use of dalvik.system.VMRuntime in project android_frameworks_base by ResurrectionRemix.
the class ZygoteInit method preloadResources.
/**
* Load in commonly used resources, so they can be shared across
* processes.
*
* These tend to be a few Kbytes, but are frequently in the 20-40K
* range, and occasionally even larger.
*/
private static void preloadResources() {
final VMRuntime runtime = VMRuntime.getRuntime();
try {
mResources = Resources.getSystem();
mResources.startPreloading();
if (PRELOAD_RESOURCES) {
Log.i(TAG, "Preloading resources...");
long startTime = SystemClock.uptimeMillis();
TypedArray ar = mResources.obtainTypedArray(com.android.internal.R.array.preloaded_drawables);
int N = preloadDrawables(ar);
ar.recycle();
Log.i(TAG, "...preloaded " + N + " resources in " + (SystemClock.uptimeMillis() - startTime) + "ms.");
startTime = SystemClock.uptimeMillis();
ar = mResources.obtainTypedArray(com.android.internal.R.array.preloaded_color_state_lists);
N = preloadColorStateLists(ar);
ar.recycle();
Log.i(TAG, "...preloaded " + N + " resources in " + (SystemClock.uptimeMillis() - startTime) + "ms.");
if (mResources.getBoolean(com.android.internal.R.bool.config_freeformWindowManagement)) {
startTime = SystemClock.uptimeMillis();
ar = mResources.obtainTypedArray(com.android.internal.R.array.preloaded_freeform_multi_window_drawables);
N = preloadDrawables(ar);
ar.recycle();
Log.i(TAG, "...preloaded " + N + " resource in " + (SystemClock.uptimeMillis() - startTime) + "ms.");
}
} else {
Log.i(TAG, "Preload resources disabled, skipped.");
}
mResources.finishPreloading();
} catch (RuntimeException e) {
Log.w(TAG, "Failure preloading resources", e);
}
}
use of dalvik.system.VMRuntime in project android_frameworks_base by ResurrectionRemix.
the class ZygoteInit method gcAndFinalize.
/**
* Runs several special GCs to try to clean up a few generations of
* softly- and final-reachable objects, along with any other garbage.
* This is only useful just before a fork().
*/
/*package*/
static void gcAndFinalize() {
final VMRuntime runtime = VMRuntime.getRuntime();
/* runFinalizationSync() lets finalizers be called in Zygote,
* which doesn't have a HeapWorker thread.
*/
System.gc();
runtime.runFinalizationSync();
System.gc();
}
use of dalvik.system.VMRuntime in project android_frameworks_base by DirtyUnicorns.
the class ZygoteInit method gcAndFinalize.
/**
* Runs several special GCs to try to clean up a few generations of
* softly- and final-reachable objects, along with any other garbage.
* This is only useful just before a fork().
*/
/*package*/
static void gcAndFinalize() {
final VMRuntime runtime = VMRuntime.getRuntime();
/* runFinalizationSync() lets finalizers be called in Zygote,
* which doesn't have a HeapWorker thread.
*/
System.gc();
runtime.runFinalizationSync();
System.gc();
}
use of dalvik.system.VMRuntime in project android_frameworks_base by DirtyUnicorns.
the class ZygoteInit method preloadResources.
/**
* Load in commonly used resources, so they can be shared across
* processes.
*
* These tend to be a few Kbytes, but are frequently in the 20-40K
* range, and occasionally even larger.
*/
private static void preloadResources() {
final VMRuntime runtime = VMRuntime.getRuntime();
try {
mResources = Resources.getSystem();
mResources.startPreloading();
if (PRELOAD_RESOURCES) {
Log.i(TAG, "Preloading resources...");
long startTime = SystemClock.uptimeMillis();
TypedArray ar = mResources.obtainTypedArray(com.android.internal.R.array.preloaded_drawables);
int N = preloadDrawables(ar);
ar.recycle();
Log.i(TAG, "...preloaded " + N + " resources in " + (SystemClock.uptimeMillis() - startTime) + "ms.");
startTime = SystemClock.uptimeMillis();
ar = mResources.obtainTypedArray(com.android.internal.R.array.preloaded_color_state_lists);
N = preloadColorStateLists(ar);
ar.recycle();
Log.i(TAG, "...preloaded " + N + " resources in " + (SystemClock.uptimeMillis() - startTime) + "ms.");
if (mResources.getBoolean(com.android.internal.R.bool.config_freeformWindowManagement)) {
startTime = SystemClock.uptimeMillis();
ar = mResources.obtainTypedArray(com.android.internal.R.array.preloaded_freeform_multi_window_drawables);
N = preloadDrawables(ar);
ar.recycle();
Log.i(TAG, "...preloaded " + N + " resource in " + (SystemClock.uptimeMillis() - startTime) + "ms.");
}
} else {
Log.i(TAG, "Preload resources disabled, skipped.");
}
mResources.finishPreloading();
} catch (RuntimeException e) {
Log.w(TAG, "Failure preloading resources", e);
}
}
use of dalvik.system.VMRuntime in project android_frameworks_base by crdroidandroid.
the class DdmHandleHello method handleHELO.
/*
* Handle introductory packet. This is called during JNI_CreateJavaVM
* before frameworks native methods are registered, so be careful not
* to call any APIs that depend on frameworks native code.
*/
private Chunk handleHELO(Chunk request) {
if (false)
return createFailChunk(123, "This is a test");
/*
* Process the request.
*/
ByteBuffer in = wrapChunk(request);
int serverProtoVers = in.getInt();
if (false)
Log.v("ddm-hello", "Server version is " + serverProtoVers);
/*
* Create a response.
*/
String vmName = System.getProperty("java.vm.name", "?");
String vmVersion = System.getProperty("java.vm.version", "?");
String vmIdent = vmName + " v" + vmVersion;
//String appName = android.app.ActivityThread.currentPackageName();
//if (appName == null)
// appName = "unknown";
String appName = DdmHandleAppName.getAppName();
VMRuntime vmRuntime = VMRuntime.getRuntime();
String instructionSetDescription = vmRuntime.is64Bit() ? "64-bit" : "32-bit";
String vmInstructionSet = vmRuntime.vmInstructionSet();
if (vmInstructionSet != null && vmInstructionSet.length() > 0) {
instructionSetDescription += " (" + vmInstructionSet + ")";
}
String vmFlags = "CheckJNI=" + (vmRuntime.isCheckJniEnabled() ? "true" : "false");
boolean isNativeDebuggable = vmRuntime.isNativeDebuggable();
ByteBuffer out = ByteBuffer.allocate(28 + vmIdent.length() * 2 + appName.length() * 2 + instructionSetDescription.length() * 2 + vmFlags.length() * 2 + 1);
out.order(ChunkHandler.CHUNK_ORDER);
out.putInt(DdmServer.CLIENT_PROTOCOL_VERSION);
out.putInt(android.os.Process.myPid());
out.putInt(vmIdent.length());
out.putInt(appName.length());
putString(out, vmIdent);
putString(out, appName);
out.putInt(UserHandle.myUserId());
out.putInt(instructionSetDescription.length());
putString(out, instructionSetDescription);
out.putInt(vmFlags.length());
putString(out, vmFlags);
out.put((byte) (isNativeDebuggable ? 1 : 0));
Chunk reply = new Chunk(CHUNK_HELO, out);
/*
* Take the opportunity to inform DDMS if we are waiting for a
* debugger to attach.
*/
if (Debug.waitingForDebugger())
sendWAIT(0);
return reply;
}
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