use of com.palmergames.bukkit.config.CommentedConfiguration in project SiegeWar by TownyAdvanced.
the class SiegeWarAdminCommand method setupTownyConfigFile.
private void setupTownyConfigFile(CommandSender sender) {
CommentedConfiguration file = TownySettings.getConfig();
file.set("economy.price_town_neutrality", "0");
file.set("economy.price_nation_neutrality", "0");
file.set("economy.bankruptcy.enabled", "true");
file.set("town_ruining.town_ruins.enabled", "true");
file.set("town_ruining.town_ruins.min_duration_hours", "24");
file.save();
Messaging.sendMsg(sender, Translatable.of("msg.townyconfig.installation.complete"));
}
use of com.palmergames.bukkit.config.CommentedConfiguration in project SiegeWar by TownyAdvanced.
the class SiegeWarAdminCommand method setupTownyPermsFile.
private void setupTownyPermsFile(CommandSender sender) {
CommentedConfiguration file = TownyPerms.getTownyPermsFile();
List<String> groupNodes = new ArrayList<>();
String townpoints = "siegewar.town.siege.battle.points";
String nationpoints = "siegewar.nation.siege.battle.points";
// Add nodes to mayor rank.
groupNodes = TownyPerms.getPermsOfGroup("towns.mayor");
if (!groupNodes.contains("siegewar.town.siege.*"))
groupNodes.add("siegewar.town.siege.*");
if (!groupNodes.contains("siegewar.command.siegewar.town.*"))
groupNodes.add("siegewar.command.siegewar.town.*");
file.set("towns.mayor", groupNodes);
// Add nodes to the town assistant rank.
if (TownyPerms.mapHasGroup("towns.ranks.assistant")) {
groupNodes = TownyPerms.getPermsOfGroup("towns.ranks.assistant");
if (!groupNodes.contains("siegewar.town.siege.*"))
groupNodes.add("siegewar.town.siege.*");
if (!groupNodes.contains("siegewar.command.siegewar.town.*"))
groupNodes.add("siegewar.command.siegewar.town.*");
file.set("towns.ranks.assistant", groupNodes);
}
// Add nodes to the sheriff rank.
if (TownyPerms.mapHasGroup("towns.ranks.sheriff")) {
groupNodes = TownyPerms.getPermsOfGroup("towns.ranks.sheriff");
if (!groupNodes.contains(townpoints))
groupNodes.add(townpoints);
if (!groupNodes.contains("siegewar.town.siege.fire.cannon.in.siegezone"))
groupNodes.add("siegewar.town.siege.fire.cannon.in.siegezone");
if (!groupNodes.contains("towny.command.town.rank.guard"))
groupNodes.add("towny.command.town.rank.guard");
file.set("towns.ranks.sheriff", groupNodes);
}
// Create new ranks
file.createSection("towns.ranks.guard");
file.createSection("nations.ranks.private");
file.createSection("nations.ranks.sergeant");
file.createSection("nations.ranks.lieutenant");
file.createSection("nations.ranks.captain");
file.createSection("nations.ranks.major");
file.createSection("nations.ranks.colonel");
file.createSection("nations.ranks.general");
file.createSection("nations.ranks.engineer");
file.createSection("nations.ranks.gunner");
// Populate town guard rank.
groupNodes = TownyPerms.getPermsOfGroup("towns.ranks.guard");
groupNodes.add(townpoints);
groupNodes.add("siegewar.town.siege.fire.cannon.in.siegezone");
file.set("towns.ranks.guard", groupNodes);
// Populate nation ranks.
groupNodes = TownyPerms.getPermsOfGroup("nations.ranks.private");
groupNodes.add(nationpoints);
groupNodes.add("towny.nation.siege.pay.grade.100");
file.set("nations.ranks.private", groupNodes);
groupNodes = TownyPerms.getPermsOfGroup("nations.ranks.sergeant");
groupNodes.add(nationpoints);
groupNodes.add("towny.nation.siege.pay.grade.150");
file.set("nations.ranks.sergeant", groupNodes);
groupNodes = TownyPerms.getPermsOfGroup("nations.ranks.lieutenant");
groupNodes.add(nationpoints);
groupNodes.add("towny.nation.siege.pay.grade.200");
file.set("nations.ranks.lieutenant", groupNodes);
groupNodes = TownyPerms.getPermsOfGroup("nations.ranks.captain");
groupNodes.add(nationpoints);
groupNodes.add("towny.nation.siege.pay.grade.250");
file.set("nations.ranks.captain", groupNodes);
groupNodes = TownyPerms.getPermsOfGroup("nations.ranks.major");
groupNodes.add(nationpoints);
groupNodes.add("towny.nation.siege.pay.grade.300");
file.set("nations.ranks.major", groupNodes);
groupNodes = TownyPerms.getPermsOfGroup("nations.ranks.colonel");
groupNodes.add(nationpoints);
groupNodes.add("towny.nation.siege.pay.grade.400");
file.set("nations.ranks.colonel", groupNodes);
groupNodes = TownyPerms.getPermsOfGroup("nations.ranks.general");
groupNodes.add("siegewar.nation.siege.*");
groupNodes.add("towny.command.nation.rank.private");
groupNodes.add("towny.command.nation.rank.sergeant");
groupNodes.add("towny.command.nation.rank.lieutenant");
groupNodes.add("towny.command.nation.rank.captain");
groupNodes.add("towny.command.nation.rank.major");
groupNodes.add("towny.command.nation.rank.colonel");
groupNodes.add("towny.command.nation.rank.engineer");
groupNodes.add("towny.command.nation.rank.gunner");
groupNodes.add("towny.nation.siege.pay.grade.500");
file.set("nations.ranks.general", groupNodes);
groupNodes = TownyPerms.getPermsOfGroup("nations.ranks.engineer");
groupNodes.add(nationpoints);
groupNodes.add("siegewar.nation.siege.use.breach.points");
groupNodes.add("towny.nation.siege.pay.grade.250");
file.set("nations.ranks.engineer", groupNodes);
groupNodes = TownyPerms.getPermsOfGroup("nations.ranks.gunner");
groupNodes.add(nationpoints);
groupNodes.add("siegewar.nation.siege.fire.cannon.in.siegezone");
groupNodes.add("towny.nation.siege.pay.grade.250");
file.set("nations.ranks.gunner", groupNodes);
// Add nodes to king rank.
groupNodes = TownyPerms.getPermsOfGroup("nations.king");
if (!groupNodes.contains("siegewar.nation.siege.*"))
groupNodes.add("siegewar.nation.siege.*");
if (!groupNodes.contains("siegewar.command.siegewar.nation.*"))
groupNodes.add("siegewar.command.siegewar.nation.*");
file.set("nations.king", groupNodes);
// Add nodes to the nation assistant rank.
if (TownyPerms.mapHasGroup("nations.ranks.assistant")) {
groupNodes = TownyPerms.getPermsOfGroup("nations.ranks.assistant");
if (!groupNodes.contains("siegewar.nation.siege.*"))
groupNodes.add("siegewar.nation.siege.*");
if (!groupNodes.contains("siegewar.command.siegewar.nation.*"))
groupNodes.add("siegewar.command.siegewar.nation.*");
file.set("nations.ranks.assistant", groupNodes);
}
file.save();
Messaging.sendMsg(sender, Translatable.of("msg.townyperms.installation.complete"));
}
use of com.palmergames.bukkit.config.CommentedConfiguration in project SiegeWar by TownyAdvanced.
the class Settings method setDefaults.
/**
* Builds a new config reading old config data.
*/
private static void setDefaults(String version, File file) {
newConfig = new CommentedConfiguration(file.toPath());
newConfig.load();
for (ConfigNodes root : ConfigNodes.values()) {
if (root.getComments().length > 0)
addComment(root.getRoot(), root.getComments());
if (root.getRoot() == ConfigNodes.VERSION.getRoot())
setNewProperty(root.getRoot(), version);
else if (root.getRoot() == ConfigNodes.LAST_RUN_VERSION.getRoot())
setNewProperty(root.getRoot(), getLastRunVersion(version));
else
setNewProperty(root.getRoot(), (config.get(root.getRoot().toLowerCase()) != null) ? config.get(root.getRoot().toLowerCase()) : root.getDefault());
}
config = newConfig;
newConfig = null;
}
use of com.palmergames.bukkit.config.CommentedConfiguration in project Towny by ElgarL.
the class TownySettings method setDefaults.
/**
* Builds a new config reading old config data.
*/
private static void setDefaults(String version, File file) {
newConfig = new CommentedConfiguration(file);
newConfig.load();
for (ConfigNodes root : ConfigNodes.values()) {
if (root.getComments().length > 0)
addComment(root.getRoot(), root.getComments());
if (root.getRoot() == ConfigNodes.LEVELS.getRoot()) {
setDefaultLevels();
} else if ((root.getRoot() == ConfigNodes.LEVELS_TOWN_LEVEL.getRoot()) || (root.getRoot() == ConfigNodes.LEVELS_NATION_LEVEL.getRoot())) {
// Do nothing here as setDefaultLevels configured town and
// nation levels.
} else if (root.getRoot() == ConfigNodes.VERSION.getRoot()) {
setNewProperty(root.getRoot(), version);
} else if (root.getRoot() == ConfigNodes.LAST_RUN_VERSION.getRoot()) {
setNewProperty(root.getRoot(), getLastRunVersion(version));
} else if (root.getRoot() == ConfigNodes.VERSION_BUKKIT.getRoot()) {
setNewProperty(root.getRoot(), ConfigNodes.VERSION_BUKKIT.getDefault());
} else if (root.getRoot() == ConfigNodes.PROT_ITEM_USE_MAT.getRoot()) {
/*
* Update any Id's to Material names (where required).
*/
setNewProperty(root.getRoot(), convertIds(getStrArr(ConfigNodes.PROT_ITEM_USE_MAT)));
} else if (root.getRoot() == ConfigNodes.PROT_SWITCH_MAT.getRoot()) {
/*
* Update any Id's to Material names (where required).
*/
setNewProperty(root.getRoot(), convertIds(getStrArr(ConfigNodes.PROT_SWITCH_MAT)));
} else if (root.getRoot() == ConfigNodes.NWS_PLOT_MANAGEMENT_DELETE.getRoot()) {
/*
* Update any Id's to Material names (where required).
*/
setNewProperty(root.getRoot(), convertIds(getStrArr(ConfigNodes.NWS_PLOT_MANAGEMENT_DELETE)));
} else if (root.getRoot() == ConfigNodes.NWS_PLOT_MANAGEMENT_REVERT_IGNORE.getRoot()) {
/*
* Update any Id's to Material names (where required).
*/
setNewProperty(root.getRoot(), convertIds(getStrArr(ConfigNodes.NWS_PLOT_MANAGEMENT_REVERT_IGNORE)));
} else if (root.getRoot() == ConfigNodes.UNCLAIMED_ZONE_IGNORE.getRoot()) {
/*
* Update any Id's to Material names (where required).
*/
setNewProperty(root.getRoot(), convertIds(getStrArr(ConfigNodes.UNCLAIMED_ZONE_IGNORE)));
} else
setNewProperty(root.getRoot(), (config.get(root.getRoot().toLowerCase()) != null) ? config.get(root.getRoot().toLowerCase()) : root.getDefault());
}
config = newConfig;
newConfig = null;
}
use of com.palmergames.bukkit.config.CommentedConfiguration in project Towny by ElgarL.
the class TownySettings method loadLanguage.
// This will read the language entry in the config.yml to attempt to load
// custom languages
// if the file is not found it will load the default from resource
public static void loadLanguage(String filepath, String defaultRes) throws IOException {
String res = getString(ConfigNodes.LANGUAGE.getRoot(), defaultRes);
String fullPath = filepath + FileMgmt.fileSeparator() + res;
File file = FileMgmt.unpackResourceFile(fullPath, res, defaultRes);
if (file != null) {
// read the (language).yml into memory
language = new CommentedConfiguration(file);
language.load();
}
}
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