Search in sources :

Example 1 with ParticleHoneydust

use of forestry.core.entities.ParticleHoneydust in project ForestryMC by ForestryMC.

the class ParticleRender method addEntityHoneyDustFX.

public static void addEntityHoneyDustFX(World world, double x, double y, double z) {
    if (!shouldSpawnParticle(world)) {
        return;
    }
    ParticleManager effectRenderer = Minecraft.getMinecraft().effectRenderer;
    effectRenderer.addEffect(new ParticleHoneydust(world, x, y, z, 0, 0, 0));
}
Also used : ParticleHoneydust(forestry.core.entities.ParticleHoneydust) ParticleManager(net.minecraft.client.particle.ParticleManager)

Aggregations

ParticleHoneydust (forestry.core.entities.ParticleHoneydust)1 ParticleManager (net.minecraft.client.particle.ParticleManager)1