Search in sources :

Example 1 with DrainEffect

use of eidolons.ability.effects.oneshot.mechanic.DrainEffect in project Eidolons by IDemiurge.

the class PriorityManagerImpl method getParamModSpellPriority.

@Override
public int getParamModSpellPriority(Action action, Boolean buff) {
    DC_ActiveObj spell = action.getActive();
    DC_Obj target = action.getTarget();
    if (buff == null) {
        buff = EffectFinder.check(spell.getAbilities(), AddBuffEffect.class);
    }
    if (buff) {
        if (!spell.checkBool(GenericEnums.STD_BOOLS.STACKING)) {
            try {
                List<ObjType> buffsFromSpell = BuffMaster.getBuffsFromSpell(spell);
                if (buffsFromSpell.isEmpty()) {
                    priority = 0;
                    return 0;
                }
                ObjType objType = buffsFromSpell.get(0);
                if (!objType.checkBool(GenericEnums.STD_BOOLS.STACKING)) {
                    if (target.hasBuff(objType.getName())) {
                        priority = 0;
                        return 0;
                    }
                }
            } catch (Exception e) {
            }
        }
    }
    int priority = (getUnitPriority(target, false));
    boolean ally = target.getOwner().equals(getUnit().getOwner());
    // boolean mod = EffectMaster.preCheck(spell.getAbilities(),
    // ModifyValueEffect.class);
    List<Effect> effects = EffectFinder.getEffectsOfClass(spell.getAbilities(), (buff) ? AddBuffEffect.class : ModifyValueEffect.class);
    if (buff) {
        List<Effect> list = new ArrayList<>();
        for (Effect e : effects) {
            list.addAll(EffectFinder.getBuffEffects(e, ModifyValueEffect.class));
        }
        // TODO count the duration from buffEffect
        effects = list;
    }
    initRollMap(spell, effects);
    boolean valid = false;
    for (Effect e : effects) {
        ModifyValueEffect valueEffect = (ModifyValueEffect) e;
        for (String sparam : StringMaster.open(valueEffect.getParamString())) {
            for (PARAMETER param : DC_ContentManager.getParams(sparam)) {
                // TODO apply generic fix!
                if (param == PARAMS.C_INITIATIVE_BONUS)
                    param = PARAMS.C_INITIATIVE;
                if (TextParser.checkHasValueRefs(valueEffect.getFormula().toString())) {
                    String parsed = TextParser.parse(valueEffect.getFormula().toString(), action.getRef(), TextParser.ACTIVE_PARSING_CODE);
                    parsed = TextParser.replaceCodes(parsed);
                    valueEffect.setFormula(new Formula(parsed));
                }
                int amount = valueEffect.getFormula().getInt(action.getRef());
                if (valueEffect.getMod_type() == MOD.MODIFY_BY_PERCENT) {
                    amount = MathMaster.getFractionValueCentimal(target.getIntParam(param, valueEffect.getFormula().toString().contains(StringMaster.BASE_CHAR)), amount);
                }
                boolean drain = (e instanceof DrainEffect);
                int final_value = target.getIntParam(param) + amount;
                int min_max = valueEffect.initMinMaxAmount(target, amount);
                if (min_max != Integer.MAX_VALUE && min_max != Integer.MIN_VALUE) {
                    if (amount >= 0) {
                        if (final_value > min_max) {
                            amount = min_max - target.getIntParam(param);
                        }
                    } else {
                        if (amount < min_max) {
                            amount = target.getIntParam(param) - min_max;
                        }
                    }
                }
                if (!ally && !drain) {
                    amount = -amount;
                }
                priority = (int) (priority * getParamModFactor(target, e, param, amount));
                if (drain) {
                    // TODO limit the amount!
                    priority = (int) (priority * getParamModFactor(getUnit(), null, param, amount));
                }
            }
        }
        if (!buff) {
            if (!ally && valid) {
                applyResistPenalty(action);
            }
        } else {
            priority = priority * (getDurationMultiplier(action)) / 100;
        }
    }
    if (!valid) {
        return 0;
    // applyMultiplier(0, "Empty");
    }
    return priority;
}
Also used : ModifyValueEffect(eidolons.ability.effects.common.ModifyValueEffect) DC_Obj(eidolons.entity.obj.DC_Obj) AddBuffEffect(eidolons.ability.effects.attachment.AddBuffEffect) Formula(main.system.math.Formula) ObjType(main.entity.type.ObjType) AddBuffEffect(eidolons.ability.effects.attachment.AddBuffEffect) RollEffect(eidolons.ability.effects.oneshot.mechanic.RollEffect) Effect(main.ability.effects.Effect) DealDamageEffect(eidolons.ability.effects.oneshot.DealDamageEffect) OwnershipChangeEffect(main.ability.effects.common.OwnershipChangeEffect) InstantDeathEffect(main.ability.effects.oneshot.InstantDeathEffect) ModifyCounterEffect(eidolons.ability.effects.oneshot.mechanic.ModifyCounterEffect) DrainEffect(eidolons.ability.effects.oneshot.mechanic.DrainEffect) AttackEffect(eidolons.ability.effects.oneshot.attack.AttackEffect) ModifyValueEffect(eidolons.ability.effects.common.ModifyValueEffect) RaiseEffect(eidolons.ability.effects.oneshot.unit.RaiseEffect) BehaviorModeEffect(eidolons.ability.effects.continuous.BehaviorModeEffect) SummonEffect(eidolons.ability.effects.oneshot.unit.SummonEffect) DC_ActiveObj(eidolons.entity.active.DC_ActiveObj) PARAMETER(main.content.values.parameters.PARAMETER) DrainEffect(eidolons.ability.effects.oneshot.mechanic.DrainEffect)

Aggregations

AddBuffEffect (eidolons.ability.effects.attachment.AddBuffEffect)1 ModifyValueEffect (eidolons.ability.effects.common.ModifyValueEffect)1 BehaviorModeEffect (eidolons.ability.effects.continuous.BehaviorModeEffect)1 DealDamageEffect (eidolons.ability.effects.oneshot.DealDamageEffect)1 AttackEffect (eidolons.ability.effects.oneshot.attack.AttackEffect)1 DrainEffect (eidolons.ability.effects.oneshot.mechanic.DrainEffect)1 ModifyCounterEffect (eidolons.ability.effects.oneshot.mechanic.ModifyCounterEffect)1 RollEffect (eidolons.ability.effects.oneshot.mechanic.RollEffect)1 RaiseEffect (eidolons.ability.effects.oneshot.unit.RaiseEffect)1 SummonEffect (eidolons.ability.effects.oneshot.unit.SummonEffect)1 DC_ActiveObj (eidolons.entity.active.DC_ActiveObj)1 DC_Obj (eidolons.entity.obj.DC_Obj)1 Effect (main.ability.effects.Effect)1 OwnershipChangeEffect (main.ability.effects.common.OwnershipChangeEffect)1 InstantDeathEffect (main.ability.effects.oneshot.InstantDeathEffect)1 PARAMETER (main.content.values.parameters.PARAMETER)1 ObjType (main.entity.type.ObjType)1 Formula (main.system.math.Formula)1