use of com.sk89q.worldedit.function.mask.BlockTypeMask in project FastAsyncWorldEdit by IntellectualSites.
the class UtilityCommands method extinguish.
@Command(name = "extinguish", aliases = { "/ex", "/ext", "/extinguish", "ex", "ext" }, desc = "Extinguish nearby fire")
@CommandPermissions("worldedit.extinguish")
@Logging(PLACEMENT)
public int extinguish(Actor actor, LocalSession session, EditSession editSession, @Arg(desc = "The radius of the square to remove in", def = "") Integer radius) throws WorldEditException {
LocalConfiguration config = we.getConfiguration();
int defaultRadius = config.maxRadius != -1 ? Math.min(40, config.maxRadius) : 40;
int size = radius != null ? Math.max(1, radius) : defaultRadius;
we.checkMaxRadius(size);
Mask mask = new BlockTypeMask(editSession, BlockTypes.FIRE);
int affected = editSession.removeNear(session.getPlacementPosition(actor), mask, size);
actor.print(Caption.of("worldedit.extinguish.removed", TextComponent.of(affected)));
return affected;
}
use of com.sk89q.worldedit.function.mask.BlockTypeMask in project FastAsyncWorldEdit by IntellectualSites.
the class EditSession method drainArea.
/**
* Drain nearby pools of water or lava, optionally removed waterlogged states from blocks.
*
* @param origin the origin to drain from, which will search a 3x3 area
* @param radius the radius of the removal, where a value should be 0 or greater
* @param waterlogged true to make waterlogged blocks non-waterlogged as well
* @param plants true to remove underwater plants
* @return number of blocks affected
* @throws MaxChangedBlocksException thrown if too many blocks are changed
*/
public int drainArea(BlockVector3 origin, double radius, boolean waterlogged, boolean plants) throws MaxChangedBlocksException {
checkNotNull(origin);
checkArgument(radius >= 0, "radius >= 0 required");
// FAWE start - liquidmask
Mask liquidMask;
if (plants) {
liquidMask = new BlockTypeMask(this, BlockTypes.LAVA, BlockTypes.WATER, BlockTypes.BUBBLE_COLUMN, BlockTypes.KELP_PLANT, BlockTypes.KELP, BlockTypes.SEAGRASS, BlockTypes.TALL_SEAGRASS);
} else {
liquidMask = new BlockMaskBuilder().addTypes(BlockTypes.WATER, BlockTypes.LAVA, BlockTypes.BUBBLE_COLUMN).build(this);
}
// FAWE end
if (waterlogged) {
Map<String, String> stateMap = new HashMap<>();
stateMap.put("waterlogged", "true");
// FAWE start
liquidMask = new MaskUnion(liquidMask, new BlockStateMask(this, stateMap, true));
// FAWE end
}
Mask mask = new MaskIntersection(new BoundedHeightMask(minY, maxY), new RegionMask(new EllipsoidRegion(null, origin, Vector3.at(radius, radius, radius))), // FAWE start
liquidMask);
// FAWE end
BlockReplace replace;
if (waterlogged) {
replace = new BlockReplace(this, new WaterloggedRemover(this));
} else {
replace = new BlockReplace(this, BlockTypes.AIR.getDefaultState());
}
// FAWE start - provide extent for preloading, min/max y
RecursiveVisitor visitor = new RecursiveVisitor(mask, replace, (int) (radius * 2 + 1), minY, maxY, this);
// Around the origin in a 3x3 block
for (BlockVector3 position : CuboidRegion.fromCenter(origin, 1)) {
if (mask.test(position)) {
visitor.visit(position);
}
}
Operations.completeLegacy(visitor);
// FAWE start
return this.changes = visitor.getAffected();
// FAWE end
}
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