use of de.bananaco.bpermissions.api.WorldManager in project LuckPerms by lucko.
the class MigrationBPermissions method execute.
@Override
public CommandResult execute(LuckPermsPlugin plugin, Sender sender, Object o, List<String> args, String label) {
ProgressLogger log = new ProgressLogger("bPermissions");
log.addListener(plugin.getConsoleSender());
log.addListener(sender);
log.log("Starting.");
WorldManager worldManager = WorldManager.getInstance();
if (worldManager == null) {
log.logError("Plugin not loaded.");
return CommandResult.STATE_ERROR;
}
log.log("Forcing the plugin to load all data. This could take a while.");
for (World world : worldManager.getAllWorlds()) {
log.log("Loading users in world " + world.getName());
YamlConfiguration yamlWorldUsers = null;
try {
yamlWorldUsers = (YamlConfiguration) UCONFIG_FIELD.get(world);
} catch (Throwable t) {
t.printStackTrace();
}
if (yamlWorldUsers == null) {
continue;
}
ConfigurationSection configSection = yamlWorldUsers.getConfigurationSection("users");
if (configSection == null) {
continue;
}
Set<String> users = configSection.getKeys(false);
if (users == null) {
log.logError("Couldn't get a list of users.");
return CommandResult.FAILURE;
}
AtomicInteger userLoadCount = new AtomicInteger(0);
users.forEach(s -> {
world.loadOne(s, CalculableType.USER);
log.logProgress("Forcefully loaded {} users so far.", userLoadCount.incrementAndGet());
});
}
log.log("Forcefully loaded all users.");
// Migrate one world at a time.
log.log("Starting world migration.");
Iterators.iterate(worldManager.getAllWorlds(), world -> {
log.log("Migrating world: " + world.getName());
// Migrate all groups
log.log("Starting group migration in world " + world.getName() + ".");
AtomicInteger groupCount = new AtomicInteger(0);
Iterators.iterate(world.getAll(CalculableType.GROUP), group -> {
String groupName = MigrationUtils.standardizeName(group.getName());
if (group.getName().equalsIgnoreCase(world.getDefaultGroup())) {
groupName = NodeFactory.DEFAULT_GROUP_NAME;
}
// Make a LuckPerms group for the one being migrated.
Group lpGroup = plugin.getStorage().createAndLoadGroup(groupName, CreationCause.INTERNAL).join();
MigrationUtils.setGroupWeight(lpGroup, group.getPriority());
migrateHolder(world, group, lpGroup);
plugin.getStorage().saveGroup(lpGroup);
log.logAllProgress("Migrated {} groups so far.", groupCount.incrementAndGet());
});
log.log("Migrated " + groupCount.get() + " groups in world " + world.getName() + ".");
// Migrate all users
log.log("Starting user migration in world " + world.getName() + ".");
AtomicInteger userCount = new AtomicInteger(0);
Iterators.iterate(world.getAll(CalculableType.USER), user -> {
// There is no mention of UUIDs in the API. I assume that name = uuid. idk?
UUID uuid = BukkitMigrationUtils.lookupUuid(log, user.getName());
if (uuid == null) {
return;
}
// Make a LuckPerms user for the one being migrated.
User lpUser = plugin.getStorage().loadUser(uuid, null).join();
migrateHolder(world, user, lpUser);
plugin.getStorage().saveUser(lpUser);
plugin.getUserManager().cleanup(lpUser);
log.logProgress("Migrated {} users so far.", userCount.incrementAndGet());
});
log.log("Migrated " + userCount.get() + " users in world " + world.getName() + ".");
});
log.log("Success! Migration complete.");
return CommandResult.SUCCESS;
}
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