use of io.anuke.mindustry.ui.PressGroup in project Mindustry by Anuken.
the class PausedDialog method setup.
void setup() {
update(() -> {
if (state.is(State.menu) && isShown()) {
hide();
}
});
shown(() -> {
wasPaused = state.is(State.paused);
if (!Net.active())
state.set(State.paused);
});
if (!android) {
content().defaults().width(220).height(50);
content().addButton("$text.back", () -> {
hide();
if ((!wasPaused || Net.active()) && !state.is(State.menu))
state.set(State.playing);
});
content().row();
content().addButton("$text.settings", ui.settings::show);
content().row();
content().addButton("$text.savegame", () -> {
save.show();
}).disabled(b -> world.getMap().id == -1);
content().row();
content().addButton("$text.loadgame", () -> {
load.show();
}).disabled(b -> Net.active());
content().row();
if (!gwt) {
content().addButton("$text.hostserver", () -> {
ui.host.show();
}).disabled(b -> Net.active());
}
content().row();
content().addButton("$text.quit", () -> {
ui.showConfirm("$text.confirm", "$text.quit.confirm", () -> {
if (Net.client())
netClient.disconnectQuietly();
runExitSave();
hide();
});
});
} else {
build.begin(content());
PressGroup group = new PressGroup();
content().defaults().size(120f).pad(5);
float isize = 14f * 4;
new imagebutton("icon-play-2", isize, () -> {
hide();
if (!wasPaused && !state.is(State.menu))
state.set(State.playing);
}).text("$text.back").padTop(4f);
new imagebutton("icon-tools", isize, ui.settings::show).text("$text.settings").padTop(4f);
imagebutton sa = new imagebutton("icon-save", isize, save::show);
sa.text("$text.save").padTop(4f);
sa.cell.disabled(b -> world.getMap().id == -1);
content().row();
imagebutton lo = new imagebutton("icon-load", isize, load::show);
lo.text("$text.load").padTop(4f);
lo.cell.disabled(b -> Net.active());
imagebutton ho = new imagebutton("icon-host", isize, () -> {
ui.host.show();
});
ho.text("$text.host").padTop(4f);
ho.cell.disabled(b -> Net.active());
new imagebutton("icon-quit", isize, () -> {
ui.showConfirm("$text.confirm", "$text.quit.confirm", () -> {
if (Net.client())
netClient.disconnectQuietly();
runExitSave();
hide();
});
}).text("Quit").padTop(4f);
for (Element e : content().getChildren()) {
if (e instanceof ImageButton) {
group.add((ImageButton) e);
}
}
build.end();
}
}
Aggregations