use of com.watabou.pixeldungeon.items.ArmorKit in project pixel-dungeon-remix by NYRDS.
the class King method die.
@Override
public void die(Object cause) {
GameScene.bossSlain();
Dungeon.level.drop(new ArmorKit(), getPos()).sprite.drop();
Dungeon.level.drop(new SkeletonKey(), getPos()).sprite.drop();
super.die(cause);
Badges.validateBossSlain(Badges.Badge.BOSS_SLAIN_4);
yell(Utils.format(Game.getVar(R.string.King_Info1), Dungeon.hero.heroClass.title()));
}
use of com.watabou.pixeldungeon.items.ArmorKit in project pixel-dungeon by watabou.
the class King method die.
@Override
public void die(Object cause) {
GameScene.bossSlain();
Dungeon.level.drop(new ArmorKit(), pos).sprite.drop();
Dungeon.level.drop(new SkeletonKey(), pos).sprite.drop();
super.die(cause);
Badges.validateBossSlain();
yell("You cannot kill me, " + Dungeon.hero.heroClass.title() + "... I am... immortal...");
}
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