use of delta.games.lotro.character.CharacterData in project lotro-companion by dmorcellet.
the class MainTestShowBuffChoiceWindow method main.
/**
* Basic main method for test.
* @param args Not used.
*/
public static void main(String[] args) {
CharacterData c = new CharacterData();
c.setCharacterClass(CharacterClass.CAPTAIN);
c.setRace(Race.MAN);
BuffsManager buffs = new BuffsManager();
List<Buff> possibleBuffs = BuffRegistry.getInstance().buildBuffSelection(c, buffs);
Buff initialBuff = possibleBuffs.get(3);
System.out.println(initialBuff);
Buff buff = BuffChoiceWindowController.selectBuff(null, possibleBuffs, initialBuff);
System.out.println(buff);
}
use of delta.games.lotro.character.CharacterData in project lotro-companion by dmorcellet.
the class MainTestAllEssencesEditionWindow method main.
/**
* Basic main method for test.
* @param args Not used.
*/
public static void main(String[] args) {
CharacterGenerationTools tools = new CharacterGenerationTools();
CharacterGeneratorMeva mevaGenerator = new CharacterGeneratorMeva(tools);
CharacterData meva = mevaGenerator.buildCharacter();
meva.setDate(Long.valueOf(System.currentTimeMillis()));
AllEssencesEditionWindowController ctrl = new AllEssencesEditionWindowController(null, meva);
ctrl.show();
}
use of delta.games.lotro.character.CharacterData in project lotro-companion by dmorcellet.
the class MainTestStatCurveChart method doIt.
private void doIt(CharacterData data) {
// Load toon stats
CharacterGenerationTools tools = new CharacterGenerationTools();
CharacterGeneratorGiswald generator = new CharacterGeneratorGiswald(tools);
CharacterData c = generator.buildCharacter();
List<StatCurvesChartConfiguration> configs = new ArrayList<StatCurvesChartConfiguration>();
StatCurvesConfigurationFactory factory = new StatCurvesConfigurationFactory(c.getCharacterClass());
configs.add(factory.buildPhysicalDamageChart());
configs.add(factory.buildTacticalDamageChart());
configs.add(factory.buildCriticalsChart());
configs.add(factory.buildFinesseChart());
configs.add(factory.buildHealingChart());
configs.add(factory.buildIncomingHealingChart());
configs.add(factory.buildBlockChart());
configs.add(factory.buildParryChart());
configs.add(factory.buildEvadeChart());
configs.add(factory.buildResistanceChart());
configs.add(factory.buildCriticalDefenceChart());
configs.add(factory.buildPhysicalMitigationChart());
configs.add(factory.buildTacticalMitigationChart());
configs.add(factory.buildOrcCraftFellWroughtMitigationChart());
CharacterStatsComputer statsComputer = new CharacterStatsComputer();
BasicStatsSet stats = statsComputer.getStats(c);
c.getStats().setStats(stats);
int level = c.getLevel();
for (StatCurvesChartConfiguration config : configs) {
config.setLevel(level);
config.setMaxRating(config.getAutoMaxRating());
StatCurvesPanelController controller = new StatCurvesPanelController(config);
controller.update(c);
JPanel statPanel = controller.getPanel();
DefaultWindowController w = new DefaultWindowController();
w.getFrame().add(statPanel);
w.getFrame().pack();
w.show();
}
}
use of delta.games.lotro.character.CharacterData in project lotro-companion by dmorcellet.
the class MainTestTomesEditionPanel method main.
/**
* Basic main method for test.
* @param args Not used.
*/
public static void main(String[] args) {
CharacterData c = new CharacterData();
TomesSet tomes = c.getTomes();
tomes.setTomeRank(STAT.MIGHT, 5);
TomesEditionPanelController controller = new TomesEditionPanelController(c);
JFrame frame = new JFrame("Tomes edition");
frame.add(controller.getPanel());
frame.pack();
frame.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
frame.setVisible(true);
}
use of delta.games.lotro.character.CharacterData in project lotro-companion by dmorcellet.
the class MainTestVirtuesEditionPanel method main.
/**
* Basic main method for test.
* @param args Not used.
*/
public static void main(String[] args) {
CharacterGenerationTools tools = new CharacterGenerationTools();
CharacterGeneratorMeva mevaGenerator = new CharacterGeneratorMeva(tools);
CharacterData meva = mevaGenerator.buildCharacter();
VirtuesSet virtues = meva.getVirtues();
virtues.setSelectedVirtue(null, 1);
VirtuesEditionPanelController panelCtrl = new VirtuesEditionPanelController();
panelCtrl.setVirtues(virtues);
JFrame frame = new JFrame("Virtues edition");
frame.add(panelCtrl.getPanel());
frame.pack();
frame.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
frame.setVisible(true);
}
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