Search in sources :

Example 1 with Position

use of com.xenoage.zong.core.music.format.Position in project Zong by Xenoage.

the class DirectionStamper method computePosition.

/**
 * Computes the position for the given {@link Direction}
 * within the given {@link StaffStamping}.
 */
private SP computePosition(Direction direction, StaffStamping staffStamping, float defaultLP, float defaultLPAbove, float defaultLPBelow) {
    Positioning customPos = direction.getPositioning();
    MP mp = direction.getMP();
    if (mp == null)
        // TODO. Happens. But just with offical MusicXML sample Telemann.xml
        return SP.sp(0, 0);
    float x, lp;
    // default positioning
    x = notNull(staffStamping.system.getXMmAt(mp.getTime()), 0f) + staffStamping.positionMm.x;
    lp = defaultLP;
    // custom positioning
    if (customPos instanceof Placement) {
        Placement placement = (Placement) customPos;
        if (placement == Placement.Above)
            lp = defaultLPAbove;
        else
            lp = defaultLPBelow;
    } else if (customPos instanceof Position) {
        // coordinates
        Position pos = (Position) customPos;
        if (pos.x != null)
            x = pos.x;
        x += Position.getRelativeX(pos);
        // vertical position
        if (pos.y != null)
            lp = pos.y;
        lp += Position.getRelativeY(pos);
    }
    return sp(x, lp);
}
Also used : Positioning(com.xenoage.zong.core.music.format.Positioning) MP(com.xenoage.zong.core.position.MP) Placement(com.xenoage.zong.core.music.format.Placement) Position(com.xenoage.zong.core.music.format.Position)

Example 2 with Position

use of com.xenoage.zong.core.music.format.Position in project Zong by Xenoage.

the class WedgeStamper method stamp.

/**
 * Creates a {@link WedgeStamping} for the given {@link Wedge} on the given staff.
 * The start and end measure of the wedge may be outside the staff, then the
 * wedge is clipped to the staff.
 */
public WedgeStamping stamp(Wedge wedge, StaffStamping staffStamping) {
    SystemSpacing system = staffStamping.system;
    Range systemMeasures = system.getMeasures();
    // musical positions of wedge
    MP p1 = MP.getMP(wedge);
    MP p2 = MP.getMP(wedge.getWedgeEnd());
    // clip start to staff
    float x1Mm;
    if (p1.measure < systemMeasures.getStart()) {
        // begins before staff
        x1Mm = system.getMeasureStartAfterLeadingMm(systemMeasures.getStart());
    } else {
        // begins within staff
        x1Mm = system.getXMmAt(p1.getTime());
    }
    // clip end to staff
    float x2Mm;
    if (p2.measure > systemMeasures.getStop()) {
        // ends after staff
        x2Mm = system.getMeasureEndMm(systemMeasures.getStop());
    } else {
        // ends within staff
        x2Mm = system.getXMmAt(p2.getTime());
    }
    // spread
    float d1Is = 0;
    float d2Is = 0;
    float defaultSpreadIS = 1.5f;
    if (wedge.getType() == WedgeType.Crescendo) {
        d2Is = (wedge.getSpread() != null ? wedge.getSpread() : defaultSpreadIS);
    } else if (wedge.getType() == WedgeType.Diminuendo) {
        d1Is = (wedge.getSpread() != null ? wedge.getSpread() : defaultSpreadIS);
    }
    // custom horizontal position
    Position customPos = asPosition(wedge.getPositioning());
    float length = x2Mm - x1Mm;
    if (customPos != null && customPos.x != null)
        x1Mm = customPos.x;
    x1Mm += Position.getRelativeX(customPos);
    x2Mm = x1Mm + length;
    // vertical position
    float lp;
    if (customPos != null && customPos.y != null)
        lp = customPos.y;
    else
        lp = -6;
    lp += Position.getRelativeY(customPos);
    return new WedgeStamping(lp, x1Mm, x2Mm, d1Is, d2Is, staffStamping);
}
Also used : MP(com.xenoage.zong.core.position.MP) Position(com.xenoage.zong.core.music.format.Position) Position.asPosition(com.xenoage.zong.core.music.format.Position.asPosition) SystemSpacing(com.xenoage.zong.musiclayout.spacing.SystemSpacing) Range(com.xenoage.utils.kernel.Range) WedgeStamping(com.xenoage.zong.musiclayout.stampings.WedgeStamping)

Aggregations

Position (com.xenoage.zong.core.music.format.Position)2 MP (com.xenoage.zong.core.position.MP)2 Range (com.xenoage.utils.kernel.Range)1 Placement (com.xenoage.zong.core.music.format.Placement)1 Position.asPosition (com.xenoage.zong.core.music.format.Position.asPosition)1 Positioning (com.xenoage.zong.core.music.format.Positioning)1 SystemSpacing (com.xenoage.zong.musiclayout.spacing.SystemSpacing)1 WedgeStamping (com.xenoage.zong.musiclayout.stampings.WedgeStamping)1