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Example 26 with STAT

use of delta.games.lotro.character.stats.STAT in project lotro-tools by dmorcellet.

the class CharacterPageParser method parseStats.

private void parseStats(Element charPanel) {
    BasicStatsSet stats = _character.getStats();
    // <table class="stat_list">
    List<Element> statsTables = JerichoHtmlUtils.findElementsByTagNameAndAttributeValue(charPanel, HTMLElementName.TABLE, "class", "stat_list");
    for (Element statsTable : statsTables) {
        List<Element> rows = statsTable.getAllElements(HTMLElementName.TR);
        for (Element row : rows) {
            String statName = JerichoHtmlUtils.getTagContents(row, HTMLElementName.TH);
            if (statName != null) {
                statName = statName.trim();
                if (statName.length() > 0) {
                    String statValue = JerichoHtmlUtils.getTagContents(row, HTMLElementName.TD);
                    STAT stat = getStatByName(statName);
                    if (stat != null) {
                        Integer value = null;
                        if (!"N/A".equals(statValue)) {
                            value = NumericTools.parseInteger(statValue);
                        }
                        if (value != null) {
                            stats.setStat(stat, value.intValue());
                        }
                    // System.out.println("Stat : name=["+statName+"], value=["+value+"]");
                    }
                }
            }
        }
    }
}
Also used : STAT(delta.games.lotro.character.stats.STAT) Element(net.htmlparser.jericho.Element) BasicStatsSet(delta.games.lotro.character.stats.BasicStatsSet)

Example 27 with STAT

use of delta.games.lotro.character.stats.STAT in project lotro-tools by dmorcellet.

the class DataLotroCharacterPageParser method parseCharacter.

private CharacterData parseCharacter(byte[] xmlBuffer) {
    CharacterData ret = null;
    if (xmlBuffer != null) {
        ByteArrayInputStream bis = new ByteArrayInputStream(xmlBuffer);
        Element root = DOMParsingTools.parse(bis);
        if (root != null) {
            Element characterTag = DOMParsingTools.getChildTagByName(root, "character");
            if (characterTag != null) {
                ret = new CharacterData();
                // Character name
                NamedNodeMap attrs = characterTag.getAttributes();
                String charName = DOMParsingTools.getStringAttribute(attrs, "name", null);
                ret.setName(charName);
                // World/server
                String server = DOMParsingTools.getStringAttribute(attrs, "world", null);
                ret.setServer(server);
                // Class
                String charClassName = DOMParsingTools.getStringAttribute(attrs, "class", null);
                CharacterClass cClass = CharacterClass.getByName(charClassName);
                ret.setCharacterClass(cClass);
                // Race
                String charRace = DOMParsingTools.getStringAttribute(attrs, "race", null);
                Race race = Race.getByLabel(charRace);
                ret.setRace(race);
                // Nation/origin
                String charNation = DOMParsingTools.getStringAttribute(attrs, "origin", null);
                if (charNation != null) {
                    charNation = charNation.replace('_', ' ');
                }
                ret.setRegion(charNation);
                // Level
                String charLevelStr = DOMParsingTools.getStringAttribute(attrs, "level", null);
                int charLevel = NumericTools.parseInt(charLevelStr, 0);
                ret.setLevel(charLevel);
                // System.out.println("Class ["+charClassName+"], Race ["+charRace+"], Nation ["+charNation+"], Level="+charLevel);
                Element statsTag = DOMParsingTools.getChildTagByName(characterTag, "stats");
                if (statsTag != null) {
                    BasicStatsSet stats = ret.getStats();
                    List<Element> statTags = DOMParsingTools.getChildTagsByName(statsTag, "stat");
                    for (Element statTag : statTags) {
                        NamedNodeMap statAttrs = statTag.getAttributes();
                        String statName = DOMParsingTools.getStringAttribute(statAttrs, "name", null);
                        String statValue = DOMParsingTools.getStringAttribute(statAttrs, "value", null);
                        Integer value = null;
                        if ((!"N/A".equals(statValue)) && (!("??".equals(statValue)))) {
                            value = NumericTools.parseInteger(statValue);
                        }
                        if (value != null) {
                            STAT stat = getStatByName(statName);
                            if (stat != null) {
                                stats.setStat(stat, value.intValue());
                            }
                        }
                    }
                }
                // Equipment
                Element equipmentTag = DOMParsingTools.getChildTagByName(characterTag, "equipment");
                if (equipmentTag != null) {
                    CharacterEquipment equipment = ret.getEquipment();
                    List<Element> itemTags = DOMParsingTools.getChildTagsByName(equipmentTag, "item");
                    for (Element itemTag : itemTags) {
                        NamedNodeMap itemAttrs = itemTag.getAttributes();
                        // Identifier
                        int itemId = DOMParsingTools.getIntAttribute(itemAttrs, "item_id", 0);
                        // String objectPageURL=DOMParsingTools.getStringAttribute(itemAttrs,"lorebookEntry",null);
                        String slotName = DOMParsingTools.getStringAttribute(itemAttrs, "slot", null);
                        EQUIMENT_SLOT slot = getSlotByName(slotName);
                        if (slot != null) {
                            SlotContents contents = equipment.getSlotContents(slot, true);
                            if (itemId != 0) {
                                contents.setItemId(Integer.valueOf(itemId));
                            }
                        }
                    }
                }
            }
        }
    }
    return ret;
}
Also used : SlotContents(delta.games.lotro.character.CharacterEquipment.SlotContents) CharacterEquipment(delta.games.lotro.character.CharacterEquipment) NamedNodeMap(org.w3c.dom.NamedNodeMap) Element(org.w3c.dom.Element) BasicStatsSet(delta.games.lotro.character.stats.BasicStatsSet) CharacterClass(delta.games.lotro.common.CharacterClass) STAT(delta.games.lotro.character.stats.STAT) CharacterData(delta.games.lotro.character.CharacterData) EQUIMENT_SLOT(delta.games.lotro.character.CharacterEquipment.EQUIMENT_SLOT) ByteArrayInputStream(java.io.ByteArrayInputStream) Race(delta.games.lotro.common.Race)

Example 28 with STAT

use of delta.games.lotro.character.stats.STAT in project lotro-tools by dmorcellet.

the class ItemsMerger method compareStats.

private boolean compareStats(BasicStatsSet expected, BasicStatsSet actual) {
    int expectedCount = expected.getStatsCount();
    int actualCount = actual.getStatsCount();
    if (expectedCount != actualCount) {
        return false;
    }
    for (STAT stat : expected.getStats()) {
        FixedDecimalsInteger expectedValue = expected.getStat(stat);
        FixedDecimalsInteger actualValue = actual.getStat(stat);
        if (actualValue == null) {
            return false;
        }
        int expectedInternalValue = expectedValue.getInternalValue();
        int actualInternalValue = actualValue.getInternalValue();
        if (Math.abs(expectedInternalValue - actualInternalValue) > 100) {
            return false;
        }
    }
    return true;
}
Also used : STAT(delta.games.lotro.character.stats.STAT) FixedDecimalsInteger(delta.games.lotro.utils.FixedDecimalsInteger)

Example 29 with STAT

use of delta.games.lotro.character.stats.STAT in project lotro-tools by dmorcellet.

the class TulkasItemsLoader1 method buildItem.

private Item buildItem(Integer id, HashMap<Object, Object> map) {
    String name = (String) map.get("Name");
    String slot = (String) map.get("Slot");
    EquipmentLocation loc = EquipmentLocation.getByName(slot);
    Item ret = null;
    @SuppressWarnings("unchecked") HashMap<Object, Object> statsMap = (HashMap<Object, Object>) map.get("Stats");
    if (TulkasConstants.isArmor(loc)) {
        Armour a = new Armour();
        Integer armourValue = (Integer) statsMap.get("Armour");
        if (armourValue != null) {
            a.setArmourValue(armourValue.intValue());
        }
        String armourTypeStr = (String) map.get("Type");
        ArmourType armourType = ArmourType.getArmourTypeByName(armourTypeStr);
        if (loc == EquipmentLocation.OFF_HAND) {
            String subSlot = (String) map.get("SubSlot");
            if ("Heavy".equals(subSlot))
                armourType = ArmourType.HEAVY_SHIELD;
            else if ("Light".equals(subSlot))
                armourType = ArmourType.SHIELD;
            else if ("Warden".equals(subSlot))
                armourType = ArmourType.WARDEN_SHIELD;
            else {
                // SubSlots:
                // Heavy, Warden, Light,
                _logger.warn("Unmanaged shield type [" + subSlot + "]");
            }
        } else if (loc == EquipmentLocation.BACK) {
            armourType = ArmourType.LIGHT;
        }
        if (armourType == null) {
            _logger.warn("Unknown armour type: [" + armourTypeStr + "] (name=" + name + ")");
        }
        a.setArmourType(armourType);
        ret = a;
    } else {
        String subSlot = (String) map.get("SubSlot");
        WeaponType weaponType = null;
        if ((subSlot != null) && (subSlot.length() > 0)) {
            weaponType = WeaponType.getWeaponTypeByName(subSlot);
        }
        if (weaponType != null) {
            Weapon w = new Weapon();
            w.setWeaponType(weaponType);
            @SuppressWarnings("unchecked") HashMap<Object, Object> damageInfo = (HashMap<Object, Object>) statsMap.get("Damage");
            if (damageInfo != null) {
                Integer minDMG = (Integer) damageInfo.get("MinDMG");
                if (minDMG != null) {
                    w.setMinDamage(minDMG.intValue());
                }
                Integer maxDMG = (Integer) damageInfo.get("MaxDMG");
                if (maxDMG != null) {
                    w.setMaxDamage(maxDMG.intValue());
                }
                Object dpsValue = damageInfo.get("DPS");
                if (dpsValue instanceof Float) {
                    w.setDPS(((Float) dpsValue).floatValue());
                } else if (dpsValue instanceof Integer) {
                    w.setDPS(((Integer) dpsValue).floatValue());
                }
                String typeStr = (String) damageInfo.get("TypeDMG");
                DamageType type = DamageType.getDamageTypeByName(typeStr);
                if (type == null) {
                    type = DamageType.COMMON;
                    _logger.warn("Unmanaged damage type [" + typeStr + "]");
                }
                w.setDamageType(type);
            }
            ret = w;
        }
        if (ret == null) {
            ret = new Item();
        }
    }
    // Name
    ret.setName(name);
    // Slot
    ret.setEquipmentLocation(loc);
    // Required level
    Integer requiredLevel = (Integer) map.get("Level");
    ret.setMinLevel(requiredLevel);
    // Item level
    Integer itemLevel = (Integer) map.get("ItemLevel");
    ret.setItemLevel(itemLevel);
    // Class
    String classStr = (String) map.get("Class");
    if ((classStr != null) && (classStr.length() > 0)) {
        CharacterClass cClass = CharacterClass.getByName(classStr);
        if (cClass != null) {
            ret.setRequiredClass(cClass);
        } else {
            _logger.error("Unknown class: " + classStr);
        }
    }
    // Quality
    String colorStr = (String) map.get("Color");
    ItemQuality quality = null;
    if (colorStr != null) {
        quality = ItemQuality.fromColor(colorStr);
    }
    ret.setQuality((quality != null) ? quality : ItemQuality.COMMON);
    // Bonus
    if (statsMap != null) {
        BasicStatsSet stats = ret.getStats();
        final HashMap<String, Object> bonuses = new HashMap<String, Object>();
        loadBonusItemsVersion1(bonuses, statsMap);
        bonuses.remove("Armour");
        for (int index = 0; index < TulkasConstants.BONUS_NAMES.length; index++) {
            String bonusName = TulkasConstants.BONUS_NAMES[index];
            Object bonusValue = bonuses.get(bonusName);
            if (bonusValue != null) {
                STAT stat = TulkasConstants.STATS[index];
                if (stat != null) {
                    if (stat == STAT.ALL_SKILL_INDUCTION) {
                        if (bonusValue instanceof Integer)
                            bonusValue = Integer.valueOf(-((Integer) bonusValue).intValue());
                        else if (bonusValue instanceof Float)
                            bonusValue = Float.valueOf(-((Float) bonusValue).floatValue());
                    }
                    FixedDecimalsInteger value = TulkasValuesUtils.fromObjectValue(bonusValue);
                    stats.setStat(stat, value);
                } else {
                // _logger.warn("No stat associated to bonus: " + bonusName);
                }
                bonuses.remove(bonusName);
            }
        }
        if (bonuses.size() > 0) {
            _logger.warn("Unmanaged bonuses: " + bonuses);
        }
    }
    return ret;
}
Also used : ArmourType(delta.games.lotro.lore.items.ArmourType) HashMap(java.util.HashMap) ItemQuality(delta.games.lotro.lore.items.ItemQuality) BasicStatsSet(delta.games.lotro.character.stats.BasicStatsSet) Weapon(delta.games.lotro.lore.items.Weapon) DamageType(delta.games.lotro.lore.items.DamageType) CharacterClass(delta.games.lotro.common.CharacterClass) FixedDecimalsInteger(delta.games.lotro.utils.FixedDecimalsInteger) Item(delta.games.lotro.lore.items.Item) STAT(delta.games.lotro.character.stats.STAT) Armour(delta.games.lotro.lore.items.Armour) EquipmentLocation(delta.games.lotro.lore.items.EquipmentLocation) FixedDecimalsInteger(delta.games.lotro.utils.FixedDecimalsInteger) WeaponType(delta.games.lotro.lore.items.WeaponType)

Example 30 with STAT

use of delta.games.lotro.character.stats.STAT in project lotro-tools by dmorcellet.

the class RelicsIndexPageParser method parseStats.

private BasicStatsSet parseStats(String statsStr) {
    // System.out.println(statsStr);
    BasicStatsSet statsSet = new BasicStatsSet();
    String[] lines = statsStr.split("\n");
    for (String line : lines) {
        line = line.trim();
        int firstSpaceIndex = line.indexOf(" ");
        if (firstSpaceIndex != -1) {
            String valueStr = line.substring(0, firstSpaceIndex);
            String statName = line.substring(firstSpaceIndex + 1).trim();
            // System.out.println("Value: "+valueStr);
            // System.out.println("Stat: "+statName);
            Float value = parseValue(valueStr);
            STAT[] stats = parseStat(statName);
            if ((value != null) && (stats != null)) {
                for (STAT stat : stats) {
                    statsSet.addStat(stat, new FixedDecimalsInteger(value.floatValue()));
                }
            }
        } else {
            System.err.println("Cannot parse: " + line);
        }
    }
    return statsSet;
}
Also used : STAT(delta.games.lotro.character.stats.STAT) FixedDecimalsInteger(delta.games.lotro.utils.FixedDecimalsInteger) BasicStatsSet(delta.games.lotro.character.stats.BasicStatsSet)

Aggregations

STAT (delta.games.lotro.character.stats.STAT)30 BasicStatsSet (delta.games.lotro.character.stats.BasicStatsSet)12 FixedDecimalsInteger (delta.games.lotro.utils.FixedDecimalsInteger)11 JPanel (javax.swing.JPanel)7 GridBagLayout (java.awt.GridBagLayout)6 TitledBorder (javax.swing.border.TitledBorder)5 GridBagConstraints (java.awt.GridBagConstraints)4 Insets (java.awt.Insets)4 CharacterClass (delta.games.lotro.common.CharacterClass)3 Armour (delta.games.lotro.lore.items.Armour)3 ArmourType (delta.games.lotro.lore.items.ArmourType)3 EquipmentLocation (delta.games.lotro.lore.items.EquipmentLocation)3 ItemQuality (delta.games.lotro.lore.items.ItemQuality)3 ItemStatSliceData (delta.games.lotro.lore.items.stats.ItemStatSliceData)3 JLabel (javax.swing.JLabel)3 ContribsByStat (delta.games.lotro.character.stats.contribs.ContribsByStat)2 TomesSet (delta.games.lotro.character.stats.tomes.TomesSet)2 DamageType (delta.games.lotro.lore.items.DamageType)2 Item (delta.games.lotro.lore.items.Item)2 Weapon (delta.games.lotro.lore.items.Weapon)2