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Example 1 with MapEditorDialog

use of io.anuke.mindustry.mapeditor.MapEditorDialog in project Mindustry by Anuken.

the class UI method init.

@Override
public void init() {
    editor = new MapEditorDialog();
    controls = new ControlsDialog();
    restart = new RestartDialog();
    join = new JoinDialog();
    discord = new DiscordDialog();
    load = new LoadDialog();
    levels = new LevelDialog();
    language = new LanguageDialog();
    settings = new SettingsMenuDialog();
    paused = new PausedDialog();
    changelog = new ChangelogDialog();
    about = new AboutDialog();
    host = new HostDialog();
    bans = new BansDialog();
    admins = new AdminsDialog();
    traces = new TraceDialog();
    build.begin(scene);
    backfrag.build();
    hudfrag.build();
    configfrag.build();
    menufrag.build();
    placefrag.build();
    toolfrag.build();
    chatfrag.build();
    listfrag.build();
    debugfrag.build();
    loadfrag.build();
    build.end();
}
Also used : MapEditorDialog(io.anuke.mindustry.mapeditor.MapEditorDialog)

Aggregations

MapEditorDialog (io.anuke.mindustry.mapeditor.MapEditorDialog)1