use of eidolons.ability.effects.oneshot.rule.UnconsciousFallEffect in project Eidolons by IDemiurge.
the class UnconsciousRule method getUnconsciousEffect.
private static Effect getUnconsciousEffect(Unit unit) {
Effects e = new Effects();
// Effects effects = new Effects(new
// AddStatusEffect(STATUS.UNCONSCIOUS));
// e.add(new ModifyValueEffect(PARAMS.C_FOCUS, MODVAL_TYPE.SET, "0"));
// e.add(new AddBuffEffect(BUFF_NAME, effects));
e.add(new UnconsciousFallEffect());
e.add(new UnconsciousBuffEffect());
e.setRef(Ref.getSelfTargetingRefCopy(unit));
return e;
}
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