use of com.sk89q.worldguard.util.sql.DataSourceConfig in project WorldGuard by EngineHub.
the class YamlConfigurationManager method load.
@Override
public void load() {
copyDefaults();
config = new YAMLProcessor(new File(getDataFolder(), "config.yml"), true, YAMLFormat.EXTENDED);
try {
config.load();
} catch (IOException e) {
log.severe("Error reading configuration for global config: ");
e.printStackTrace();
}
config.removeProperty("suppress-tick-sync-warnings");
migrateRegionsToUuid = config.getBoolean("regions.uuid-migration.perform-on-next-start", true);
keepUnresolvedNames = config.getBoolean("regions.uuid-migration.keep-names-that-lack-uuids", true);
useRegionsCreatureSpawnEvent = config.getBoolean("regions.use-creature-spawn-event", true);
disableDefaultBypass = config.getBoolean("regions.disable-bypass-by-default", false);
announceBypassStatus = config.getBoolean("regions.announce-bypass-status", false);
useGodPermission = config.getBoolean("auto-invincible", config.getBoolean("auto-invincible-permission", false));
useGodGroup = config.getBoolean("auto-invincible-group", false);
useAmphibiousGroup = config.getBoolean("auto-no-drowning-group", false);
config.removeProperty("auto-invincible-permission");
usePlayerMove = config.getBoolean("use-player-move-event", true);
usePlayerTeleports = config.getBoolean("use-player-teleports", true);
particleEffects = config.getBoolean("use-particle-effects", true);
disablePermissionCache = config.getBoolean("disable-permission-cache", false);
deopOnJoin = config.getBoolean("security.deop-everyone-on-join", false);
blockInGameOp = config.getBoolean("security.block-in-game-op-command", false);
hostKeys = new HashMap<>();
Object hostKeysRaw = config.getProperty("host-keys");
if (!(hostKeysRaw instanceof Map)) {
config.setProperty("host-keys", new HashMap<String, String>());
} else {
for (Map.Entry<Object, Object> entry : ((Map<Object, Object>) hostKeysRaw).entrySet()) {
String key = String.valueOf(entry.getKey());
String value = String.valueOf(entry.getValue());
hostKeys.put(key.toLowerCase(), value);
}
}
hostKeysAllowFMLClients = config.getBoolean("security.host-keys-allow-forge-clients", false);
// ====================================================================
// Region store drivers
// ====================================================================
boolean useSqlDatabase = config.getBoolean("regions.sql.use", false);
String sqlDsn = config.getString("regions.sql.dsn", "jdbc:mysql://localhost/worldguard");
String sqlUsername = config.getString("regions.sql.username", "worldguard");
String sqlPassword = config.getString("regions.sql.password", "worldguard");
String sqlTablePrefix = config.getString("regions.sql.table-prefix", "");
if (!useSqlDatabase) {
config.removeProperty("regions.sql");
} else {
log.warning("SQL support for WorldGuard region storage is deprecated for removal in a future version. Please migrate to YAML storage.");
log.warning("For details, see https://worldguard.enginehub.org/en/latest/regions/storage/");
}
DataSourceConfig dataSourceConfig = new DataSourceConfig(sqlDsn, sqlUsername, sqlPassword, sqlTablePrefix);
SQLDriver sqlDriver = new SQLDriver(dataSourceConfig);
DirectoryYamlDriver yamlDriver = new DirectoryYamlDriver(getWorldsDataFolder(), "regions.yml");
this.regionStoreDriverMap = ImmutableMap.<DriverType, RegionDriver>builder().put(DriverType.MYSQL, sqlDriver).put(DriverType.YAML, yamlDriver).build();
this.selectedRegionStoreDriver = useSqlDatabase ? sqlDriver : yamlDriver;
postLoad();
config.setHeader(CONFIG_HEADER);
}
Aggregations