use of de.mossgrabers.controller.ni.kontrol.mki.command.trigger.EnterButtonCommand in project DrivenByMoss by git-moss.
the class Kontrol1ControllerSetup method registerTriggerCommands.
/**
* {@inheritDoc}
*/
@Override
protected void registerTriggerCommands() {
final Kontrol1ControlSurface surface = this.getSurface();
final ITransport t = this.model.getTransport();
this.addButton(ButtonID.SCALES, "Scales", new ScaleButtonCommand(this.model, surface), Kontrol1ControlSurface.BUTTON_SCALE, this.configuration::isScaleIsActive);
this.addButton(ButtonID.METRONOME, "Metronome", new MetronomeCommand<>(this.model, surface, false), Kontrol1ControlSurface.BUTTON_ARP, () -> surface.isShiftPressed() && t.isMetronomeTicksOn() || !surface.isShiftPressed() && t.isMetronomeOn());
this.addButton(ButtonID.PLAY, "PLAY", new Kontrol1PlayCommand(this.model, surface), Kontrol1ControlSurface.BUTTON_PLAY, t::isPlaying);
this.addButton(ButtonID.RECORD, "REC", new RecordCommand<>(this.model, surface), Kontrol1ControlSurface.BUTTON_REC, t::isRecording);
this.addButton(ButtonID.STOP, "STOP", new StopCommand<>(this.model, surface), Kontrol1ControlSurface.BUTTON_STOP, () -> !t.isPlaying());
this.addButton(ButtonID.REWIND, "RWD", new WindCommand<>(this.model, surface, false), Kontrol1ControlSurface.BUTTON_RWD, () -> surface.isPressed(ButtonID.REWIND));
this.addButton(ButtonID.FORWARD, "FFW", new WindCommand<>(this.model, surface, true), Kontrol1ControlSurface.BUTTON_FWD, () -> surface.isPressed(ButtonID.FORWARD));
this.addButton(ButtonID.LOOP, "LOOP", new ToggleLoopCommand<>(this.model, surface), Kontrol1ControlSurface.BUTTON_LOOP, t::isLoop);
this.addButton(ButtonID.PAGE_LEFT, "Left", new ModeMultiSelectCommand<>(this.model, surface, Modes.DEVICE_PARAMS, Modes.VOLUME, Modes.TRACK), Kontrol1ControlSurface.BUTTON_PAGE_LEFT);
this.addButton(ButtonID.PAGE_RIGHT, "Right", new ModeMultiSelectCommand<>(this.model, surface, Modes.TRACK, Modes.VOLUME, Modes.DEVICE_PARAMS), Kontrol1ControlSurface.BUTTON_PAGE_RIGHT);
// Put this on channel 16 to not conflict with the modulation wheel
this.addButton(ButtonID.MASTERTRACK, "Encoder", new MainEncoderButtonCommand(this.model, surface), 15, Kontrol1ControlSurface.BUTTON_MAIN_ENCODER);
final Kontrol1CursorCommand commandDown = new Kontrol1CursorCommand(Direction.DOWN, this.model, surface);
this.addButton(ButtonID.ARROW_DOWN, "Down", commandDown, Kontrol1ControlSurface.BUTTON_NAVIGATE_DOWN, commandDown::canScroll);
final Kontrol1CursorCommand commandUp = new Kontrol1CursorCommand(Direction.UP, this.model, surface);
this.addButton(ButtonID.ARROW_UP, "Up", commandUp, Kontrol1ControlSurface.BUTTON_NAVIGATE_UP, commandUp::canScroll);
final Kontrol1CursorCommand commandLeft = new Kontrol1CursorCommand(Direction.LEFT, this.model, surface);
this.addButton(ButtonID.ARROW_LEFT, "Left", commandLeft, Kontrol1ControlSurface.BUTTON_NAVIGATE_LEFT, commandLeft::canScroll);
final Kontrol1CursorCommand commandRight = new Kontrol1CursorCommand(Direction.RIGHT, this.model, surface);
this.addButton(ButtonID.ARROW_RIGHT, "Right", commandRight, Kontrol1ControlSurface.BUTTON_NAVIGATE_RIGHT, commandRight::canScroll);
this.addButton(ButtonID.MUTE, "Back", new BackButtonCommand(this.model, surface), Kontrol1ControlSurface.BUTTON_BACK, () -> this.getModeColor(ButtonID.MUTE));
this.addButton(ButtonID.SOLO, "Enter", new EnterButtonCommand(this.model, surface), Kontrol1ControlSurface.BUTTON_ENTER, () -> this.getModeColor(ButtonID.SOLO));
this.addButton(ButtonID.BROWSE, "Browse", new BrowserCommand<>(this.model, surface, ButtonID.SHIFT, null), Kontrol1ControlSurface.BUTTON_BROWSE, () -> this.getModeColor(ButtonID.BROWSE));
this.addButton(ButtonID.SHIFT, "Shift", NopCommand.INSTANCE, Kontrol1ControlSurface.BUTTON_SHIFT);
}
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