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Example 1 with EquipmentLocation

use of delta.games.lotro.lore.items.EquipmentLocation in project lotro-companion by dmorcellet.

the class ItemEditionPanelController method buildSlotCombo.

private ComboBoxController<EquipmentLocation> buildSlotCombo() {
    ComboBoxController<EquipmentLocation> ctrl = new ComboBoxController<EquipmentLocation>();
    ctrl.addEmptyItem("");
    for (EquipmentLocation slot : EquipmentLocation.getAll()) {
        ctrl.addItem(slot, slot.getLabel());
    }
    ctrl.selectItem(null);
    return ctrl;
}
Also used : EquipmentLocation(delta.games.lotro.lore.items.EquipmentLocation) ComboBoxController(delta.common.ui.swing.combobox.ComboBoxController)

Example 2 with EquipmentLocation

use of delta.games.lotro.lore.items.EquipmentLocation in project lotro-tools by dmorcellet.

the class LotroPlanItemsDbLoader method buildItemFromLine.

private Item buildItemFromLine(LotroPlanTable table, String line) {
    String[] fieldsTrimmed = StringSplitter.split(line.trim(), '\t');
    if (line.startsWith("#")) {
        System.out.println("Ignored: " + line);
        return null;
    }
    if (fieldsTrimmed.length < 2) {
        _section = line.trim();
        System.out.println("Section: " + _section);
        return null;
    }
    String[] fields = StringSplitter.split(line, '\t');
    // Item level
    int itemLevel = NumericTools.parseInt(fields[LotroPlanTable.ITEM_LEVEL_INDEX], -1);
    // Stats
    ItemStatsProvider provider = table.loadStats(fields);
    BasicStatsSet stats = provider.getStats(itemLevel);
    FixedDecimalsInteger armorStat = stats.getStat(STAT.ARMOUR);
    Item item = null;
    Armour armour = null;
    if (armorStat != null) {
        armour = new Armour();
        item = armour;
        armour.setArmourValue(armorStat.intValue());
        stats.removeStat(STAT.ARMOUR);
    } else {
        item = new Item();
    }
    // ID
    String idStr = "";
    int notesIndex = table.getNotesIndex();
    if (fields.length >= notesIndex) {
        idStr = fields[notesIndex].trim();
    }
    int id = 0;
    if (idStr.startsWith("ID:")) {
        idStr = idStr.substring(3).trim();
    }
    id = NumericTools.parseInt(idStr, -1);
    if (id != -1) {
        item.setIdentifier(id);
    }
    // Name
    String name = fields[LotroPlanTable.NAME_INDEX];
    if (name.startsWith("(")) {
        int index = name.indexOf(')');
        idStr = name.substring(1, index).trim();
        id = NumericTools.parseInt(idStr, -1);
        item.setIdentifier(id);
        name = name.substring(index + 1).trim();
    }
    if (name.endsWith(":")) {
        name = name.substring(0, name.length() - 1);
    }
    name = name.replace(' ', ' ');
    if (name.endsWith("s)")) {
        name = name.substring(0, name.length() - 2);
        int index = name.lastIndexOf('(');
        int nbSlots = NumericTools.parseInt(name.substring(index + 1), 0);
        name = name.substring(0, index).trim();
        item.setEssenceSlots(nbSlots);
    }
    if (name.endsWith(")")) {
        String newName = name.substring(0, name.length() - 1);
        int index = newName.lastIndexOf('(');
        String valueStr = newName.substring(index + 1);
        int minLevel;
        if ("TBD".equals(valueStr)) {
            minLevel = -1;
        } else {
            minLevel = NumericTools.parseInt(valueStr, -1);
            name = newName.substring(0, index).trim();
        }
        if (minLevel > 0) {
            item.setMinLevel(Integer.valueOf(minLevel));
        }
    }
    name = name.trim();
    item.setName(name);
    // Item level
    if (itemLevel != -1) {
        item.setItemLevel(Integer.valueOf(itemLevel));
    }
    // Stats
    item.getStats().setStats(stats);
    String slices = provider.toPersistableString();
    int nbSlices = ((SlicesBasedItemStatsProvider) provider).getSlices();
    if (nbSlices > 0) {
        item.setProperty(ItemPropertyNames.FORMULAS, slices);
    }
    // Slot
    EquipmentLocation slot = null;
    if ("Head".equals(_section))
        slot = EquipmentLocation.HEAD;
    else if ("Shoulders".equals(_section))
        slot = EquipmentLocation.SHOULDER;
    else if ("Chest".equals(_section))
        slot = EquipmentLocation.CHEST;
    else if ("Hands".equals(_section))
        slot = EquipmentLocation.HAND;
    else if ("Legs".equals(_section))
        slot = EquipmentLocation.LEGS;
    else if ("Feet".equals(_section))
        slot = EquipmentLocation.FEET;
    else if ("Shields".equals(_section))
        slot = EquipmentLocation.OFF_HAND;
    else if ("Ears".equals(_section))
        slot = EquipmentLocation.EAR;
    else if ("Neck".equals(_section))
        slot = EquipmentLocation.NECK;
    else if ("Wrists".equals(_section))
        slot = EquipmentLocation.WRIST;
    else if ("Fingers".equals(_section))
        slot = EquipmentLocation.FINGER;
    else if ("Pockets".equals(_section))
        slot = EquipmentLocation.POCKET;
    if (slot == null) {
        int categoryIndex = table.getCategoryIndex();
        if ((categoryIndex > 0) && (fields.length >= categoryIndex)) {
            String category = fields[categoryIndex];
            slot = getSlotFromCategory(category);
        }
    }
    // Class requirement
    String classRequirementStr = "";
    int classesIndex = table.getClassesIndex();
    if ((classesIndex != -1) && (fields.length >= classesIndex)) {
        classRequirementStr = fields[classesIndex].trim();
    }
    CharacterClass classRequirement = getClassRequirement(classRequirementStr);
    if (classRequirement != null) {
        item.setRequiredClass(classRequirement);
    }
    if ("Burglar Signals".equals(_section)) {
        item.setSubCategory("Burglar:Signal");
        slot = EquipmentLocation.RANGED_ITEM;
        item.setRequiredClass(CharacterClass.BURGLAR);
    } else if ("Captain Standards".equals(_section)) {
        item.setSubCategory("Captain:Standard");
        slot = EquipmentLocation.RANGED_ITEM;
        item.setRequiredClass(CharacterClass.CAPTAIN);
    } else if ("Hunter Tomes".equals(_section)) {
        String subCategory = "Tome";
        if (name.contains("Wind-rider"))
            subCategory = "Wind-rider";
        if (name.contains("Whisper-draw"))
            subCategory = "Whisper-draw";
        item.setSubCategory("Hunter:" + subCategory);
        slot = EquipmentLocation.CLASS_SLOT;
        item.setRequiredClass(CharacterClass.HUNTER);
    } else if ("Lore-master Brooches".equals(_section)) {
        item.setSubCategory("Lore-master:Stickpin");
        slot = EquipmentLocation.RANGED_ITEM;
        item.setRequiredClass(CharacterClass.LORE_MASTER);
    } else if ("Minstrel Instruments".equals(_section)) {
        item.setSubCategory("Instrument");
        slot = EquipmentLocation.RANGED_ITEM;
        item.setRequiredClass(CharacterClass.MINSTREL);
    } else if ("Rune-keeper Chisels".equals(_section)) {
        String subCategory = "Other";
        if (name.contains("Riffler"))
            subCategory = "Riffler";
        if (name.contains("Chisel"))
            subCategory = "Chisel";
        item.setSubCategory("Rune-keeper:" + subCategory);
        slot = EquipmentLocation.RANGED_ITEM;
        item.setRequiredClass(CharacterClass.RUNE_KEEPER);
    } else if ("Warden Carvings".equals(_section)) {
        item.setSubCategory("Warden:Carving");
        slot = EquipmentLocation.CLASS_SLOT;
        item.setRequiredClass(CharacterClass.WARDEN);
    }
    if (slot != null) {
        item.setEquipmentLocation(slot);
    }
    return item;
}
Also used : SlicesBasedItemStatsProvider(delta.games.lotro.lore.items.stats.SlicesBasedItemStatsProvider) ItemStatsProvider(delta.games.lotro.lore.items.stats.ItemStatsProvider) Item(delta.games.lotro.lore.items.Item) Armour(delta.games.lotro.lore.items.Armour) FixedDecimalsInteger(delta.games.lotro.utils.FixedDecimalsInteger) EquipmentLocation(delta.games.lotro.lore.items.EquipmentLocation) SlicesBasedItemStatsProvider(delta.games.lotro.lore.items.stats.SlicesBasedItemStatsProvider) BasicStatsSet(delta.games.lotro.character.stats.BasicStatsSet) CharacterClass(delta.games.lotro.common.CharacterClass)

Example 3 with EquipmentLocation

use of delta.games.lotro.lore.items.EquipmentLocation in project lotro-tools by dmorcellet.

the class ItemNormalization method normalizeLegendaryItem.

private Item normalizeLegendaryItem(Item item) {
    String name = item.getName();
    ItemQuality quality = null;
    if (name == null)
        return item;
    if (name.endsWith("of the First Age"))
        quality = ItemQuality.LEGENDARY;
    else if (name.endsWith("of the Second Age"))
        quality = ItemQuality.INCOMPARABLE;
    else if (name.endsWith("of the Third Age"))
        quality = ItemQuality.RARE;
    if (quality != null) {
        CharacterClass cClass = null;
        if (name.indexOf("Champion") != -1)
            cClass = CharacterClass.CHAMPION;
        else if (name.indexOf("Captain") != -1)
            cClass = CharacterClass.CAPTAIN;
        else if (name.indexOf("Beorning") != -1)
            cClass = CharacterClass.BEORNING;
        else if (name.indexOf("Burglar") != -1)
            cClass = CharacterClass.BURGLAR;
        else if (name.indexOf("Guardian") != -1)
            cClass = CharacterClass.GUARDIAN;
        else if (name.indexOf("Hunter") != -1)
            cClass = CharacterClass.HUNTER;
        else if (name.indexOf("Lore-master") != -1)
            cClass = CharacterClass.LORE_MASTER;
        else if (name.indexOf("Minstrel") != -1)
            cClass = CharacterClass.MINSTREL;
        else if (name.indexOf("Rune-keeper") != -1)
            cClass = CharacterClass.RUNE_KEEPER;
        else if (name.indexOf("Warden") != -1)
            cClass = CharacterClass.WARDEN;
        WeaponType weaponType = null;
        String classItemType = null;
        boolean bridle = false;
        if (name.indexOf("Great Club") != -1)
            weaponType = WeaponType.TWO_HANDED_CLUB;
        else if (name.indexOf("Great Axe") != -1)
            weaponType = WeaponType.TWO_HANDED_AXE;
        else if (name.indexOf("Great Sword") != -1)
            weaponType = WeaponType.TWO_HANDED_SWORD;
        else if (name.indexOf("Greatsword") != -1)
            weaponType = WeaponType.TWO_HANDED_SWORD;
        else if (name.indexOf("Great Hammer") != -1)
            weaponType = WeaponType.TWO_HANDED_HAMMER;
        else if (name.indexOf("Halberd") != -1)
            weaponType = WeaponType.HALBERD;
        else if (name.indexOf("Club") != -1)
            weaponType = WeaponType.ONE_HANDED_CLUB;
        else if (name.indexOf("Axe") != -1)
            weaponType = WeaponType.ONE_HANDED_AXE;
        else if (name.indexOf("Sword") != -1)
            weaponType = WeaponType.ONE_HANDED_SWORD;
        else if (name.indexOf("Hammer") != -1)
            weaponType = WeaponType.ONE_HANDED_HAMMER;
        else if (name.indexOf("Dagger") != -1)
            weaponType = WeaponType.DAGGER;
        else if (name.indexOf("Spear") != -1)
            weaponType = WeaponType.SPEAR;
        else if (name.indexOf("Mace") != -1)
            weaponType = WeaponType.ONE_HANDED_MACE;
        else if (name.indexOf("Rune-stone") != -1) {
            weaponType = WeaponType.RUNE_STONE;
            cClass = CharacterClass.RUNE_KEEPER;
        } else if (name.indexOf("Stone") != -1) {
            weaponType = WeaponType.RUNE_STONE;
            cClass = CharacterClass.RUNE_KEEPER;
        } else if (name.indexOf("Staff") != -1)
            weaponType = WeaponType.STAFF;
        else if (name.indexOf("Carving") != -1)
            classItemType = "Carving";
        else if (name.indexOf("Tools") != -1)
            classItemType = "Tools";
        else if (name.indexOf("Emblem") != -1)
            classItemType = "Emblem";
        else if (name.indexOf("Rune-satchel") != -1)
            classItemType = "Rune-satchel";
        else if (name.indexOf("Rune") != -1)
            classItemType = "Rune";
        else if (name.indexOf("Belt") != -1)
            classItemType = "Belt";
        else if (name.indexOf("Crossbow") != -1)
            weaponType = WeaponType.CROSSBOW;
        else if (name.indexOf("Bow") != -1)
            weaponType = WeaponType.BOW;
        else if (name.indexOf("Book") != -1)
            classItemType = "Book";
        else if (name.indexOf("Songbook") != -1)
            classItemType = "Songbook";
        else if (name.indexOf("Javelin") != -1)
            weaponType = WeaponType.JAVELIN;
        else if (name.indexOf("Bridle") != -1)
            bridle = true;
        if ((weaponType != null) || (classItemType != null) || (bridle)) {
            item.setQuality(quality);
            item.setRequiredClass(cClass);
            String category = null;
            if ((classItemType != null) || (bridle)) {
                LegendaryItem legendaryItem;
                if (item instanceof LegendaryItem) {
                    legendaryItem = (LegendaryItem) item;
                } else {
                    legendaryItem = new LegendaryItem();
                    legendaryItem.copyFrom(item);
                    item = legendaryItem;
                }
            }
            if (bridle) {
                category = "Bridle";
                item.setEquipmentLocation(EquipmentLocation.BRIDLE);
            } else if (classItemType != null) {
                category = cClass.getLabel() + ":" + classItemType;
                item.setEquipmentLocation(EquipmentLocation.CLASS_SLOT);
            } else if (weaponType != null) {
                LegendaryWeapon weapon;
                if (item instanceof LegendaryWeapon) {
                    weapon = (LegendaryWeapon) item;
                } else {
                    weapon = new LegendaryWeapon();
                    weapon.copyFrom(item);
                    item = weapon;
                }
                EquipmentLocation location = weaponType.isRanged() ? EquipmentLocation.RANGED_ITEM : EquipmentLocation.MAIN_HAND;
                weapon.setEquipmentLocation(location);
                weapon.setWeaponType(weaponType);
            }
            item.setSubCategory(category);
            item.removeProperty(ItemPropertyNames.TULKAS_CATEGORY);
            item.removeProperty(ItemPropertyNames.LEGACY_CATEGORY);
        // System.out.println(name+", class="+cClass+", category="+category+", weapon type="+type);
        }
    }
    return item;
}
Also used : EquipmentLocation(delta.games.lotro.lore.items.EquipmentLocation) WeaponType(delta.games.lotro.lore.items.WeaponType) LegendaryWeapon(delta.games.lotro.lore.items.legendary.LegendaryWeapon) LegendaryItem(delta.games.lotro.lore.items.legendary.LegendaryItem) ItemQuality(delta.games.lotro.lore.items.ItemQuality) CharacterClass(delta.games.lotro.common.CharacterClass)

Example 4 with EquipmentLocation

use of delta.games.lotro.lore.items.EquipmentLocation in project lotro-tools by dmorcellet.

the class ItemNormalization method normalizeJewels.

private Item normalizeJewels(Item item) {
    Item ret = item;
    // int id=item.getIdentifier();
    String categoryProp = item.getProperty(ItemPropertyNames.TULKAS_CATEGORY);
    String subCategory = item.getSubCategory();
    if (("49".equals(categoryProp)) || ("49".equals(subCategory))) {
        String previousSubCategory = ret.getSubCategory();
        // Pocket=103, Wrist=211, Ear=211, Neck=170, Finger=198
        if ("Pocket".equals(previousSubCategory)) {
            ret.setEquipmentLocation(EquipmentLocation.POCKET);
            ret.setSubCategory(null);
        } else if ("Wrist".equals(previousSubCategory)) {
            ret.setEquipmentLocation(EquipmentLocation.WRIST);
            ret.setSubCategory(null);
        } else if ("Ear".equals(previousSubCategory)) {
            ret.setEquipmentLocation(EquipmentLocation.EAR);
            ret.setSubCategory(null);
        } else if ("Neck".equals(previousSubCategory)) {
            ret.setEquipmentLocation(EquipmentLocation.NECK);
            ret.setSubCategory(null);
        } else if ("Finger".equals(previousSubCategory)) {
            ret.setEquipmentLocation(EquipmentLocation.FINGER);
            ret.setSubCategory(null);
        } else {
            EquipmentLocation loc = ret.getEquipmentLocation();
            if (loc != null) {
                ret.setSubCategory(null);
            } else {
                ret.setSubCategory("Jewelry");
                normalizeJewelByName(ret, "Token", EquipmentLocation.POCKET);
                normalizeJewelByName(ret, "Earring", EquipmentLocation.EAR);
                normalizeJewelByName(ret, "Bauble", EquipmentLocation.POCKET);
                normalizeJewelByName(ret, "Necklace", EquipmentLocation.NECK);
                normalizeJewelByName(ret, "Ring", EquipmentLocation.FINGER);
                normalizeJewelByName(ret, "Bracelet", EquipmentLocation.WRIST);
                normalizeJewelByName(ret, "Cuff", EquipmentLocation.WRIST);
                normalizeJewelByName(ret, "Ear Cuff", EquipmentLocation.EAR);
                normalizeJewelByName(ret, "Barrow-brie", EquipmentLocation.POCKET);
                normalizeJewelByName(ret, "Stone", EquipmentLocation.POCKET);
                normalizeJewelByName(ret, "Pendant", EquipmentLocation.NECK);
                normalizeJewelByName(ret, "Choker", EquipmentLocation.NECK);
                normalizeJewelByName(ret, "Band ", EquipmentLocation.FINGER);
                normalizeJewelByName(ret, "Armlet", EquipmentLocation.WRIST);
                // normalizeJewelByName(ret,"Bangle of Deep Waters",EquipmentLocation.WRIST);
                normalizeJewelByName(ret, "Mountain-stone", EquipmentLocation.POCKET);
                normalizeJewelByName(ret, "Scroll", EquipmentLocation.POCKET);
                normalizeJewelByName(ret, "Phial", EquipmentLocation.POCKET);
                normalizeJewelByName(ret, "Pocket-square", EquipmentLocation.POCKET);
                normalizeJewelByName(ret, "Locket", EquipmentLocation.POCKET);
                // Specific names for pocket items
                normalizeJewelByName(ret, "Carved Jewellery Box", EquipmentLocation.POCKET);
                String name = ret.getName();
                if ("Plains Walker's Symbol".equals(name)) {
                    ret.setRequiredClass(CharacterClass.BEORNING);
                    ret.setEquipmentLocation(EquipmentLocation.POCKET);
                    ret.setSubCategory(null);
                } else if ("Talisman of the Tundra Cub".equals(name)) {
                    ret.setRequiredClass(CharacterClass.LORE_MASTER);
                    ret.setEquipmentLocation(null);
                    ret.setSubCategory(CharacterClass.LORE_MASTER.getLabel() + ":Talisman");
                }
            }
        }
        EquipmentLocation slot = ret.getEquipmentLocation();
        if (slot == null) {
            String name = ret.getName();
            System.out.println("Slot not found for jewel: " + name);
        }
        ret.removeProperty(ItemPropertyNames.TULKAS_CATEGORY);
        ret.removeProperty(ItemPropertyNames.LEGACY_CATEGORY);
        if (ret instanceof Armour) {
            Armour armour = (Armour) ret;
            int armourValue = armour.getArmourValue();
            // Transmutate to item so that further filtering works good
            Item newItem = new Item();
            newItem.copyFrom(ret);
            newItem.getStats().setStat(STAT.ARMOUR, new FixedDecimalsInteger(armourValue));
            ret = newItem;
        }
    }
    return ret;
}
Also used : LegendaryItem(delta.games.lotro.lore.items.legendary.LegendaryItem) Item(delta.games.lotro.lore.items.Item) Armour(delta.games.lotro.lore.items.Armour) EquipmentLocation(delta.games.lotro.lore.items.EquipmentLocation) FixedDecimalsInteger(delta.games.lotro.utils.FixedDecimalsInteger)

Example 5 with EquipmentLocation

use of delta.games.lotro.lore.items.EquipmentLocation in project lotro-tools by dmorcellet.

the class MergeWithTulkasNew method mergeItems.

private Item mergeItems(Item source, Item tulkas) {
    int id = source.getIdentifier();
    Item result = source;
    // Check types
    if (source.getClass() != tulkas.getClass()) {
        // System.out.println("ID: " + id+": type conflict: tulkas=" + tulkas.getClass() + ", source=" + source.getClass());
        if (source.getClass() == Item.class) {
            if (tulkas instanceof Weapon) {
                Weapon weapon = new Weapon();
                Weapon tulkasWeapon = (Weapon) tulkas;
                result = weapon;
                weapon.copyFrom(source);
                weapon.setMinDamage(tulkasWeapon.getMinDamage());
                weapon.setMaxDamage(tulkasWeapon.getMaxDamage());
                weapon.setDPS(tulkasWeapon.getDPS());
                weapon.setDamageType(tulkasWeapon.getDamageType());
                weapon.setWeaponType(tulkasWeapon.getWeaponType());
            } else if (tulkas instanceof Armour) {
                Armour armour = new Armour();
                Armour tulkasArmour = (Armour) tulkas;
                result = armour;
                armour.copyFrom(source);
                armour.setArmourValue(tulkasArmour.getArmourValue());
                armour.setArmourType(tulkasArmour.getArmourType());
            }
        } else {
            System.out.println("Unmanaged cast");
        }
    } else {
        result = source;
    }
    String sourceName = source.getName();
    // Name
    {
        String tulkasName = tulkas.getName();
        if (!tulkasName.equals(sourceName)) {
            // System.out.println("ID: " + id+": name conflict: tulkas=" + tulkasName + ", source=" + sourceName);
            if (tulkasName != null) {
                result.setProperty(ItemPropertyNames.OLD_TULKAS_NAME, tulkasName);
            }
        }
    }
    // Required level
    {
        Integer tulkasMinLevel = tulkas.getMinLevel();
        Integer sourceMinLevel = result.getMinLevel();
        boolean conflict = false;
        if (tulkasMinLevel != null) {
            if (sourceMinLevel == null) {
                // conflict=true;
                result.setMinLevel(tulkasMinLevel);
            } else {
                if (tulkasMinLevel.intValue() != sourceMinLevel.intValue()) {
                    conflict = true;
                    result.setMinLevel(tulkasMinLevel);
                }
            }
        } else {
            if (sourceMinLevel != null) {
                conflict = true;
                result.setMinLevel(sourceMinLevel);
            }
        }
        if (conflict) {
        // System.out.println("ID: " + id+": min level conflict: tulkas=" + tulkasMinLevel + ", source=" + sourceMinLevel);
        }
    }
    // Item level
    {
        result.setItemLevel(tulkas.getItemLevel());
    }
    // Required class
    {
        CharacterClass tulkasClass = tulkas.getRequiredClass();
        CharacterClass sourceClass = source.getRequiredClass();
        if (tulkasClass != sourceClass) {
            if ((tulkasClass != null) && (sourceClass == null)) {
                result.setRequiredClass(tulkasClass);
            } else {
                System.out.println("ID: " + id + ": required class conflict: tulkas=" + tulkasClass + ", source=" + sourceClass);
            }
        }
    }
    // Quality
    {
        ItemQuality tulkasQuality = tulkas.getQuality();
        ItemQuality sourceQuality = source.getQuality();
        if (tulkasQuality != sourceQuality) {
            // Use source quality since it comes from tulkas index (17.1), which is more recent that tulkas new (13.1)
            result.setQuality(sourceQuality);
        // System.out.println("ID: " + id+": quality conflict: tulkas=" + tulkasQuality + ", source=" + sourceQuality);
        }
    }
    // Bonus
    if (result != source) {
        result.getBonus().clear();
        result.getBonus().addAll(source.getBonus());
    }
    // Stats
    result.getStats().setStats(tulkas.getStats());
    // Slot
    {
        EquipmentLocation tulkasSlot = tulkas.getEquipmentLocation();
        EquipmentLocation sourceSlot = source.getEquipmentLocation();
        if (tulkasSlot != sourceSlot) {
            // Use tulkas slot since it is not set in source
            result.setEquipmentLocation(tulkasSlot);
        // System.out.println("ID: " + id+": slot conflict: tulkas=" + tulkasSlot + ", source=" + sourceSlot);
        }
    }
    return result;
}
Also used : Item(delta.games.lotro.lore.items.Item) Armour(delta.games.lotro.lore.items.Armour) EquipmentLocation(delta.games.lotro.lore.items.EquipmentLocation) ItemQuality(delta.games.lotro.lore.items.ItemQuality) Weapon(delta.games.lotro.lore.items.Weapon) CharacterClass(delta.games.lotro.common.CharacterClass)

Aggregations

EquipmentLocation (delta.games.lotro.lore.items.EquipmentLocation)15 Armour (delta.games.lotro.lore.items.Armour)10 Item (delta.games.lotro.lore.items.Item)8 ItemQuality (delta.games.lotro.lore.items.ItemQuality)7 BasicStatsSet (delta.games.lotro.character.stats.BasicStatsSet)6 CharacterClass (delta.games.lotro.common.CharacterClass)6 ArmourType (delta.games.lotro.lore.items.ArmourType)6 WeaponType (delta.games.lotro.lore.items.WeaponType)6 FixedDecimalsInteger (delta.games.lotro.utils.FixedDecimalsInteger)6 Weapon (delta.games.lotro.lore.items.Weapon)5 STAT (delta.games.lotro.character.stats.STAT)3 LegendaryItem (delta.games.lotro.lore.items.legendary.LegendaryItem)3 HashMap (java.util.HashMap)3 DamageType (delta.games.lotro.lore.items.DamageType)2 LegendaryWeapon (delta.games.lotro.lore.items.legendary.LegendaryWeapon)2 SlicesBasedItemStatsProvider (delta.games.lotro.lore.items.stats.SlicesBasedItemStatsProvider)2 ArrayList (java.util.ArrayList)2 ComboBoxController (delta.common.ui.swing.combobox.ComboBoxController)1 IntegerHolder (delta.common.utils.misc.IntegerHolder)1 ArmourTypeComparator (delta.games.lotro.lore.items.comparators.ArmourTypeComparator)1