use of com.wasteofplastic.acidisland.events.IslandExitEvent in project acidisland by tastybento.
the class IslandGuard method onVehicleMove.
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onVehicleMove(final VehicleMoveEvent e) {
if (DEBUG)
plugin.getLogger().info("DEBUG: vehicle move = " + e.getVehicle());
if (!inWorld(e.getVehicle())) {
return;
}
Entity passenger = e.getVehicle().getPassenger();
if (passenger == null || !(passenger instanceof Player)) {
return;
}
Player player = (Player) passenger;
if (plugin.getGrid() == null) {
if (DEBUG)
plugin.getLogger().info("DEBUG: grid = null");
return;
}
Island islandTo = plugin.getGrid().getProtectedIslandAt(e.getTo());
// Announcement entering
Island islandFrom = plugin.getGrid().getProtectedIslandAt(e.getFrom());
// plugin.getLogger().info("islandFrom = " + islandFrom);
if (islandTo != null && (islandTo.getOwner() != null || islandTo.isSpawn())) {
// Lock check
if (islandTo.isLocked() || plugin.getPlayers().isBanned(islandTo.getOwner(), player.getUniqueId())) {
if (!islandTo.getMembers().contains(player.getUniqueId()) && !player.isOp() && !VaultHelper.checkPerm(player, Settings.PERMPREFIX + "mod.bypassprotect") && !VaultHelper.checkPerm(player, Settings.PERMPREFIX + "mod.bypasslock")) {
Util.sendMessage(player, ChatColor.RED + plugin.myLocale(player.getUniqueId()).lockIslandLocked);
// Check if the player is within the border a lot
int minX = Math.max(islandTo.getMinProtectedX() - e.getTo().getBlockX(), e.getTo().getBlockX() - (islandTo.getMinProtectedX() + islandTo.getProtectionSize()));
int minZ = Math.max(islandTo.getMinProtectedZ() - e.getTo().getBlockZ(), e.getTo().getBlockZ() - (islandTo.getMinProtectedZ() + islandTo.getProtectionSize()));
int minMin = Math.max(minX, minZ);
// plugin.getLogger().info("DEBUG: " + minMin);
if (minMin < 1) {
Vector v = e.getVehicle().getLocation().toVector().subtract(islandTo.getCenter().toVector()).normalize().multiply(new Vector(1.2, 0, 1.2));
if (DEBUG)
plugin.getLogger().info("DEBUG: direction vector = " + v);
e.getVehicle().setVelocity(v);
}
if (minMin < -1) {
// Teleport player
plugin.getGrid().homeTeleport(player);
}
return;
}
}
}
if (islandTo != null && islandFrom == null) {
// Entering
if (islandTo.getOwner() != null && (islandTo.isLocked() || plugin.getPlayers().isBanned(islandTo.getOwner(), player.getUniqueId()))) {
Util.sendMessage(player, ChatColor.RED + plugin.myLocale(player.getUniqueId()).lockIslandLocked);
}
if (islandTo.isSpawn()) {
if (!plugin.myLocale(player.getUniqueId()).lockEnteringSpawn.isEmpty()) {
if (islandTo.getIgsFlag(SettingsFlag.ENTER_EXIT_MESSAGES)) {
Util.sendMessage(player, plugin.myLocale(player.getUniqueId()).lockEnteringSpawn);
}
}
} else {
if (islandTo.getOwner() != null && !plugin.myLocale(player.getUniqueId()).lockNowEntering.isEmpty()) {
if (islandTo.getIgsFlag(SettingsFlag.ENTER_EXIT_MESSAGES)) {
Util.sendEnterExit(player, plugin.myLocale(player.getUniqueId()).lockNowEntering.replace("[name]", plugin.getGrid().getIslandName(islandTo.getOwner())));
}
}
}
// Fire entry event
final IslandEnterEvent event = new IslandEnterEvent(player.getUniqueId(), islandTo, e.getTo());
plugin.getServer().getPluginManager().callEvent(event);
} else if (islandTo == null && islandFrom != null) {
// Leaving
if (islandFrom.isSpawn()) {
// Leaving
if (!plugin.myLocale(player.getUniqueId()).lockLeavingSpawn.isEmpty()) {
if (islandFrom.getIgsFlag(SettingsFlag.ENTER_EXIT_MESSAGES)) {
Util.sendMessage(player, plugin.myLocale(player.getUniqueId()).lockLeavingSpawn);
}
}
} else {
if (islandFrom.getOwner() != null && !plugin.myLocale(player.getUniqueId()).lockNowLeaving.isEmpty()) {
if (islandFrom.getIgsFlag(SettingsFlag.ENTER_EXIT_MESSAGES)) {
Util.sendEnterExit(player, plugin.myLocale(player.getUniqueId()).lockNowLeaving.replace("[name]", plugin.getGrid().getIslandName(islandFrom.getOwner())));
}
}
}
// Fire exit event
final IslandExitEvent event = new IslandExitEvent(player.getUniqueId(), islandFrom, e.getFrom());
plugin.getServer().getPluginManager().callEvent(event);
} else if (islandTo != null && islandFrom != null && !islandTo.equals(islandFrom)) {
// Adjacent islands or overlapping protections
if (islandFrom.isSpawn()) {
// Leaving
if (islandFrom.getIgsFlag(SettingsFlag.ENTER_EXIT_MESSAGES)) {
Util.sendMessage(player, plugin.myLocale(player.getUniqueId()).lockLeavingSpawn);
}
} else if (islandFrom.getOwner() != null) {
if (islandFrom.getIgsFlag(SettingsFlag.ENTER_EXIT_MESSAGES)) {
Util.sendEnterExit(player, plugin.myLocale(player.getUniqueId()).lockNowLeaving.replace("[name]", plugin.getGrid().getIslandName(islandFrom.getOwner())));
}
}
if (islandTo.isSpawn()) {
if (islandTo.getIgsFlag(SettingsFlag.ENTER_EXIT_MESSAGES)) {
Util.sendMessage(player, plugin.myLocale(player.getUniqueId()).lockEnteringSpawn);
}
} else if (islandTo.getOwner() != null) {
if (islandTo.getIgsFlag(SettingsFlag.ENTER_EXIT_MESSAGES)) {
Util.sendEnterExit(player, plugin.myLocale(player.getUniqueId()).lockNowEntering.replace("[name]", plugin.getGrid().getIslandName(islandTo.getOwner())));
}
}
// Fire exit event
final IslandExitEvent event = new IslandExitEvent(player.getUniqueId(), islandFrom, e.getFrom());
plugin.getServer().getPluginManager().callEvent(event);
// Fire entry event
final IslandEnterEvent event2 = new IslandEnterEvent(player.getUniqueId(), islandTo, e.getTo());
plugin.getServer().getPluginManager().callEvent(event2);
}
}
use of com.wasteofplastic.acidisland.events.IslandExitEvent in project acidisland by tastybento.
the class IslandGuard method onPlayerMove.
/**
* Adds island lock function
*
* @param e - event
*/
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onPlayerMove(final PlayerMoveEvent e) {
if (e.getPlayer().isDead()) {
return;
}
if (!inWorld(e.getPlayer())) {
return;
}
if (plugin.getGrid() == null) {
return;
}
// Only do something if there is a definite x or z movement
if (e.getTo().getBlockX() - e.getFrom().getBlockX() == 0 && e.getTo().getBlockZ() - e.getFrom().getBlockZ() == 0) {
return;
}
final Island islandTo = plugin.getGrid().getProtectedIslandAt(e.getTo());
// Announcement entering
final Island islandFrom = plugin.getGrid().getProtectedIslandAt(e.getFrom());
// plugin.getLogger().info("islandFrom = " + islandFrom);
if (islandTo != null && (islandTo.getOwner() != null || islandTo.isSpawn())) {
// Lock check
if (islandTo.isLocked() || plugin.getPlayers().isBanned(islandTo.getOwner(), e.getPlayer().getUniqueId())) {
if (!islandTo.getMembers().contains(e.getPlayer().getUniqueId()) && !e.getPlayer().isOp() && !VaultHelper.checkPerm(e.getPlayer(), Settings.PERMPREFIX + "mod.bypassprotect") && !VaultHelper.checkPerm(e.getPlayer(), Settings.PERMPREFIX + "mod.bypasslock")) {
Util.sendMessage(e.getPlayer(), ChatColor.RED + plugin.myLocale(e.getPlayer().getUniqueId()).lockIslandLocked);
// Get the vector away from this island
if (e.getPlayer().isInsideVehicle()) {
if (e.getPlayer().getVehicle() instanceof LivingEntity) {
// Dismount
e.getPlayer().leaveVehicle();
e.setCancelled(true);
}
} else {
// Check if the player is within the border a lot
int minX = Math.max(islandTo.getMinProtectedX() - e.getTo().getBlockX(), e.getTo().getBlockX() - (islandTo.getMinProtectedX() + islandTo.getProtectionSize()));
int minZ = Math.max(islandTo.getMinProtectedZ() - e.getTo().getBlockZ(), e.getTo().getBlockZ() - (islandTo.getMinProtectedZ() + islandTo.getProtectionSize()));
int minMin = Math.max(minX, minZ);
// plugin.getLogger().info("DEBUG: " + minMin);
if (minMin < 1) {
Vector v = e.getPlayer().getLocation().toVector().subtract(islandTo.getCenter().toVector()).normalize().multiply(new Vector(1.2, 0, 1.2));
if (DEBUG)
plugin.getLogger().info("DEBUG: direction vector = " + v);
e.getPlayer().setVelocity(v);
}
if (minMin < -1) {
// Teleport player
plugin.getGrid().homeTeleport(e.getPlayer());
}
}
return;
}
}
}
if (islandTo != null && islandFrom == null) {
// Entering
if (islandTo.isLocked() || plugin.getPlayers().isBanned(islandTo.getOwner(), e.getPlayer().getUniqueId())) {
Util.sendMessage(e.getPlayer(), ChatColor.RED + plugin.myLocale(e.getPlayer().getUniqueId()).lockIslandLocked);
}
if (islandTo.isSpawn()) {
if (!plugin.myLocale(e.getPlayer().getUniqueId()).lockEnteringSpawn.isEmpty()) {
if (islandTo.getIgsFlag(SettingsFlag.ENTER_EXIT_MESSAGES)) {
Util.sendMessage(e.getPlayer(), plugin.myLocale(e.getPlayer().getUniqueId()).lockEnteringSpawn);
}
}
} else {
if (islandTo.getOwner() != null && !plugin.myLocale(e.getPlayer().getUniqueId()).lockNowEntering.isEmpty()) {
if (islandTo.getIgsFlag(SettingsFlag.ENTER_EXIT_MESSAGES)) {
Util.sendEnterExit(e.getPlayer(), plugin.myLocale(e.getPlayer().getUniqueId()).lockNowEntering.replace("[name]", plugin.getGrid().getIslandName(islandTo.getOwner())));
}
}
}
// Fire entry event
final IslandEnterEvent event = new IslandEnterEvent(e.getPlayer().getUniqueId(), islandTo, e.getTo());
plugin.getServer().getPluginManager().callEvent(event);
} else if (islandTo == null && islandFrom != null) {
// Leaving
if (islandFrom.isSpawn()) {
// Leaving
if (!plugin.myLocale(e.getPlayer().getUniqueId()).lockLeavingSpawn.isEmpty()) {
if (islandFrom.getIgsFlag(SettingsFlag.ENTER_EXIT_MESSAGES)) {
Util.sendMessage(e.getPlayer(), plugin.myLocale(e.getPlayer().getUniqueId()).lockLeavingSpawn);
}
}
} else {
if (islandFrom.getOwner() != null && !plugin.myLocale(e.getPlayer().getUniqueId()).lockNowLeaving.isEmpty()) {
if (islandFrom.getIgsFlag(SettingsFlag.ENTER_EXIT_MESSAGES)) {
Util.sendEnterExit(e.getPlayer(), plugin.myLocale(e.getPlayer().getUniqueId()).lockNowLeaving.replace("[name]", plugin.getGrid().getIslandName(islandFrom.getOwner())));
}
}
}
// Fire exit event
final IslandExitEvent event = new IslandExitEvent(e.getPlayer().getUniqueId(), islandFrom, e.getFrom());
plugin.getServer().getPluginManager().callEvent(event);
} else if (islandTo != null && islandFrom != null && !islandTo.equals(islandFrom)) {
// Adjacent islands or overlapping protections
if (islandFrom.isSpawn()) {
// Leaving
if (islandFrom.getIgsFlag(SettingsFlag.ENTER_EXIT_MESSAGES)) {
Util.sendMessage(e.getPlayer(), plugin.myLocale(e.getPlayer().getUniqueId()).lockLeavingSpawn);
}
} else if (islandFrom.getOwner() != null) {
if (islandFrom.getIgsFlag(SettingsFlag.ENTER_EXIT_MESSAGES)) {
Util.sendEnterExit(e.getPlayer(), plugin.myLocale(e.getPlayer().getUniqueId()).lockNowLeaving.replace("[name]", plugin.getGrid().getIslandName(islandFrom.getOwner())));
}
}
if (islandTo.isSpawn()) {
if (islandTo.getIgsFlag(SettingsFlag.ENTER_EXIT_MESSAGES)) {
Util.sendMessage(e.getPlayer(), plugin.myLocale(e.getPlayer().getUniqueId()).lockEnteringSpawn);
}
} else if (islandTo.getOwner() != null) {
if (islandTo.getIgsFlag(SettingsFlag.ENTER_EXIT_MESSAGES)) {
Util.sendEnterExit(e.getPlayer(), plugin.myLocale(e.getPlayer().getUniqueId()).lockNowEntering.replace("[name]", plugin.getGrid().getIslandName(islandTo.getOwner())));
}
}
// Fire exit event
final IslandExitEvent event = new IslandExitEvent(e.getPlayer().getUniqueId(), islandFrom, e.getFrom());
plugin.getServer().getPluginManager().callEvent(event);
// Fire entry event
final IslandEnterEvent event2 = new IslandEnterEvent(e.getPlayer().getUniqueId(), islandTo, e.getTo());
plugin.getServer().getPluginManager().callEvent(event2);
}
}
use of com.wasteofplastic.acidisland.events.IslandExitEvent in project acidisland by tastybento.
the class PlayerEvents method onPlayerTeleport.
/**
* Prevents teleporting when falling based on setting and teleporting to locked islands
*
* @param e - event
*/
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onPlayerTeleport(final PlayerTeleportEvent e) {
if (DEBUG) {
plugin.getLogger().info(e.getEventName());
plugin.getLogger().info("DEBUG: to = " + e.getTo());
plugin.getLogger().info("DEBUG: from = " + e.getFrom());
}
// Player is not in an island world and teleporting not in - skip
if (e.getTo() == null || e.getFrom() == null) {
return;
}
if (!IslandGuard.inWorld(e.getTo()) && !IslandGuard.inWorld(e.getFrom())) {
if (DEBUG)
plugin.getLogger().info("DEBUG: to or from are not in this world - returning ");
return;
}
// Check if ready
if (plugin.getGrid() == null) {
if (DEBUG)
plugin.getLogger().info("DEBUG: grid is not ready");
return;
}
// Teleporting while falling check
if (!Settings.allowTeleportWhenFalling && e.getPlayer().getGameMode().equals(GameMode.SURVIVAL) && !e.getPlayer().isOp()) {
if (DEBUG)
plugin.getLogger().info("DEBUG: Teleporting while falling check");
// If the player is allowed to teleport excuse them
if (plugin.getPlayers().isInTeleport(e.getPlayer().getUniqueId())) {
if (DEBUG)
plugin.getLogger().info("DEBUG: player is allowed to teleport excuse them");
unsetFalling(e.getPlayer().getUniqueId());
} else if (isFalling(e.getPlayer().getUniqueId())) {
if (DEBUG)
plugin.getLogger().info("DEBUG: player is falling");
// Sorry you are going to die
Util.sendMessage(e.getPlayer(), plugin.myLocale(e.getPlayer().getUniqueId()).islandcannotTeleport);
e.setCancelled(true);
// Check if the player is in the void and kill them just in case
if (e.getPlayer().getLocation().getBlockY() < 0) {
if (DEBUG)
plugin.getLogger().info("DEBUG: player is in the void");
e.getPlayer().setHealth(0D);
unsetFalling(e.getPlayer().getUniqueId());
}
return;
}
}
// Teleporting to a locked island
if (DEBUG)
plugin.getLogger().info("DEBUG: getting islands for to from");
Island islandFrom = plugin.getGrid().getProtectedIslandAt(e.getFrom());
if (DEBUG && islandFrom != null)
plugin.getLogger().info("DEBUG: islandFrom is not null");
Island islandTo = plugin.getGrid().getProtectedIslandAt(e.getTo());
if (DEBUG && islandTo != null)
plugin.getLogger().info("DEBUG: islandTo is not null");
// Ender pearl and chorus fruit teleport checks
if (e.getCause() != null) {
if (e.getCause().equals(TeleportCause.ENDER_PEARL)) {
if (DEBUG)
plugin.getLogger().info("DEBUG: Enderpearl");
if (islandTo == null) {
if (Settings.defaultWorldSettings.get(SettingsFlag.ENDER_PEARL)) {
return;
}
} else {
if (DEBUG)
plugin.getLogger().info("DEBUG: islandTo is not null enderpearl");
if (DEBUG)
plugin.getLogger().info("DEBUG: islandTo is regular island");
if (islandTo.getIgsFlag(SettingsFlag.ENDER_PEARL) || islandTo.getMembers().contains(e.getPlayer().getUniqueId())) {
if (DEBUG)
plugin.getLogger().info("DEBUG: enderpearl allowed");
return;
}
}
if (DEBUG)
plugin.getLogger().info("DEBUG: enderpearl not allowed");
Util.sendMessage(e.getPlayer(), ChatColor.RED + plugin.myLocale(e.getPlayer().getUniqueId()).islandProtected);
e.setCancelled(true);
return;
} else if (!plugin.getServer().getVersion().contains("(MC: 1.8") && !plugin.getServer().getVersion().contains("(MC: 1.7")) {
if (DEBUG)
plugin.getLogger().info("DEBUG: chorus fruit check");
// Chorus fruit only exist in 1.9 and above
if (e.getCause().equals(TeleportCause.CHORUS_FRUIT)) {
if (DEBUG)
plugin.getLogger().info("DEBUG: chorus fruit");
boolean cancel = false;
// Check both from and to islands
if (islandTo == null) {
if (!Settings.defaultWorldSettings.get(SettingsFlag.CHORUS_FRUIT)) {
cancel = true;
}
} else {
if (!islandTo.getIgsFlag(SettingsFlag.CHORUS_FRUIT) && !islandTo.getMembers().contains(e.getPlayer().getUniqueId())) {
cancel = true;
}
}
if (islandFrom == null) {
if (!Settings.defaultWorldSettings.get(SettingsFlag.CHORUS_FRUIT)) {
cancel = true;
}
} else {
if (!islandFrom.getIgsFlag(SettingsFlag.CHORUS_FRUIT) && !islandFrom.getMembers().contains(e.getPlayer().getUniqueId())) {
cancel = true;
}
}
if (cancel) {
Util.sendMessage(e.getPlayer(), ChatColor.RED + plugin.myLocale(e.getPlayer().getUniqueId()).islandProtected);
e.setCancelled(true);
}
return;
}
}
}
if (DEBUG)
plugin.getLogger().info("DEBUG: announcements");
if (islandTo != null && islandFrom == null) {
if (DEBUG)
plugin.getLogger().info("DEBUG: entering");
// Entering
if (islandTo.getOwner() != null && (islandTo.isLocked() || plugin.getPlayers().isBanned(islandTo.getOwner(), e.getPlayer().getUniqueId()))) {
// Locked island
Util.sendMessage(e.getPlayer(), ChatColor.RED + plugin.myLocale(e.getPlayer().getUniqueId()).lockIslandLocked);
if (!plugin.getGrid().locationIsOnIsland(e.getPlayer(), e.getTo()) && !e.getPlayer().isOp() && !VaultHelper.checkPerm(e.getPlayer(), Settings.PERMPREFIX + "mod.bypassprotect") && !VaultHelper.checkPerm(e.getPlayer(), Settings.PERMPREFIX + "mod.bypasslock")) {
if (DEBUG)
plugin.getLogger().info("DEBUG: not allowed to enter");
e.setCancelled(true);
return;
}
}
if (islandTo.isSpawn()) {
if (DEBUG)
plugin.getLogger().info("DEBUG: islandTo is locked spawn");
if (islandTo.getIgsFlag(SettingsFlag.ENTER_EXIT_MESSAGES)) {
if (!plugin.myLocale(e.getPlayer().getUniqueId()).lockEnteringSpawn.isEmpty()) {
Util.sendEnterExit(e.getPlayer(), plugin.myLocale(e.getPlayer().getUniqueId()).lockEnteringSpawn);
}
}
} else {
if (DEBUG)
plugin.getLogger().info("DEBUG: islandTo is locked regular");
if (islandTo.getOwner() != null && islandTo.getIgsFlag(SettingsFlag.ENTER_EXIT_MESSAGES)) {
if (!plugin.myLocale(e.getPlayer().getUniqueId()).lockNowEntering.isEmpty()) {
Util.sendEnterExit(e.getPlayer(), plugin.myLocale(e.getPlayer().getUniqueId()).lockNowEntering.replace("[name]", plugin.getGrid().getIslandName(islandTo.getOwner())));
}
}
}
// Fire entry event
final IslandEnterEvent event = new IslandEnterEvent(e.getPlayer().getUniqueId(), islandTo, e.getTo());
plugin.getServer().getPluginManager().callEvent(event);
} else if (islandTo == null && islandFrom != null && (islandFrom.getOwner() != null || islandFrom.isSpawn())) {
if (DEBUG)
plugin.getLogger().info("DEBUG: Leaving");
// Leaving
if (islandFrom.isSpawn()) {
if (DEBUG)
plugin.getLogger().info("DEBUG: leaving spawn");
// Leaving
if (islandFrom.getIgsFlag(SettingsFlag.ENTER_EXIT_MESSAGES)) {
if (!plugin.myLocale(e.getPlayer().getUniqueId()).lockLeavingSpawn.isEmpty()) {
Util.sendEnterExit(e.getPlayer(), plugin.myLocale(e.getPlayer().getUniqueId()).lockLeavingSpawn);
}
}
} else {
if (DEBUG)
plugin.getLogger().info("DEBUG: leaving locked");
if (islandFrom.getIgsFlag(SettingsFlag.ENTER_EXIT_MESSAGES)) {
if (!plugin.myLocale(e.getPlayer().getUniqueId()).lockNowLeaving.isEmpty()) {
Util.sendEnterExit(e.getPlayer(), plugin.myLocale(e.getPlayer().getUniqueId()).lockNowLeaving.replace("[name]", plugin.getGrid().getIslandName(islandFrom.getOwner())));
}
}
}
// Remove temp perms
removeTempPerms(e.getPlayer(), islandFrom, islandTo);
// Fire exit event
final IslandExitEvent event = new IslandExitEvent(e.getPlayer().getUniqueId(), islandFrom, e.getFrom());
plugin.getServer().getPluginManager().callEvent(event);
} else if (islandTo != null && islandFrom != null && !islandTo.equals(islandFrom)) {
if (DEBUG)
plugin.getLogger().info("DEBUG: jumping from one island to another - adjacent islands");
// Entering
if (islandTo.isLocked() || plugin.getPlayers().isBanned(islandTo.getOwner(), e.getPlayer().getUniqueId())) {
Util.sendMessage(e.getPlayer(), ChatColor.RED + plugin.myLocale(e.getPlayer().getUniqueId()).lockIslandLocked);
if (!plugin.getGrid().locationIsOnIsland(e.getPlayer(), e.getTo()) && !e.getPlayer().isOp() && !VaultHelper.checkPerm(e.getPlayer(), Settings.PERMPREFIX + "mod.bypassprotect") && !VaultHelper.checkPerm(e.getPlayer(), Settings.PERMPREFIX + "mod.bypasslock")) {
if (DEBUG)
plugin.getLogger().info("DEBUG: cannot enter");
e.setCancelled(true);
return;
}
}
if (islandFrom.isSpawn()) {
// Leaving
if (islandFrom.getIgsFlag(SettingsFlag.ENTER_EXIT_MESSAGES) && !plugin.myLocale(e.getPlayer().getUniqueId()).lockLeavingSpawn.isEmpty()) {
Util.sendEnterExit(e.getPlayer(), plugin.myLocale(e.getPlayer().getUniqueId()).lockLeavingSpawn);
}
} else if (islandFrom.getOwner() != null && !plugin.myLocale(e.getPlayer().getUniqueId()).lockNowLeaving.isEmpty()) {
if (islandFrom.getIgsFlag(SettingsFlag.ENTER_EXIT_MESSAGES)) {
Util.sendEnterExit(e.getPlayer(), plugin.myLocale(e.getPlayer().getUniqueId()).lockNowLeaving.replace("[name]", plugin.getGrid().getIslandName(islandFrom.getOwner())));
}
}
if (islandTo.isSpawn()) {
if (islandTo.getIgsFlag(SettingsFlag.ENTER_EXIT_MESSAGES) && !plugin.myLocale(e.getPlayer().getUniqueId()).lockEnteringSpawn.isEmpty()) {
Util.sendEnterExit(e.getPlayer(), plugin.myLocale(e.getPlayer().getUniqueId()).lockEnteringSpawn);
}
} else if (islandTo.getOwner() != null && !plugin.myLocale(e.getPlayer().getUniqueId()).lockNowEntering.isEmpty()) {
if (islandTo.getIgsFlag(SettingsFlag.ENTER_EXIT_MESSAGES)) {
Util.sendEnterExit(e.getPlayer(), plugin.myLocale(e.getPlayer().getUniqueId()).lockNowEntering.replace("[name]", plugin.getGrid().getIslandName(islandTo.getOwner())));
}
}
// Remove temp perms
if (!islandTo.getMembers().contains(e.getPlayer().getUniqueId())) {
removeTempPerms(e.getPlayer(), islandFrom, islandTo);
}
// Fire exit event
final IslandExitEvent event = new IslandExitEvent(e.getPlayer().getUniqueId(), islandFrom, e.getFrom());
plugin.getServer().getPluginManager().callEvent(event);
// Fire entry event
final IslandEnterEvent event2 = new IslandEnterEvent(e.getPlayer().getUniqueId(), islandTo, e.getTo());
plugin.getServer().getPluginManager().callEvent(event2);
} else if (islandTo != null && islandFrom != null && (islandTo.equals(islandFrom) && !e.getFrom().getWorld().equals(e.getTo().getWorld()))) {
if (DEBUG)
plugin.getLogger().info("DEBUG: jumping from dimension to another - same island");
// Fire exit event
final IslandExitEvent event = new IslandExitEvent(e.getPlayer().getUniqueId(), islandFrom, e.getFrom());
plugin.getServer().getPluginManager().callEvent(event);
// Fire entry event
final IslandEnterEvent event2 = new IslandEnterEvent(e.getPlayer().getUniqueId(), islandTo, e.getTo());
plugin.getServer().getPluginManager().callEvent(event2);
}
}
use of com.wasteofplastic.acidisland.events.IslandExitEvent in project acidisland by tastybento.
the class PlayerEvents method onPlayerLeave.
/**
* Removes temporary perms when the player log out
* @param event
*/
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void onPlayerLeave(PlayerQuitEvent event) {
if (DEBUG)
plugin.getLogger().info("DEBUG: Removing fly and all temp perms");
Player player = event.getPlayer();
if (temporaryPerms.containsKey(player.getUniqueId())) {
for (String perm : temporaryPerms.get(player.getUniqueId())) {
VaultHelper.removePerm(player, perm, ASkyBlock.getIslandWorld());
if (Settings.createNether && Settings.newNether && ASkyBlock.getNetherWorld() != null) {
VaultHelper.removePerm(player, perm, ASkyBlock.getNetherWorld());
}
}
temporaryPerms.remove(player.getUniqueId());
}
if (VaultHelper.checkPerm(player, Settings.PERMPREFIX + "islandfly")) {
if (player.getGameMode().equals(GameMode.SURVIVAL)) {
player.setAllowFlight(false);
player.setFlying(false);
}
}
final Island island = plugin.getGrid().getProtectedIslandAt(event.getPlayer().getLocation());
if (island != null) {
// Fire exit event
final IslandExitEvent e = new IslandExitEvent(event.getPlayer().getUniqueId(), island, event.getPlayer().getLocation());
plugin.getServer().getPluginManager().callEvent(e);
}
}
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