use of io.github.nucleuspowered.nucleus.modules.core.config.WarmupConfig in project Nucleus by NucleusPowered.
the class AbstractCommand method setupWarmup.
@SuppressWarnings("unchecked")
private ContinueMode setupWarmup(final Player src, CommandContext args) {
if (bypassWarmup) {
return ContinueMode.CONTINUE;
}
// Get the warmup time.
int warmupTime = getWarmup(src);
if (warmupTime <= 0) {
return ContinueMode.CONTINUE;
}
// We create a task that executes the command at a later time. Because
// we already know we have permission,
// we can skip those checks.
Task.Builder tb = Sponge.getScheduler().createTaskBuilder().delay(warmupTime, TimeUnit.SECONDS).execute(new CostCancellableTask(plugin, src, getCost(src, args)) {
@Override
public void accept(Task task) {
src.sendMessage(NucleusPlugin.getNucleus().getMessageProvider().getTextMessageWithFormat("warmup.end"));
plugin.getWarmupManager().removeWarmup(src.getUniqueId());
onExecute((T) src, args);
}
}).name("Command Warmup - " + src.getName());
// Run an async command async, of course!
if (isAsync) {
tb.async();
}
// Add the warmup to the service so we can cancel it if we need to.
plugin.getWarmupManager().addWarmup(src.getUniqueId(), tb.submit(plugin));
// Tell the user we're warming up.
src.sendMessage(NucleusPlugin.getNucleus().getMessageProvider().getTextMessageWithFormat("warmup.start", Util.getTimeStringFromSeconds(warmupTime)));
WarmupConfig wc = Nucleus.getNucleus().getWarmupConfig();
if (wc.isOnMove() && wc.isOnCommand()) {
src.sendMessage(NucleusPlugin.getNucleus().getMessageProvider().getTextMessageWithFormat("warmup.both"));
} else if (wc.isOnMove()) {
src.sendMessage(NucleusPlugin.getNucleus().getMessageProvider().getTextMessageWithFormat("warmup.onMove"));
} else if (wc.isOnCommand()) {
src.sendMessage(NucleusPlugin.getNucleus().getMessageProvider().getTextMessageWithFormat("warmup.onCommand"));
}
// Sponge should think the command was run successfully.
return ContinueMode.STOP_SUCCESS;
}
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