use of com.minecolonies.coremod.network.messages.LumberjackSaplingSelectorMessage in project minecolonies by Minecolonies.
the class WindowHutLumberjack method onButtonClicked.
@Override
public void onButtonClicked(@NotNull final Button button) {
if (button.getID().equals(BUTTON_CURRENT_SAPLING)) {
final int row = saplingsList.getListElementIndexByPane(button);
final ItemStorage saplingStack = treesToFell.keySet().toArray(new ItemStorage[treesToFell.size()])[row];
final boolean shouldCut = !treesToFell.get(saplingStack);
treesToFell.put(saplingStack, shouldCut);
MineColonies.getNetwork().sendToServer(new LumberjackSaplingSelectorMessage(building, saplingStack.getItemStack(), shouldCut));
this.ownBuilding.treesToFell.clear();
this.ownBuilding.treesToFell.putAll(treesToFell);
} else if (button.getID().equals(BUTTON_TOGGLE_ALL)) {
final boolean on = button.getLabel().equals(LanguageHandler.format(TOGGLE_ALL_OPTIONS_ON));
if (on) {
button.setLabel(LanguageHandler.format(TOGGLE_ALL_OPTIONS_OFF));
} else {
button.setLabel(LanguageHandler.format(TOGGLE_ALL_OPTIONS_ON));
}
for (final Map.Entry<ItemStorage, Boolean> entry : new HashSet<Map.Entry<ItemStorage, Boolean>>(treesToFell.entrySet())) {
treesToFell.put(entry.getKey(), on);
}
this.ownBuilding.treesToFell.clear();
this.ownBuilding.treesToFell.putAll(treesToFell);
} else {
super.onButtonClicked(button);
}
}
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