use of com.teamresourceful.resourcefulbees.block.CustomHoneyFluidBlock in project ResourcefulBees by Resourceful-Bees.
the class RegistryHandler method registerHoneyBottle.
// TODO does this need to use the codec? - epic
private static void registerHoneyBottle(String name, JsonObject honeyData) {
HoneyBottleData honeyBottleData = HoneyBottleData.CODEC.parse(JsonOps.INSTANCE, honeyData).getOrThrow(false, s -> ResourcefulBees.LOGGER.error("Could not create Custom Honey Data for {} honey", name));
final RegistryObject<Item> customHoneyBottle = ModItems.ITEMS.register(name + "_honey_bottle", () -> new CustomHoneyBottleItem(honeyBottleData.getProperties(), honeyBottleData));
honeyBottleData.setHoneyBottleRegistryObject(customHoneyBottle);
honeyBottleData.setName(name);
if (Config.HONEY_GENERATE_BLOCKS.get() && honeyBottleData.doGenerateHoneyBlock()) {
final RegistryObject<Block> customHoneyBlock = ModBlocks.BLOCKS.register(name + "_honey_block", () -> new CustomHoneyBlock(honeyBottleData));
final RegistryObject<Item> customHoneyBlockItem = ModItems.ITEMS.register(name + "_honey_block", () -> new BlockItem(customHoneyBlock.get(), new Item.Properties().tab(ItemGroupResourcefulBees.RESOURCEFUL_BEES)));
honeyBottleData.setHoneyBlockRegistryObject(customHoneyBlock);
honeyBottleData.setHoneyBlockItemRegistryObject(customHoneyBlockItem);
}
if (Config.HONEY_GENERATE_FLUIDS.get() && honeyBottleData.doGenerateHoneyFluid()) {
stillFluids.put(name, ModFluids.FLUIDS.register(name + "_honey", () -> new CustomHoneyFluid.Source(makeProperties(name, honeyBottleData), honeyBottleData)));
flowingFluids.put(name, ModFluids.FLUIDS.register(name + "_honey_flowing", () -> new CustomHoneyFluid.Flowing(makeProperties(name, honeyBottleData), honeyBottleData)));
honeyBuckets.put(name, ModItems.ITEMS.register(name + "_honey_fluid_bucket", () -> new CustomHoneyBucketItem(stillFluids.get(name), new Item.Properties().tab(ItemGroupResourcefulBees.RESOURCEFUL_BEES).craftRemainder(Items.BUCKET).stacksTo(1), honeyBottleData)));
fluidBlocks.put(name, ModBlocks.BLOCKS.register(name + "_honey", () -> new CustomHoneyFluidBlock(stillFluids.get(name), BlockBehaviour.Properties.of(Material.WATER).noCollission().strength(100.0F).noDrops(), honeyBottleData)));
honeyBottleData.setHoneyStillFluidRegistryObject(stillFluids.get(name));
honeyBottleData.setHoneyFlowingFluidRegistryObject(flowingFluids.get(name));
honeyBottleData.setHoneyBucketItemRegistryObject(honeyBuckets.get(name));
honeyBottleData.setHoneyFluidBlockRegistryObject(fluidBlocks.get(name));
}
HoneyRegistry.getRegistry().registerHoney(name, honeyBottleData);
}
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