use of com.mojang.authlib.GameProfile in project Denizen-For-Bukkit by DenizenScript.
the class Handler_v1_10_R1 method fillPlayerProfile.
@Override
public PlayerProfile fillPlayerProfile(PlayerProfile playerProfile) {
try {
if (playerProfile != null) {
GameProfile gameProfile = new GameProfile(playerProfile.getUniqueId(), playerProfile.getName());
gameProfile.getProperties().get("textures").clear();
if (playerProfile.getTextureSignature() != null) {
gameProfile.getProperties().put("textures", new Property("textures", playerProfile.getTexture(), playerProfile.getTextureSignature()));
} else {
gameProfile.getProperties().put("textures", new Property("textures", playerProfile.getTexture()));
}
MinecraftServer minecraftServer = ((CraftServer) Bukkit.getServer()).getServer();
GameProfile gameProfile1 = null;
if (gameProfile.getId() != null) {
gameProfile1 = minecraftServer.getUserCache().a(gameProfile.getId());
}
if (gameProfile1 == null && gameProfile.getName() != null) {
gameProfile1 = minecraftServer.getUserCache().getProfile(gameProfile.getName());
}
if (gameProfile1 == null) {
gameProfile1 = gameProfile;
}
if (playerProfile.hasTexture()) {
gameProfile1.getProperties().get("textures").clear();
if (playerProfile.getTextureSignature() != null) {
gameProfile1.getProperties().put("textures", new Property("textures", playerProfile.getTexture(), playerProfile.getTextureSignature()));
} else {
gameProfile1.getProperties().put("textures", new Property("textures", playerProfile.getTexture()));
}
}
if (Iterables.getFirst(gameProfile1.getProperties().get("textures"), null) == null) {
gameProfile1 = minecraftServer.ay().fillProfileProperties(gameProfile1, true);
}
Property property = Iterables.getFirst(gameProfile1.getProperties().get("textures"), null);
return new PlayerProfile(gameProfile1.getName(), gameProfile1.getId(), property != null ? property.getValue() : null, property != null ? property.getSignature() : null);
}
} catch (Exception e) {
if (dB.verbose) {
dB.echoError(e);
}
}
return null;
}
use of com.mojang.authlib.GameProfile in project Denizen-For-Bukkit by DenizenScript.
the class Handler_v1_10_R1 method getPlayerProfile.
@Override
public PlayerProfile getPlayerProfile(Player player) {
GameProfile gameProfile = ((CraftPlayer) player).getProfile();
Property property = Iterables.getFirst(gameProfile.getProperties().get("textures"), null);
return new PlayerProfile(gameProfile.getName(), gameProfile.getId(), property != null ? property.getValue() : null, property != null ? property.getSignature() : null);
}
use of com.mojang.authlib.GameProfile in project Denizen-For-Bukkit by DenizenScript.
the class CustomEntityHelper_v1_10_R1 method spawnFakePlayer.
@Override
public FakePlayer spawnFakePlayer(Location location, String name, String skin) throws IllegalArgumentException {
String fullName = name;
String prefix = null;
String suffix = null;
if (name == null) {
return null;
} else if (fullName.length() > 16) {
prefix = fullName.substring(0, 16);
if (fullName.length() > 30) {
int len = 30;
name = fullName.substring(16, 30);
if (name.matches(".*[^A-Za-z0-9_].*")) {
if (fullName.length() >= 32) {
len = 32;
name = fullName.substring(16, 32);
} else if (fullName.length() == 31) {
len = 31;
name = fullName.substring(16, 31);
}
} else if (name.length() > 46) {
throw new IllegalArgumentException("You must specify a name with no more than 46 characters for FAKE_PLAYER entities!");
} else {
name = ChatColor.RESET + name;
}
suffix = fullName.substring(len);
} else {
name = fullName.substring(16);
if (!name.matches(".*[^A-Za-z0-9_].*")) {
name = ChatColor.RESET + name;
}
if (name.length() > 16) {
suffix = name.substring(16);
name = name.substring(0, 16);
}
}
}
if (skin != null && skin.length() > 16) {
throw new IllegalArgumentException("You must specify a name with no more than 16 characters for FAKE_PLAYER entity skins!");
}
CraftWorld world = (CraftWorld) location.getWorld();
WorldServer worldServer = world.getHandle();
PlayerProfile playerProfile = new PlayerProfile(name, null);
if (skin == null && !name.matches(".*[^A-Za-z0-9_].*")) {
playerProfile = NMSHandler.getInstance().fillPlayerProfile(playerProfile);
}
if (skin != null) {
PlayerProfile skinProfile = new PlayerProfile(skin, null);
skinProfile = NMSHandler.getInstance().fillPlayerProfile(skinProfile);
playerProfile.setTexture(skinProfile.getTexture());
playerProfile.setTextureSignature(skinProfile.getTextureSignature());
}
UUID uuid = UUID.randomUUID();
if (uuid.version() == 4) {
long msb = uuid.getMostSignificantBits();
msb &= ~0x0000000000004000L;
msb |= 0x0000000000002000L;
uuid = new UUID(msb, uuid.getLeastSignificantBits());
}
playerProfile.setUniqueId(uuid);
GameProfile gameProfile = new GameProfile(playerProfile.getUniqueId(), playerProfile.getName());
gameProfile.getProperties().put("textures", new Property("textures", playerProfile.getTexture(), playerProfile.getTextureSignature()));
final EntityFakePlayer_v1_10_R1 fakePlayer = new EntityFakePlayer_v1_10_R1(worldServer.getMinecraftServer(), worldServer, gameProfile, new PlayerInteractManager(worldServer));
fakePlayer.setPositionRotation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
CraftFakePlayer_v1_10_R1 craftFakePlayer = fakePlayer.getBukkitEntity();
craftFakePlayer.fullName = fullName;
if (prefix != null) {
Scoreboard scoreboard = Bukkit.getScoreboardManager().getMainScoreboard();
String teamName = "FAKE_PLAYER_TEAM_" + fullName;
String hash = null;
try {
MessageDigest md = MessageDigest.getInstance("MD5");
byte[] bytes = teamName.getBytes("UTF-8");
md.update(bytes, 0, bytes.length);
hash = new BigInteger(1, md.digest()).toString(16).substring(0, 16);
} catch (Exception e) {
e.printStackTrace();
}
if (hash != null) {
Team team = scoreboard.getTeam(hash);
if (team == null) {
team = scoreboard.registerNewTeam(hash);
team.setPrefix(prefix);
if (suffix != null) {
team.setSuffix(suffix);
}
}
team.addPlayer(craftFakePlayer);
}
}
return craftFakePlayer;
}
use of com.mojang.authlib.GameProfile in project Denizen-For-Bukkit by DenizenScript.
the class ProfileEditor_v1_9_R2 method updatePlayerProfiles.
public static void updatePlayerProfiles(PacketPlayOutPlayerInfo packet) {
PacketPlayOutPlayerInfo.EnumPlayerInfoAction action = ReflectionHelper.getFieldValue(PacketPlayOutPlayerInfo.class, "a", packet);
if (action != PacketPlayOutPlayerInfo.EnumPlayerInfoAction.ADD_PLAYER) {
return;
}
List<?> dataList = ReflectionHelper.getFieldValue(PacketPlayOutPlayerInfo.class, "b", packet);
if (dataList != null) {
try {
for (Object data : dataList) {
GameProfile gameProfile = (GameProfile) playerInfoData_gameProfile.get(data);
if (fakeProfiles.containsKey(gameProfile.getId())) {
playerInfoData_gameProfile.set(data, getGameProfile(fakeProfiles.get(gameProfile.getId())));
}
}
} catch (Exception e) {
e.printStackTrace();
}
}
}
use of com.mojang.authlib.GameProfile in project Denizen-For-Bukkit by DenizenScript.
the class BlockHelper_v1_11_R1 method getPlayerProfile.
@Override
public PlayerProfile getPlayerProfile(Skull skull) {
GameProfile profile = ((CraftSkull) skull).getTileEntity().getGameProfile();
if (profile == null) {
return null;
}
String name = profile.getName();
UUID id = profile.getId();
com.mojang.authlib.properties.Property property = Iterables.getFirst(profile.getProperties().get("textures"), null);
return new PlayerProfile(name, id, property != null ? property.getValue() : null);
}
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