use of com.nolanlawson.keepscore.data.HistoryItem in project KeepScore by nolanlawson.
the class HistoryRoundTableFragment method getCollatedHistoryItems.
private List<HistoryItem> getCollatedHistoryItems(Activity activity) {
// get all the iterators for the history items
List<Iterator<HistoryItem>> playerHistoryItems = new ArrayList<Iterator<HistoryItem>>();
for (PlayerScore playerScore : game.getPlayerScores()) {
List<HistoryItem> historyItems = HistoryItem.createFromPlayerScore(playerScore, activity);
playerHistoryItems.add(historyItems.iterator());
}
List<HistoryItem> collatedItems = new ArrayList<HistoryItem>();
// collate
while (!allIteratorsAreEmpty(playerHistoryItems)) {
for (Iterator<HistoryItem> iterator : playerHistoryItems) {
if (iterator.hasNext()) {
collatedItems.add(iterator.next());
} else {
// add an empty item
collatedItems.add(null);
}
}
}
return collatedItems;
}
use of com.nolanlawson.keepscore.data.HistoryItem in project KeepScore by nolanlawson.
the class HistoryRoundTableFragment method createByRoundTableLayout.
private void createByRoundTableLayout(Activity activity) {
// i.e. not the "divider" or "row header" columns
for (int i = 0; i < game.getPlayerScores().size(); i++) {
byRoundTableLayout.setColumnShrinkable((i * 2) + 2, true);
byRoundTableLayout.setColumnStretchable((i * 2) + 2, true);
}
// the 'by round' adapter simply needs each player name as a first
// header row, and then after that you just go round-by-round
// summing up the values and displaying the diff, e.g.:
// p1, p2, p3, p4
// 0, 0, 0, 0
// +5, +3, -2, +10
// 5, 3, 2, 10
// etc.
List<PlayerScore> playerScores = game.getPlayerScores();
int historyItemLayoutId = playerScores.size() <= MAX_COLUMNS_FOR_WIDE_LIST_LAYOUT ? R.layout.history_item_wide : playerScores.size() <= MAX_COLUMNS_FOR_REGULAR_TALL_LIST_LAYOUT ? R.layout.history_item_tall : R.layout.history_item_extra_tall;
// create the first row
TableRow headerRow = new TableRow(activity);
headerRow.addView(createListHeader(headerRow, " ", false, false));
for (PlayerScore playerScore : playerScores) {
headerRow.addView(createDividerView(headerRow));
headerRow.addView(createListHeader(headerRow, playerScore.toDisplayName(activity), true, false));
}
// add a column to the right with an epsilon sign (for the round total
// sum)
headerRow.addView(createDividerView(headerRow));
headerRow.addView(createListHeader(headerRow, getString(R.string.CONSTANT_text_epsilon), false, true));
byRoundTableLayout.addView(headerRow);
List<HistoryItem> collatedHistoryItems = getCollatedHistoryItems(activity);
for (int i = 0; i < collatedHistoryItems.size(); i += playerScores.size()) {
int rowId = (i / playerScores.size());
TableRow tableRow = new TableRow(activity);
// add a column for the round number
// first
String roundName = (i == 0) ? "" : Integer.toString(rowId);
// row is just
// the starting score
tableRow.addView(createRowHeader(tableRow, roundName));
// add in all the history items from this round
int sum = 0;
for (int j = i; j < i + playerScores.size(); j++) {
HistoryItem historyItem = collatedHistoryItems.get(j);
View historyItemAsView = createHistoryItemView(tableRow, historyItem, historyItemLayoutId, rowId, true, activity);
tableRow.addView(createDividerView(tableRow));
tableRow.addView(historyItemAsView);
sum += historyItem == null ? 0 : historyItem.getDelta();
}
// add in the round total (sum)
tableRow.addView(createDividerView(tableRow));
if (i == 0) {
// first row is just the starting score
HistoryItem bogusHistoryItem = new HistoryItem(0, sum, true);
tableRow.addView(createHistoryItemView(tableRow, bogusHistoryItem, historyItemLayoutId, rowId, false, activity));
} else {
tableRow.addView(createSumView(tableRow, historyItemLayoutId, rowId, sum));
}
byRoundTableLayout.addView(tableRow);
}
}
use of com.nolanlawson.keepscore.data.HistoryItem in project KeepScore by nolanlawson.
the class HistoryPlayerTableFragment method createByPlayerTableLayout.
private void createByPlayerTableLayout(Activity activity) {
// 'by player' table is a simple 2-column table with a vertical divider
int counter = 0;
List<PlayerScore> playerScores = game.getPlayerScores();
for (int i = 0; i < playerScores.size(); i += 2) {
PlayerScore leftPlayer = playerScores.get(i);
PlayerScore rightPlayer = i + 1 < playerScores.size() ? playerScores.get(i + 1) : null;
// create the header
TableRow headerRow = new TableRow(activity);
headerRow.addView(createListHeader(headerRow, leftPlayer.toDisplayName(activity), true, false));
headerRow.addView(createDividerView(headerRow));
headerRow.addView(createListHeader(headerRow, rightPlayer == null ? " " : rightPlayer.toDisplayName(activity), true, false));
byPlayerTableLayout.addView(headerRow);
// create the body
Iterator<HistoryItem> leftHistoryItems = HistoryItem.createFromPlayerScore(leftPlayer, activity).iterator();
Iterator<HistoryItem> rightHistoryItems = rightPlayer == null ? Collections.<HistoryItem>emptyList().iterator() : HistoryItem.createFromPlayerScore(rightPlayer, activity).iterator();
while (leftHistoryItems.hasNext() || rightHistoryItems.hasNext()) {
HistoryItem leftItem = leftHistoryItems.hasNext() ? leftHistoryItems.next() : null;
HistoryItem rightItem = rightHistoryItems.hasNext() ? rightHistoryItems.next() : null;
TableRow tableRow = new TableRow(activity);
tableRow.addView(createHistoryItemView(tableRow, leftItem, R.layout.history_item_wide, counter, true, activity));
tableRow.addView(createDividerView(tableRow));
tableRow.addView(createHistoryItemView(tableRow, rightItem, R.layout.history_item_wide, counter, true, activity));
byPlayerTableLayout.addView(tableRow);
counter++;
}
}
}
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