use of dev.rosewood.rosestacker.stack.StackType in project RoseStacker by Rosewood-Development.
the class ConversionManager method convertChunkEntities.
/**
* Runs the chunk data conversion for any conversion handlers
*
* @param chunkEntities The entities in the chunk to convert
*/
public void convertChunkEntities(List<Entity> chunkEntities) {
Set<StackType> requiredStackTypes = new HashSet<>();
for (ConversionHandler conversionHandler : this.conversionHandlers) requiredStackTypes.add(conversionHandler.getRequiredDataStackType());
Map<StackType, Set<ConversionData>> conversionData = this.dataManager.getConversionData(chunkEntities, requiredStackTypes);
Set<Stack<?>> convertedStacks = new HashSet<>();
for (ConversionHandler conversionHandler : this.conversionHandlers) {
Set<ConversionData> data;
if (conversionHandler.shouldUseChunkEntities()) {
data = new HashSet<>();
switch(conversionHandler.getRequiredDataStackType()) {
case ENTITY:
for (Entity entity : chunkEntities) if (entity.getType() != EntityType.DROPPED_ITEM)
data.add(new ConversionData(entity));
break;
case ITEM:
for (Entity entity : chunkEntities) if (entity.getType() == EntityType.DROPPED_ITEM)
data.add(new ConversionData(entity));
break;
default:
break;
}
} else {
data = conversionData.get(conversionHandler.getRequiredDataStackType());
}
if (data.isEmpty())
continue;
convertedStacks.addAll(conversionHandler.handleConversion(data));
}
// Update nametags synchronously
if (!convertedStacks.isEmpty())
Bukkit.getScheduler().runTask(this.rosePlugin, () -> convertedStacks.forEach(Stack::updateDisplay));
}
use of dev.rosewood.rosestacker.stack.StackType in project RoseStacker by Rosewood-Development.
the class UltimateStackerPluginConverter method convert.
@Override
public void convert() {
// If EpicSpawners is installed, spawner stacking functionality is handled by that plugin instead
if (Bukkit.getPluginManager().isPluginEnabled("EpicSpawners"))
return;
DataManager dataManager = this.rosePlugin.getManager(DataManager.class);
// Force save loaded data
this.ultimateStacker.getDataManager().bulkUpdateSpawners(this.ultimateStacker.getSpawnerStackManager().getStacks());
// Go through the database to be able to load all spawner information
DatabaseConnector connector = this.ultimateStacker.getDatabaseConnector();
connector.connect(connection -> {
// Load entities
try (Statement statement = connection.createStatement()) {
String query = "SELECT he.uuid AS uuid, COUNT(se.host) + 1 AS stackAmount FROM ultimatestacker_host_entities he " + "JOIN ultimatestacker_stacked_entities se ON he.id = se.host " + "GROUP BY se.host";
ResultSet result = statement.executeQuery(query);
Set<ConversionData> entityConversionData = new HashSet<>();
while (result.next()) {
UUID uuid = UUID.fromString(result.getString("uuid"));
int amount = result.getInt("stackAmount");
entityConversionData.add(new ConversionData(uuid, amount));
}
Map<StackType, Set<ConversionData>> conversionData = new HashMap<>();
conversionData.put(StackType.ENTITY, entityConversionData);
dataManager.setConversionData(conversionData);
}
// Load blocks
Set<StackedBlock> stackedBlocks = new HashSet<>();
try (Statement statement = connection.createStatement()) {
ResultSet result = statement.executeQuery("SELECT amount, world, x, y, z FROM ultimatestacker_blocks");
while (result.next()) {
World world = Bukkit.getWorld(result.getString("world"));
if (world == null)
continue;
int amount = result.getInt("amount");
if (amount == 1)
continue;
Block block = world.getBlockAt(result.getInt("x"), result.getInt("y"), result.getInt("z"));
stackedBlocks.add(new StackedBlock(amount, block));
}
}
// Load spawners
Set<StackedSpawner> stackedSpawners = new HashSet<>();
try (Statement statement = connection.createStatement()) {
ResultSet result = statement.executeQuery("SELECT amount, world, x, y, z FROM ultimatestacker_spawners");
while (result.next()) {
World world = Bukkit.getWorld(result.getString("world"));
if (world == null)
continue;
int x = result.getInt("x");
int y = result.getInt("y");
int z = result.getInt("z");
Location location = new Location(world, x, y, z);
int amount = result.getInt("amount");
stackedSpawners.add(new StackedSpawner(amount, location));
}
}
if (!stackedBlocks.isEmpty() || !stackedSpawners.isEmpty()) {
StackManager stackManager = this.rosePlugin.getManager(StackManager.class);
Bukkit.getScheduler().runTask(this.rosePlugin, () -> {
for (StackedBlock stackedBlock : stackedBlocks) stackManager.createBlockStack(stackedBlock.getLocation().getBlock(), stackedBlock.getStackSize());
for (StackedSpawner stackedSpawner : stackedSpawners) stackManager.createSpawnerStack(stackedSpawner.getLocation().getBlock(), stackedSpawner.getStackSize(), false);
});
}
});
}
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