use of com.sk89q.worldedit.LocalConfiguration in project FastAsyncWorldEdit by IntellectualSites.
the class LegacySnapshotUtilCommands method restore.
// FAWE start - biome and entity restore
void restore(Actor actor, World world, LocalSession session, EditSession editSession, String snapshotName, boolean restoreBiomes, boolean restoreEntities) throws // FAWE end
WorldEditException {
LocalConfiguration config = we.getConfiguration();
Region region = session.getSelection(world);
Snapshot snapshot;
if (snapshotName != null) {
try {
snapshot = config.snapshotRepo.getSnapshot(snapshotName);
} catch (InvalidSnapshotException e) {
actor.print(Caption.of("worldedit.restore.not-available"));
return;
}
} else {
snapshot = session.getSnapshot();
}
// No snapshot set?
if (snapshot == null) {
try {
snapshot = config.snapshotRepo.getDefaultSnapshot(world.getName());
if (snapshot == null) {
actor.print(Caption.of("worldedit.restore.none-found-console"));
// Okay, let's toss some debugging information!
File dir = config.snapshotRepo.getDirectory();
try {
WorldEdit.logger.info("WorldEdit found no snapshots: looked in: " + dir.getCanonicalPath());
} catch (IOException e) {
WorldEdit.logger.info("WorldEdit found no snapshots: looked in " + "(NON-RESOLVABLE PATH - does it exist?): " + dir.getPath());
}
return;
}
} catch (MissingWorldException ex) {
actor.print(Caption.of("worldedit.restore.none-for-world"));
return;
}
}
ChunkStore chunkStore;
// Load chunk store
try {
chunkStore = snapshot.getChunkStore();
actor.print(Caption.of("worldedit.restore.loaded", TextComponent.of(snapshot.getName())));
} catch (DataException | IOException e) {
actor.print(Caption.of("worldedit.restore.failed", TextComponent.of(e.getMessage())));
return;
}
try {
// Restore snapshot
// FAWE start - biome and entity restore
SnapshotRestore restore = new SnapshotRestore(chunkStore, editSession, region, restoreBiomes, restoreEntities);
// FAWE end
restore.restore();
if (restore.hadTotalFailure()) {
String error = restore.getLastErrorMessage();
if (!restore.getMissingChunks().isEmpty()) {
actor.print(Caption.of("worldedit.restore.chunk-not-present"));
} else if (error != null) {
actor.print(Caption.of("worldedit.restore.block-place-failed"));
actor.print(Caption.of("worldedit.restore.block-place-error", TextComponent.of(error)));
} else {
actor.print(Caption.of("worldedit.restore.chunk-load-failed"));
}
} else {
actor.print(Caption.of("worldedit.restore.restored", TextComponent.of(restore.getMissingChunks().size()), TextComponent.of(restore.getErrorChunks().size())));
}
} finally {
try {
chunkStore.close();
} catch (IOException ignored) {
}
}
}
use of com.sk89q.worldedit.LocalConfiguration in project FastAsyncWorldEdit by IntellectualSites.
the class SnapshotUtilCommands method restore.
@Command(name = "restore", aliases = { "/restore" }, desc = "Restore the selection from a snapshot")
@Logging(REGION)
@CommandPermissions("worldedit.snapshots.restore")
public void restore(Actor actor, World world, LocalSession session, EditSession editSession, @Arg(name = "snapshot", desc = "The snapshot to restore", def = "") String snapshotName, // FAWE start - biome and entity restore
@Switch(name = 'b', desc = "If biomes should be restored. If restoring from pre-1.15 to 1.15+, biomes may not be " + "exactly the same due to 3D biomes.") boolean restoreBiomes, @Switch(name = 'e', desc = "If entities should be restored. Will cause issues with duplicate entities if all " + "original entities were not removed.") boolean restoreEntities) throws // FAWE end
WorldEditException, IOException {
LocalConfiguration config = we.getConfiguration();
checkSnapshotsConfigured(config);
if (config.snapshotRepo != null) {
// FAWE start - biome and entity restore
legacy.restore(actor, world, session, editSession, snapshotName, restoreBiomes, restoreEntities);
// FAWE end
return;
}
Region region = session.getSelection(world);
Snapshot snapshot;
if (snapshotName != null) {
URI uri = resolveSnapshotName(config, snapshotName);
Optional<Snapshot> snapOpt = config.snapshotDatabase.getSnapshot(uri);
if (!snapOpt.isPresent()) {
actor.print(Caption.of("worldedit.restore.not-available"));
return;
}
snapshot = snapOpt.get();
} else {
snapshot = session.getSnapshotExperimental();
}
// No snapshot set?
if (snapshot == null) {
try (Stream<Snapshot> snapshotStream = config.snapshotDatabase.getSnapshotsNewestFirst(world.getName())) {
snapshot = snapshotStream.findFirst().orElse(null);
}
if (snapshot == null) {
actor.print(Caption.of("worldedit.restore.none-for-specific-world", TextComponent.of(world.getName())));
return;
}
}
actor.print(Caption.of("worldedit.restore.loaded", TextComponent.of(snapshot.getInfo().getDisplayName())));
try {
// Restore snapshot
// FAWE start - biome and entity restore
SnapshotRestore restore = new SnapshotRestore(snapshot, editSession, region, restoreBiomes, restoreEntities);
// FAWE end
restore.restore();
if (restore.hadTotalFailure()) {
String error = restore.getLastErrorMessage();
if (!restore.getMissingChunks().isEmpty()) {
actor.print(Caption.of("worldedit.restore.chunk-not-present"));
} else if (error != null) {
actor.print(Caption.of("worldedit.restore.block-place-failed"));
actor.print(Caption.of("worldedit.restore.block-place-error", TextComponent.of(error)));
} else {
actor.print(Caption.of("worldedit.restore.chunk-load-failed"));
}
} else {
actor.print(Caption.of("worldedit.restore.restored", TextComponent.of(restore.getMissingChunks().size()), TextComponent.of(restore.getErrorChunks().size())));
}
} finally {
try {
snapshot.close();
} catch (IOException ignored) {
}
}
}
use of com.sk89q.worldedit.LocalConfiguration in project FastAsyncWorldEdit by IntellectualSites.
the class UtilityCommands method extinguish.
@Command(name = "extinguish", aliases = { "/ex", "/ext", "/extinguish", "ex", "ext" }, desc = "Extinguish nearby fire")
@CommandPermissions("worldedit.extinguish")
@Logging(PLACEMENT)
public int extinguish(Actor actor, LocalSession session, EditSession editSession, @Arg(desc = "The radius of the square to remove in", def = "") Integer radius) throws WorldEditException {
LocalConfiguration config = we.getConfiguration();
int defaultRadius = config.maxRadius != -1 ? Math.min(40, config.maxRadius) : 40;
int size = radius != null ? Math.max(1, radius) : defaultRadius;
we.checkMaxRadius(size);
Mask mask = new BlockTypeMask(editSession, BlockTypes.FIRE);
int affected = editSession.removeNear(session.getPlacementPosition(actor), mask, size);
actor.print(Caption.of("worldedit.extinguish.removed", TextComponent.of(affected)));
return affected;
}
use of com.sk89q.worldedit.LocalConfiguration in project FastAsyncWorldEdit by IntellectualSites.
the class UtilityCommands method butcher.
@Command(name = "butcher", aliases = { "/butcher" }, desc = "Kill all or nearby mobs")
@CommandPermissions("worldedit.butcher")
@Logging(PLACEMENT)
public int butcher(Actor actor, @Arg(desc = "Radius to kill mobs in", def = "") Integer radius, @Switch(name = 'p', desc = "Also kill pets") boolean killPets, @Switch(name = 'n', desc = "Also kill NPCs") boolean killNpcs, @Switch(name = 'g', desc = "Also kill golems") boolean killGolems, @Switch(name = 'a', desc = "Also kill animals") boolean killAnimals, @Switch(name = 'b', desc = "Also kill ambient mobs") boolean killAmbient, @Switch(name = 't', desc = "Also kill mobs with name tags") boolean killWithName, @Switch(name = 'f', desc = "Also kill all friendly mobs (Applies the flags `-abgnpt`)") boolean killFriendly, @Switch(name = 'r', desc = "Also destroy armor stands") boolean killArmorStands, @Switch(name = 'w', desc = "Also kill water mobs") boolean killWater) throws WorldEditException {
LocalConfiguration config = we.getConfiguration();
if (radius == null) {
radius = config.butcherDefaultRadius;
} else if (radius < -1) {
actor.print(Caption.of("worldedit.butcher.explain-all"));
return 0;
} else if (radius == -1) {
if (config.butcherMaxRadius != -1) {
radius = config.butcherMaxRadius;
}
}
if (config.butcherMaxRadius != -1) {
radius = Math.min(radius, config.butcherMaxRadius);
}
CreatureButcher flags = new CreatureButcher(actor);
flags.or(CreatureButcher.Flags.FRIENDLY, killFriendly);
// No permission check here. Flags will instead be filtered by the subsequent calls.
flags.or(CreatureButcher.Flags.PETS, killPets, "worldedit.butcher.pets");
flags.or(CreatureButcher.Flags.NPCS, killNpcs, "worldedit.butcher.npcs");
flags.or(CreatureButcher.Flags.GOLEMS, killGolems, "worldedit.butcher.golems");
flags.or(CreatureButcher.Flags.ANIMALS, killAnimals, "worldedit.butcher.animals");
flags.or(CreatureButcher.Flags.AMBIENT, killAmbient, "worldedit.butcher.ambient");
flags.or(CreatureButcher.Flags.TAGGED, killWithName, "worldedit.butcher.tagged");
flags.or(CreatureButcher.Flags.ARMOR_STAND, killArmorStands, "worldedit.butcher.armorstands");
flags.or(CreatureButcher.Flags.WATER, killWater, "worldedit.butcher.water");
// FAWE start - run this sync
int finalRadius = radius;
int killed = TaskManager.taskManager().sync(() -> killMatchingEntities(finalRadius, actor, flags::createFunction));
// FAWE end
actor.print(Caption.of("worldedit.butcher.killed", TextComponent.of(killed), TextComponent.of(radius)));
return killed;
}
use of com.sk89q.worldedit.LocalConfiguration in project FastAsyncWorldEdit by IntellectualSites.
the class SchematicCommands method list.
@Command(name = "list", aliases = { "all", "ls" }, desc = "List saved schematics", descFooter = "Note: Format is not fully verified until loading.")
@CommandPermissions("worldedit.schematic.list")
public void list(Actor actor, LocalSession session, @ArgFlag(name = 'p', desc = "Page to view.", def = "1") int page, @Switch(name = 'd', desc = "Sort by date, oldest first") boolean oldFirst, @Switch(name = 'n', desc = "Sort by date, newest first") boolean newFirst, @ArgFlag(name = 'f', desc = "Restricts by format.", def = "") String formatName, @Arg(name = "filter", desc = "Filter for schematics", def = "all") String filter, Arguments arguments) throws WorldEditException {
if (oldFirst && newFirst) {
throw new StopExecutionException(Caption.of("worldedit.schematic.sorting-old-new"));
}
// FAWE start
String pageCommand = "/" + arguments.get();
LocalConfiguration config = worldEdit.getConfiguration();
File dir = worldEdit.getWorkingDirectoryPath(config.saveDir).toFile();
String schemCmd = "//schematic";
String loadSingle = schemCmd + " load";
String loadMulti = schemCmd + " loadall";
String unload = schemCmd + " unload";
String delete = schemCmd + " delete";
String list = schemCmd + " list";
String showCmd = schemCmd + " show";
List<String> args = filter.isEmpty() ? Collections.emptyList() : Arrays.asList(filter.split(" "));
URIClipboardHolder multi = as(URIClipboardHolder.class, session.getExistingClipboard());
final boolean hasShow = false;
// If player forgot -p argument
boolean playerFolder = Settings.settings().PATHS.PER_PLAYER_SCHEMATICS;
UUID uuid = playerFolder ? actor.getUniqueId() : null;
List<File> files = UtilityCommands.getFiles(dir, actor, args, formatName, playerFolder, oldFirst, newFirst);
List<Map.Entry<URI, String>> entries = UtilityCommands.filesToEntry(dir, files, uuid);
Function<URI, Boolean> isLoaded = multi == null ? f -> false : multi::contains;
List<Component> components = UtilityCommands.entryToComponent(dir, entries, isLoaded, (name, path, type, loaded) -> {
TextComponentProducer msg = new TextComponentProducer();
msg.append(Caption.of("worldedit.schematic.dash.symbol"));
if (loaded) {
msg.append(Caption.of("worldedit.schematic.minus.symbol").clickEvent(ClickEvent.of(ClickEvent.Action.SUGGEST_COMMAND, unload + " " + path)).hoverEvent(HoverEvent.of(HoverEvent.Action.SHOW_TEXT, Caption.of("worldedit.schematic.unload"))));
} else {
msg.append(Caption.of("worldedit.schematic.plus.symbol").clickEvent(ClickEvent.of(ClickEvent.Action.SUGGEST_COMMAND, loadMulti + " " + path)).hoverEvent(HoverEvent.of(HoverEvent.Action.SHOW_TEXT, Caption.of("worldedit.schematic.clipboard"))));
}
if (type != UtilityCommands.URIType.DIRECTORY) {
msg.append(Caption.of("worldedit.schematic.x.symbol").clickEvent(ClickEvent.of(ClickEvent.Action.SUGGEST_COMMAND, delete + " " + path)).hoverEvent(HoverEvent.of(HoverEvent.Action.SHOW_TEXT, Caption.of("worldedit.schematic.delete"))));
} else if (hasShow) {
msg.append(Caption.of("worldedit.schematic.0.symbol").clickEvent(ClickEvent.of(ClickEvent.Action.SUGGEST_COMMAND, showCmd + " " + path)).hoverEvent(HoverEvent.of(HoverEvent.Action.SHOW_TEXT, Caption.of("worldedit.schematic.visualize"))));
}
TextComponent msgElem = TextComponent.of(name);
if (type != UtilityCommands.URIType.DIRECTORY) {
msgElem = msgElem.clickEvent(ClickEvent.of(ClickEvent.Action.SUGGEST_COMMAND, loadSingle + " " + path));
msgElem = msgElem.hoverEvent(HoverEvent.of(HoverEvent.Action.SHOW_TEXT, Caption.of("worldedit.schematic.load")));
} else {
msgElem = msgElem.clickEvent(ClickEvent.of(ClickEvent.Action.SUGGEST_COMMAND, list + " " + path));
msgElem = msgElem.hoverEvent(HoverEvent.of(HoverEvent.Action.SHOW_TEXT, Caption.of("worldedit.schematic.list")));
}
msg.append(msgElem);
if (type == UtilityCommands.URIType.FILE) {
long filesize = 0;
try {
filesize = Files.size(Paths.get(dir.getAbsolutePath() + File.separator + (playerFolder ? (uuid.toString() + File.separator) : "") + path));
} catch (IOException e) {
e.printStackTrace();
}
TextComponent sizeElem = TextComponent.of(String.format(" (%.1f kb)", filesize / 1000.0), TextColor.GRAY);
msg.append(sizeElem);
}
return msg.create();
});
long totalBytes = 0;
File parentDir = new File(dir.getAbsolutePath() + (playerFolder ? File.separator + uuid.toString() : ""));
try {
List<File> toAddUp = getFiles(parentDir, null, null);
if (toAddUp != null && toAddUp.size() != 0) {
for (File schem : toAddUp) {
if (schem.getName().endsWith(".schem") || schem.getName().endsWith(".schematic")) {
totalBytes += Files.size(Paths.get(schem.getAbsolutePath()));
}
}
}
} catch (IOException e) {
e.printStackTrace();
}
String headerBytesElem = String.format("%.1fkb", totalBytes / 1000.0);
if (Settings.settings().PATHS.PER_PLAYER_SCHEMATICS && Settings.settings().EXPERIMENTAL.PER_PLAYER_FILE_SIZE_LIMIT > -1) {
headerBytesElem += String.format(" / %dkb", Settings.settings().EXPERIMENTAL.PER_PLAYER_FILE_SIZE_LIMIT);
}
if (Settings.settings().PATHS.PER_PLAYER_SCHEMATICS) {
String fullHeader = "| My Schematics: " + headerBytesElem + " |";
PaginationBox paginationBox = PaginationBox.fromComponents(fullHeader, pageCommand, components);
actor.print(paginationBox.create(page));
} else {
String fullHeader = "| Schematics: " + headerBytesElem + " |";
PaginationBox paginationBox = PaginationBox.fromComponents(fullHeader, pageCommand, components);
actor.print(paginationBox.create(page));
}
// FAWE end
}
Aggregations