minecolonies.coremod.entity.pathfinding.pathjobs.PathJobMoveToLocation)4 Compatibility (com.minecolonies.api.compatibility.Compatibility)2 AITarget (com.minecolonies.api.entity.ai.statemachine.AITarget)2 AIWorkerState (com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState)2 IAIState (com.minecolonies.api.entity.ai.statemachine.states.IAIState)2 VisibleCitizenStatus (com.minecolonies.api.entity.citizen.VisibleCitizenStatus)2 TreePathResult (com.minecolonies.api.entity.pathfinding.TreePathResult)2 ModTags.fungi (com.minecolonies.api.items.ModTags.fungi)2 com.minecolonies.api.util (com.minecolonies.api.util)2 Constants (com.minecolonies.api.util.constant.Constants)2 TICKS_SECOND (com.minecolonies.api.util.constant.Constants.TICKS_SECOND)2 ToolType (com.minecolonies.api.util.constant.ToolType)2 MineColonies (com.minecolonies.coremod.MineColonies)2 ItemListModule (com.minecolonies.coremod.colony.buildings.modules.ItemListModule)2 BuildingLumberjack (com.minecolonies.coremod.colony.buildings.workerbuildings.BuildingLumberjack)2 JobLumberjack (com.minecolonies.coremod.colony.jobs.JobLumberjack)2