use of de.prob.animator.command.ExecuteModelCommand in project prob2 by bendisposto.
the class ExecuteRun method executeModel.
private void executeModel(final StateSpace stateSpace) {
Trace t = new Trace(stateSpace);
this.rootState = t.getCurrentState();
executeModelCommand = new ExecuteModelCommand(stateSpace, t.getCurrentState(), maxNumberOfStatesToBeExecuted, continueAfterErrors, timeout);
stateSpace.execute(executeModelCommand);
}
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