use of io.discloader.discloader.network.json.PresenceJSON in project DiscLoader by R3alCl0ud.
the class Guild method setup.
/**
* Sets up a guild with data from the gateway
*
* @param data
* The guild's data
*/
@Override
public void setup(GuildJSON data) {
try {
name = data.name;
icon = data.icon != null ? data.icon : null;
iconURL = icon != null ? Endpoints.guildIcon(getID(), icon) : null;
ownerID = SnowflakeUtil.parse(data.owner_id);
memberCount = data.member_count;
voiceRegion = new VoiceRegion(data.region);
splashHash = data.splash;
if (data.roles.length > 0) {
roles.clear();
for (RoleJSON role : data.roles) {
IRole r = gfac.buildRole(this, role);
roles.put(r.getID(), r);
}
}
if (data.members != null && data.members.length > 0) {
members.clear();
for (MemberJSON member : data.members) {
IGuildMember m = gfac.buildMember(this, member);
members.put(m.getID(), m);
}
}
if (data.channels != null && data.channels.length > 0) {
for (ChannelJSON channelData : data.channels) {
IGuildChannel chan = (IGuildChannel) EntityRegistry.addChannel(channelData, getLoader(), this);
if (chan instanceof IGuildTextChannel)
textChannels.put(chan.getID(), (IGuildTextChannel) chan);
else if (chan instanceof IGuildVoiceChannel)
voiceChannels.put(chan.getID(), (IGuildVoiceChannel) chan);
}
}
if (data.presences != null && data.presences.length > 0) {
presences.clear();
for (PresenceJSON presence : data.presences) {
this.setPresence(presence);
}
}
if (data.emojis != null && data.emojis.length > 0) {
this.guildEmojis.clear();
for (EmojiJSON e : data.emojis) {
this.guildEmojis.put(SnowflakeUtil.parse(e.id), new GuildEmoji(e, this));
}
}
if (data.voice_states != null && data.voice_states.length > 0) {
this.rawStates.clear();
for (VoiceStateJSON v : data.voice_states) {
this.rawStates.put(SnowflakeUtil.parse(v.user_id), new VoiceState(v, this));
}
}
this.available = data.unavailable == true ? false : true;
} catch (Exception e) {
e.printStackTrace();
}
}
use of io.discloader.discloader.network.json.PresenceJSON in project DiscLoader by R3alCl0ud.
the class GuildSync method handle.
@Override
public void handle(SocketPacket packet) {
String d = gson.toJson(packet.d);
GuildSyncJSON data = gson.fromJson(d, GuildSyncJSON.class);
IGuild guild = EntityRegistry.getGuildByID(data.id);
for (PresenceJSON pe : data.presences) {
guild.setPresence(pe);
}
for (MemberJSON me : data.members) {
guild.addMember(me);
}
}
use of io.discloader.discloader.network.json.PresenceJSON in project DiscLoader by R3alCl0ud.
the class PresenceUpdate method handle.
@Override
public void handle(SocketPacket packet) {
PresenceJSON data = this.gson.fromJson(gson.toJson(packet.d), PresenceJSON.class);
IUser user = EntityRegistry.getUserByID(data.user.id);
if (user == null) {
if (data.user.username != null) {
user = EntityRegistry.addUser(data.user);
} else {
return;
}
}
IUser oldUser = new User(user);
user.setup(data.user);
if (!user.equals(oldUser)) {
UserUpdateEvent event = new UserUpdateEvent(user, oldUser);
loader.emit(DLUtil.Events.USER_UPDATE, event);
loader.emit(event);
}
IGuild guild = data.guild_id == null ? null : EntityRegistry.getGuildByID(data.guild_id);
if (guild != null) {
IGuildMember oldMember = guild.getMember(user.getID()), member;
if (oldMember == null && !data.status.equalsIgnoreCase("offline")) {
member = guild.addMember(user, data.roles, false, false, data.nick, false);
loader.emit(DLUtil.Events.GUILD_MEMBER_AVAILABLE, member);
} else if (oldMember != null) {
member = guild.addMember(user, data.roles, oldMember.isDeafened(), oldMember.isMuted(), data.nick, false);
guild.setPresence(data);
loader.emit(new GuildMemberUpdateEvent(member, oldMember));
} else {
guild.setPresence(data);
}
}
}
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