Search in sources :

Example 1 with ArmorKit

use of com.watabou.pixeldungeon.items.ArmorKit in project pixel-dungeon-remix by NYRDS.

the class King method die.

@Override
public void die(Object cause) {
    GameScene.bossSlain();
    Dungeon.level.drop(new ArmorKit(), getPos()).sprite.drop();
    Dungeon.level.drop(new SkeletonKey(), getPos()).sprite.drop();
    super.die(cause);
    Badges.validateBossSlain(Badges.Badge.BOSS_SLAIN_4);
    yell(Utils.format(Game.getVar(R.string.King_Info1), Dungeon.hero.heroClass.title()));
}
Also used : ArmorKit(com.watabou.pixeldungeon.items.ArmorKit) SkeletonKey(com.watabou.pixeldungeon.items.keys.SkeletonKey)

Example 2 with ArmorKit

use of com.watabou.pixeldungeon.items.ArmorKit in project pixel-dungeon by watabou.

the class King method die.

@Override
public void die(Object cause) {
    GameScene.bossSlain();
    Dungeon.level.drop(new ArmorKit(), pos).sprite.drop();
    Dungeon.level.drop(new SkeletonKey(), pos).sprite.drop();
    super.die(cause);
    Badges.validateBossSlain();
    yell("You cannot kill me, " + Dungeon.hero.heroClass.title() + "... I am... immortal...");
}
Also used : ArmorKit(com.watabou.pixeldungeon.items.ArmorKit) SkeletonKey(com.watabou.pixeldungeon.items.keys.SkeletonKey)

Aggregations

ArmorKit (com.watabou.pixeldungeon.items.ArmorKit)2 SkeletonKey (com.watabou.pixeldungeon.items.keys.SkeletonKey)2