use of fr.xephi.authme.task.MessageTask in project AuthMeReloaded by AuthMe.
the class LimboPlayerTaskManager method registerMessageTask.
/**
* Registers a {@link MessageTask} for the given player name.
*
* @param player the player
* @param limbo the associated limbo player of the player
* @param isRegistered whether the player is registered or not
* (false shows "please register", true shows "please log in")
*/
void registerMessageTask(Player player, LimboPlayer limbo, boolean isRegistered) {
int interval = settings.getProperty(RegistrationSettings.MESSAGE_INTERVAL);
MessageKey key = getMessageKey(isRegistered);
if (interval > 0) {
MessageTask messageTask = new MessageTask(player, messages.retrieve(key));
bukkitService.runTaskTimer(messageTask, 2 * TICKS_PER_SECOND, interval * TICKS_PER_SECOND);
limbo.setMessageTask(messageTask);
}
}
use of fr.xephi.authme.task.MessageTask in project AuthMeReloaded by AuthMe.
the class LimboPlayerTaskManagerTest method shouldCancelExistingMessageTask.
@Test
public void shouldCancelExistingMessageTask() {
// given
Player player = mock(Player.class);
LimboPlayer limboPlayer = new LimboPlayer(null, true, "grp", false, 0.1f, 0.0f);
MessageTask existingMessageTask = mock(MessageTask.class);
limboPlayer.setMessageTask(existingMessageTask);
given(settings.getProperty(RegistrationSettings.MESSAGE_INTERVAL)).willReturn(8);
// when
limboPlayerTaskManager.registerMessageTask(player, limboPlayer, false);
// then
assertThat(limboPlayer.getMessageTask(), not(nullValue()));
assertThat(limboPlayer.getMessageTask(), not(sameInstance(existingMessageTask)));
verify(messages).retrieve(MessageKey.REGISTER_MESSAGE);
verify(existingMessageTask).cancel();
}
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